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Hi guys so what are the best spectres for end game bossing and mapping now ? havent played spectres in years.. and I have no idea about the new 300 spectres added.. did any1 find anything better then solar guards ? are solar guards best for end game buffed maps ?
THX Last edited by KungFuPanda2#0270 on Mar 18, 2020, 12:47:31 AM
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" I read that Solar guards fro clear and Slave drivers for boss are still best. Lets hope someone finds something better in the "over 350 spectres GG added. Still a lot of testing going on out there hopefully there will be a new king crowned. |
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One more question, I see in the leveling tree that between level 70 and 80 you remove the points to "Death attunement", loosing 1 spectre and other stuff, why is that ? we don't need the extra spectre anymore ?
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" If you look closely you can see that Death Attunement its still allocated on the passive tree even though it is not connected. Its crafted on the amulet. You can craft 1 notable on an amulet with blight oils. In this case OP had a amulet with "death attunement". If you cant get that, keep the other passive tree, you definitely need that notable no matter what :> Just because I'm paranoid doesn't mean they're not out to get me. Last edited by KalHirol#0543 on Mar 18, 2020, 3:31:53 AM
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" No it does not, only "minion damage" applies, generic damage does not. I would recommend getting Master of Fear on the curse jewel: Master of Fear Enemies you Curse are Intimidated Enemies you Curse are Unnerved (Intimidated enemies take 10% increased Attack Damage) (Unnerved enemies take 10% increased Spell Damage) Its basically a more multiplier. Just because I'm paranoid doesn't mean they're not out to get me.
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" Try Vaal Fanatic from Vaal area on the maps |
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" It was said that scales of Esh are better than slave drivers for bosses. And they don't die like flies (slave drivers are famous for that), and this is a huge thing in that league with this cursed fog. Solar guards and slave drivers don't really oppose each other on boss killing and map clear. They are famous for exceling in both simultaniously. But solar guards need a gem swap (white gem one), which is annoying. And slave drivers just die like a flies. So, pick your poison :) Last edited by Med1umentor#6844 on Mar 18, 2020, 5:58:51 AM
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I tried scale of esh now for quite some maps. My opinion is that their AI is really bad. Even with a screen full of mobs they tend to just stand around doing nothing til you start deathmarking or attacking things even while you run around packs in circles. boss killing is really good bc of deathmark - otherwise they would just hang around not doing much. the SD like attack they seem to use a lot less, that maybe depends on range to the mob, far away they use it - close range they just use their single target arc
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Hey all,
i played summoner leagues before they got buffed and was interested in spectres this league. at the moment i am on white maps still. have not yet my 4th ascendency, not enough money for the anoint so still pathed up there and not yet reached 4th spectre. so for sure there is much potential. but somewhat i still feel the damage is not "great" in the league mechanic, delirium. tier 1 maps i feel i leave still to many mobs. any ideas that are not yet on my list? 1. acendency 2. spectre gem levels for 4th spectre 3. trigger socketed skill wand also did anyone check the new spectres against the cluster jewels notables? seems skellies, phys or fire are preferred here, not really lighting buffs. could solar guards or maybe one of the new ones (that's what i am exited for) maybe be better then SD with notables such as: https://poedb.tw/us/skilltree.php?n=Raze_and_Pillage then for the buffed damage we'd need maybe a cold skill like winter orb? (or any others? i am not grat doing builds myself) |
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" Can't you roll this mod with alteration spam on elder boots now? |
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