[3.10] OneShotKill Elemental Hit Ballista Hiero - 9.6 million DPS - EZ Boss Killer + budget friendly

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komitid wrote:
Thanks, Vei. Looks like gonna be big spend.

Btw, I've been wanting to get the crafted amulet. By rough estimation, how much currency needed to craft those?


Say for an amulet like this

+2(Dex and Fire) Turquoise Amulet with the following affix

Prefix 1 - +1 Dex Skill
Prefix 2 - +1 Fire Skill
Prefix 3 - Life

Suffix 1 - Crit Multiplier
Suffix 2 - One Resist(Non Fire when crafting to avoid removing +1 Fire Skill)
Suffix 3 - (3–5)% additional Physical Damage Reduction(Warlord Suffix)

Base +2(Dex and Fire) Amulet

If you craft the Base +2 Amulet through Awakener Orb:

- Awakener Orb - 4 Ex
- +1 Fire Warlord Influenced Item Level 86 Turquoise Amulet with no other Warlord Affix - 50 to 100c
- +1 Dex Hunter Influenced any Amulet with no other Hunter Affix - 50 to 75c

So 5-6 Ex but then it will a gamble with Awakener Orb as the result might have a 3rd unremovable prefix


If you buy the Base +2(Dex + Fire) Amulet it could be anything from 6-15 Ex depending on sellers. Higher priced ones might have 1-2 Affix we already need.


Crafting the remaining(Price taken from Forbidden Harvest)

Rem/Add Crit - 80c per attempt
Rem/Add Life - 50c per attempt
Rem/Add Lightning* - 20c per attempt
Rem/Add Phys - 20c per attempt

Since Lightning Seed is the most common out of the 3 Elements, we can craft Lightning Resist first and change the element to Fire/Cold later with T2 Wild Bristlebeast Grain.


Ultimately the cost of the amulet will depend on your luck but maybe say 20-30ex?

At this cost, probably better to spend on the 3 that increases your DPS before spending on the amulet IMO.
My 3.15 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide

https://www.pathofexile.com/forum/view-thread/3005581
I am loving this. Reached 77 in a breeze, Thanks for sharing the 3.11 version.

As I am still a noob I need some help.

I got all 4 jewels. But when do I use berzerk and blood rage? Until now I just threw my totems and shot with frenzy to apply the curse.

Thanks in advance!
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Kroschak wrote:
I am loving this. Reached 77 in a breeze, Thanks for sharing the 3.11 version.

As I am still a noob I need some help.

I got all 4 jewels. But when do I use berzerk and blood rage? Until now I just threw my totems and shot with frenzy to apply the curse.

Thanks in advance!



Keep Blood Rage on cooldown and use Berserk for Bosses or other mobs where you need the extra dps.



Is this build good for the blighted maps t13+ early in the league?
thank for the reply, but i forget the most important information: i have oly 5 ex :)

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Vei wrote:

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Homo_Lupo_Lupis wrote:
At least, where i have to invest ( execpt gems, i will raise them playing)


Here would be my suggestions on where to invest:

1. Lethal Pride(Akoya) Unique Timeless Jewel + Berserk gem


DONE was around 1,2 ex


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Vei wrote:

2. Replacing Versatility Anoint on Amulet with Shaman's Dominion


Unable to do because i need more int and already have +30 int taken on passive, so need to found a new gear with at least the same mod + int but it is not cheap

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Vei wrote:

3. Going for 20% Quality(Elemental) on your both Rings and Belt with Turbulent Catalyst.


next step i will do with my currency

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Vei wrote:

4. Buy a Quill Rain with 18% Increased Critical Strike Implicit


too expensive at moment

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Vei wrote:
Hope they help.Regards


YEs a lot now i am around 900 with all buff active.

But i die too often for be an evasion build: i have 15% evasion in tooltip (because of wind dancer, i think) and became more AFTER i have taken an hit, that for the most are one shot. in POB it claim i have 70% evasion, what is the real value?

Have to remove some dps node for have more evasion?
Last edited by Homo_Lupo_Lupis#3436 on Jul 31, 2020, 7:35:17 AM
First and Foremost, I see your character with this build is in Standard so my reply below is based on you playing in standard.


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Homo_Lupo_Lupis wrote:
DONE was around 1,2 ex


Ah, standard is always expensive. I used to play standard and when I tried league for the first time, it's like item pricings there are on "90% off" compared to standard pricing ;)


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Homo_Lupo_Lupis wrote:
Unable to do because i need more int and already have +30 int taken on passive, so need to found a new gear with at least the same mod + int but it is not cheap


I see, if it's just the Int you need, you can just bench craft +(26–30) to Intelligence on one of your ring/amulet/glove. Recipe is located at Act 6 The Western Forest in case you don't have it. That will let you anoint Shaman's Dominion on the amulet.


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Vei wrote:
4. Buy a Quill Rain with 18% Increased Critical Strike Implicit
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Homo_Lupo_Lupis wrote:
too expensive at moment


Add me and message me when you see me online, I give you a spare 18% Crit Implicit Quill Rain(Without the 6 Sockets) of mine in standard.


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Homo_Lupo_Lupis wrote:
YEs a lot now i am around 900 with all buff active.

But i die too often for be an evasion build: i have 15% evasion in tooltip (because of wind dancer, i think) and became more AFTER i have taken an hit, that for the most are one shot. in POB it claim i have 70% evasion, what is the real value?

Have to remove some dps node for have more evasion?


In POB I see that you only have 40%(Hit Recently is checked) Evasion. Not sure how you got 70%.


