[3.10] OneShotKill Elemental Hit Ballista Hiero - 9.6 million DPS - EZ Boss Killer + budget friendly

"
4APAEV wrote:
"
Ollister wrote:
Favourite build I ever played, and first 100! :D

Which skill you took after 93? Damage or survival?
e

I switched from Glare, therefore took the 2 templar accuracy nodes, and 2 clusters, all res/accuracy close to duelist and the one on bottom right, close to ranger start.
Last edited by Ollister#4966 on Feb 16, 2019, 9:18:56 AM
"
Tugglicious wrote:
is it just me or is this build not working the way it should? I have all the pieces for this build, and level 96 and can barely pull 750k dps. Just insane the difference in this build and what I actually got out of it and have no idea where I went wrong or if it's just not viable anymore.

Here's a link for my PoB if anybody wants to see where I went wrong.

https://pastebin.com/nD3d0ZN7


Hi buddy, some things I noticed when I looked up your pastebin:

1) you need a "murderous eye" jewel in your tombfist gloves to get the "intimidate" mechanic (monsters take 10% increased damage)

2) you are missing the very very important "piercing shots" note. Without this note, map clearing feels slow. with this note, it is just another level...

3) instead of the dying sun, use a propper "silver flask" with onslaught

4) your attack rate (2.79 APS) is quite low... push it to 3.5 at least.

5) get a level 21/20% elemental hit gem

6) get the correct boot enchantment (maybe consider to swap gangs momentum for a shaper base - like I suggested in the guide)

7) you need a better chance to hit (only 84%) -> aim for +92% -->> get suggested jewels (attack speed, life, inc acc when you haven´t killed recently)

8) consider to swap the "lions roar" flask to something with damage, maybe a diamond flask with the crafted flask roll "80% increased critical strike chance" during flask effect

9) you don´t use blood rage gem setup.

10) you have a grace watcher´s eye, I guess your 50% aura is grace... but haste is the damage aura

11) I don´t know if you are using flammability or enfeeble as active curse aura (only use one curse aura at a time, unless you have the +1 curse yoke amulet)

12) one of your opal rings is kinda bad regarding damage rolls

13) get combar focus jewels and rain of splinter jewel with some nice corruptions (increased global critival strike chance OR increased damage)

14) you stack about 190% WED on rings and belt slot -->> I stack over 250% on these three slots.

Conclusion:
You say you have all items for the build, but you run a pretty defense-like version of the build.
there are quite many things to optimize on, to get tons of extra damage.
the two "ultra-high-end" items that are missing are the double corrupted frostferno and the +1 yoke amulet. if you would have these two items, you would for sure double you damage output instantly, but these items are very very expansive...
Start with the smaller things listed above, one by one.

I hope this will help you...

Cheers


"
Lunasicc187 wrote:
"
Tugglicious wrote:
is it just me or is this build not working the way it should? I have all the pieces for this build, and level 96 and can barely pull 750k dps. Just insane the difference in this build and what I actually got out of it and have no idea where I went wrong or if it's just not viable anymore.

Here's a link for my PoB if anybody wants to see where I went wrong.

https://pastebin.com/nD3d0ZN7


Hi buddy, some things I noticed when I looked up your pastebin:

1) you need a "murderous eye" jewel in your tombfist gloves to get the "intimidate" mechanic (monsters take 10% increased damage)

2) you are missing the very very important "piercing shots" note. Without this note, map clearing feels slow. with this note, it is just another level...

3) instead of the dying sun, use a propper "silver flask" with onslaught

4) your attack rate (2.79 APS) is quite low... push it to 3.5 at least.

5) get a level 21/20% elemental hit gem

6) get the correct boot enchantment (maybe consider to swap gangs momentum for a shaper base - like I suggested in the guide)

7) you need a better chance to hit (only 84%) -> aim for +92% -->> get suggested jewels (attack speed, life, inc acc when you haven´t killed recently)

8) consider to swap the "lions roar" flask to something with damage, maybe a diamond flask with the crafted flask roll "80% increased critical strike chance" during flask effect

9) you don´t use blood rage gem setup.

10) you have a grace watcher´s eye, I guess your 50% aura is grace... but haste is the damage aura

11) I don´t know if you are using flammability or enfeeble as active curse aura (only use one curse aura at a time, unless you have the +1 curse yoke amulet)

12) one of your opal rings is kinda bad regarding damage rolls

13) get combar focus jewels and rain of splinter jewel with some nice corruptions (increased global critival strike chance OR increased damage)

14) you stack about 190% WED on rings and belt slot -->> I stack over 250% on these three slots.

Conclusion:
You say you have all items for the build, but you run a pretty defense-like version of the build.
there are quite many things to optimize on, to get tons of extra damage.
the two "ultra-high-end" items that are missing are the double corrupted frostferno and the +1 yoke amulet. if you would have these two items, you would for sure double you damage output instantly, but these items are very very expansive...
Start with the smaller things listed above, one by one.

I hope this will help you...

Cheers




HI! First of all tnx you for amazing guide. It`s working fine for me. Any content=eazy game, only an uber elder i dying 3 times, coz theirs skills is one shot ( i think is depend on my hand, it was first uber in my life, first league for me at all).

What you think about anger + warcher eye ( +60% fire damage? and penetrates). Anger is unsuable for totems, but watcher`s bonus looks like sexy


So, i also tnihnk swap kaom for boss like uber, coz if i miss skill its death. May be better take some chest?
Last edited by rubikkubika#4972 on Feb 16, 2019, 10:59:38 AM
Hi guys, really enjoying this build but i'm struggling to get anyway near the DPS listed.

I'm at around 250k sustained shaper DPS per totem, but i'm struggling to down T16 Guardians. I was wondering if anyone could spot any glaring issues with my PoB (expect my flask which I know are rubbish).

Thanks in advance.

PoB: https://pastebin.com/jSwtKYvY
Last edited by tetsuyae#1232 on Feb 16, 2019, 4:03:36 PM
wow thank you for being clear. I'm pretty new to the game and those are things that I didn't catch. I am running a double haste watcher's eye right now with dodge chance/phasing. I will upgrade some of these things and repost with your updates/corrections.

I really appreciate the help!
I am having problems with Uber Elder. It seems like I don't have enough DPS and can't keep the arena clear enough to dodge and stay alive. I am not sure what I should try and upgrade next though.




I know that I need a level 21 ele hit but have been unlucky so far (corrupted around 20, 4 Q23s, no level 21s) so I am working on that.

Here is a my stuff: https://pastebin.com/NhWtpa1N

EDIT: after reading your comments to the guy above, I am trying to get my increased damage % on my belt and rings up, and switch out my jewels for ones with more accuracy. Will see how it goes.
Last edited by mudcat#5196 on Feb 18, 2019, 3:46:01 PM
how many exalts would i have to spend to kill pure breachlords in a few seconds?
nvm. colored it with the bench :)
Last edited by DimonOne#5658 on Feb 19, 2019, 6:57:32 AM
what do you think about this corruption? is it any good?
Firts I just want to thanks and congratulate with you for this awesome build!
If you have few minutes, please check my pastebin and suggest any priorities to upgrade dps output.

https://pastebin.com/Myap3H5f

TY so much!

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