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Hello, first time doing a necromancer, feeding frenzy grants buff to all minions or only the ones that the gem support? if that was the case, why put it into golem?
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willianvon wrote:
Hello, first time doing a necromancer, feeding frenzy grants buff to all minions or only the ones that the gem support? if that was the case, why put it into golem?


FF does two things.

1. it directly buffs the linked minions
2. it procs the feeding frenzy buff on your necro which gives a buff to all minions.

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Judgment1 wrote:
Any plans on swapping ascendency points now that we run AG? (Bone Barrier) Golem/AG/5 Spectres. Unless skitterbots count toward the limit?

Would zombies still be worth running endgame with minion life/ff/ele army?


Do you mean with the Wand & Shield build? Pledge build doesn't use Bone Barrier.

I recommend skeletons in the trigger wand. It will summon 4 at a time and they should stay alive long enough to help reach the minion count limit. Skitters do count towards the limit, so you only need 1 skeleton to reach the full Bone Barrier buff.

Zombies were really just to help proc the debuff/buff of FF and EA. The SG and AG are actually fairly reliable for it. Also zombies are a source of lag, so the game will run better without them!
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Any thought on using SRS in this build? Or, is that just a whole different way to go?
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NeoLearner wrote:
Very similar to what I came up with. I'll still run Faster Casting for clearing likely, and swap to conc effect for bosses.

I was strongly considering dropping skitterbots in favor of Flesh and Stone towards end game, depending on survivability. I believe the hit damage will be high enough to get a decent shock - of equal level to skitterbots. But without power charges on the Spectres I'm afraid the base crit might be too low to reliably shock. I'll give it a try once I encounter some conquorers.


Flesh and Stone only protects from attacks, so it might not be useful if the new endgame bosses do mostly spell damage. I guess we will know soon.

If you drop Skitters, you might want to consider using both Flesh and Stone (Nearby Enemies are Blinded while in Sand Stance) and Dread Banner (Nearby Enemies have 21% less Accuracy Rating) and a Jade flask.



The low crit chance will make crit (and shock) completely unreliable. Conductivity won't help much. You don't want to use PCoC because that has to replace a damage support.

🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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Reactor52 wrote:
Any thought on using SRS in this build? Or, is that just a whole different way to go?


It could possibly work, but probably not worth the effort. I'm really not sure because I haven't used SRS since before 3.0.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Thanks for the guide it was super fun alst league and I intend to use it to league start again this league.

The main question I have is that I remember using SRS and the Holy Flame Totem following your guide early last league, the question is would that still be a valid choice instead of zombies or, even with the nerf, do you think zombies will be better (I don't mind the more spamming the button.)
are there possibly a few step-by-step pictures of how to level passives for Pledge of Hands / EB & MoM?
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Reactor52 wrote:
Any thought on using SRS in this build? Or, is that just a whole different way to go?

I'm using SRS during leveling, SRS+minion damage+infernal legion, swapping out of them when I switch to Spectres Act 5. I have used then together with fire-based minons w combustion in a 4 link.

W flesh offering it could work but would not recommend, not a lot of overlap between Spectres and this. No real skill duration, no real benefit from all the life/defensive minion nodes, ...
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kayella wrote:
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Samodin wrote:
Shouldn't we prioritize Conductivity over Ele Weakness after removing enhance?


20/20 EW and 20/20 Conductivity have the same -44% res. Conductivity has +14% chance to shock, but the 6L has Elemental Focus, so the spectres cannot shock.

We're still using Skitterbots because they give a flat 18% shock at 20/20.

I'm not sure if using Conductivity and swapping Ele Focus to another damage support is worth it.
One thought. Wouldn't Conductivity be better for enemies with high lightning resist due the fact that Elemental Army chooses the damage type they're most vulnerable to?

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