I would suggest a few things which I feel is more effective instead of getting more evasion directly:

Spoiler
1. Using an Abyssal Jewel with (5–6)% chance to Blind Enemies on Hit with Attacks. I will just copy what I wrote at Section "22. Equipment Rankings by DPS" in my writeup the reason to use it and you will see how good(and also the taunt affix) it is.

Abyss Jewels

Ideal Rare Abyss Jewel


2 Prefix from below

- Adds (16–18) to (27–32) Fire Damage to Bow Attacks
- (Defensive option) +(36–40) to maximum Life
- (Defensive option) +(101–180) to Evasion Rating

2 Suffix from below

- +(9–12)% to Global Critical Strike Multiplier
- +(3–5)% increased Attack Speed
- +(121–240) to Accuracy Rating
- (Defensive option) +(5–6)% chance to Blind Enemies on Hit with Attacks
- (Defensive option) +(6–8)% chance to Taunt Enemies on Hit with Attacks


In particular, I would like to highlight the 2 defensive suffixes above which are very strong affixes and synergizes very well with our build due to us having multiple totems firing multiple projectiles thus easily triggering "on Hit" Affixes on the enemy.


1. +(5–6)% chance to Blind Enemies on Hit with Attacks

Blind lessens the chance to hit of the affected target by 50%. As our build is Evasion Based, it effectively doubles our Evasion %, no other mods comes close to doing that(Doubling Evasion) at such a low cost of 1 affix!

Note that this affix is only available on Searching Eye Jewel and Murderous Eye Jewel.


2. +(6–8)% chance to Taunt Enemies on Hit with Attacks

Taunted enemies deal 10% less damage to targets that aren't the source of the taunt. Thus when a Totem Taunts the enemy, we take 10% Less Damage from that Enemy. As most know, Fortify which grants the player 20% Less Damage taken is a very strong gem that a lot of players use as long their build can utilize it. This 1 single affix does half of what fortify does by just 1 Single Affix!

The other thing I haven't mention, which is the primary thing it does, is that it helps to divert the enemies attention to the totems. Though it's not as strong in this area since Taunt does not cause The Shaper, The Elder, each Guardian of the Void, and Elder Guardians to retarget but it's still another beneficial aspect of it and definitely helps versus the enemies on harder maps and deeper delves.

Note that this affix is only available on Murderous Eye Jewel.


The most ideal Abyss Jewel for us will be one with both Blind and Taunt Suffix with Life as the Prefix.

Example



Highly Recommend getting 1 to put into a Stygian Belt's Abyss Jewel Socket



2. Getting more Max Life on your equipment. Generally we should aim for at least 5.5k+ Life when we start doing high level Content. Near 6k Life will be very nice if possible.

3. Consider using 2 Life Flask(One of each type below):

3A. Instant Recovery one like:



A Seething/Bubbling Divine Life Flask with a suffix that you need or Near Max Rolled Forbidden Taste. These flasks will be a life savior when we get those big hits.


3B. That Recovers life over time quickly



A Catalysed Eternal Life Flask with a suffix that you need or Blood of the Karui(High Rolled) will let us recover those non threatening small hits and keep our life at Full/Near Full most of the time so we won't die when those big hits hit us.

Together, these 2 Flasks covers all the damage taking scenarios we will encounter and lets us keep our health always near full which is important to staying alive with an Evasion Build like ours.


Doing the above few things should help a lot in your survivability.

Hope that helps.

Regards

My 3.15 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide

https://www.pathofexile.com/forum/view-thread/3005581
Last edited by Vei#5870 on Jul 31, 2020, 9:37:53 AM
I know it doesn't work on Shaper and Elder (and their boys), but does Taunt distract Sirius?
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Vei wrote:
Hope that helps.
Regards


TY again a lot.

this my new gear after your divine presence

Spoiler



Yes the bows it yours, i added 6 slots and link 4, now just need 25 vaal for try a better "2 blu+4green".

my Pob with ALL buffes claim over 1mil dps (using that flaskes) so i will take a second life flask like your guide suggested also if i lose some dps.

It is not at maximum, but already i kill Hydra etc, also if i die 1 or 2 times.

The quality of the life it is better now, but i am again afraid to fight Sirius at moment. I will try shaper (already killed in 3.6) and Elder (in 3 years i never killed him, so i hope now i can).

With time i can collect currency for do the big jump to your 21mil dps version.

Ty a lot
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Fenounet wrote:
I know it doesn't work on Shaper and Elder (and their boys), but does Taunt distract Sirius?


Hi, unfortunately, I don't have any info and was also unable to find any information with regards to this. :(

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Homo_Lupo_Lupis wrote:
now just need 25 vaal for try a better "2 blu+4green".


When trying to get the 2 Blue Socket it's better to use just the 1 Guaranteed Blue Recipe instead of 2 Guaranteed Blue. This is because Quill Rain has low Dex requirement so the probability of rolling off-colour is very high.

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Homo_Lupo_Lupis wrote:
so i will take a second life flask like your guide suggested also if i lose some dps.


I think replacing your Stibnite Flask with the Life Flask will be the best choice since you now have the Abyssal Jewel that can blind the enemy so Stibnite will be less useful.

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Homo_Lupo_Lupis wrote:
Ty a lot


No problem! :)
My 3.15 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide

https://www.pathofexile.com/forum/view-thread/3005581


Vei, finally I got the amulet but could be better if Int as implicit so I wouldn't need to bench craft and resist craft as suffix instead.

According to your previous post, I am still bit of distance getting my Awakened Curse on Hit gem. Wanna ask you if it is worth to buy Bottled Faith?

Also, I played around POB and realised by pairing Marylene's Fallacy amulet and Bottled Faith yields more damage compared to the amulet above.

Let me know what you think.
TIA.

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