Kay's Summoner Memorial Page | New Guide is linked inside!

First of all many thanks for the guide - it's detailed and comprehensive. Especially levelling part with directions and how to do it quickly and efficiently.

I have one question regarding six-link and Kaom's Heart build variation:

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HideousPride wrote:
Kaom's Heart Build Path - Final Update

Summary
- 24 challenges completed
- Level 93
- 8.5K health
- Shaper deathless
- Elder deathless
- T16s deathless
- Still died a ton to Vaal Temple 83 because I'm noob
- Uber Elder deathless

Pros of this alternate build?
- This build replaces the typical early-game Vis Mortis with Kaom's Heart and a Pseudo 6L helmet for your Spectres.
- It provides a significant DPS and survival upgrade from a 5L Vis Mortis, and was significantly cheaper to put together initially than a 6L Vis Mortis.
- At 8.5K health, the only things you'll get one shot by are telegraphed attacks. Any deaths you incur will feel like your fault.
- You'll still have more than enough damage to clear all the content in the game.
- Also pretty good for leveling in the 90s when deaths become more punishing to your exp.


Gear


I have just one question regarding pseudo six-links and Kaom's Heart:
we gain life but we lose one spectre.
Is losing 25% DPS worth it at all?
The helmet + Kaom's Heart are the unique parts of the build.

Lvl 20 Conc Effect/Minion Damage give your Spectres a power boost over the traditional 5L Vis Mortis. Try to get a high life roll if at all possible.

If you can get Socketed Gems deal X% more Elemental Damage, you can turn your Spectres into 7L champions, but it's pretty prohibitively expensive.


Shell out a couple extra chaos if you can find a corruption that's even slightly beneficial.








The rest of the gear is pretty standard late-game fare. Since the whole point of this build is to be beefy, prioritize T1 life rolls everywhere, you can get % maximum life on shield and gloves as well.

If you can get high elemental resistance rolls on most of your gear, you have the option to grab increased % minion damage affixes on amulet/ring/gloves without sacrificing defenses.




It seems we lose one spectre and gain much bigger health pool - is losing 25% of DPS and support from Stone Golem gem group worth it at all?
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Kyreth666 wrote:
First of all many thanks for the guide - it's detailed and comprehensive. Especially levelling part with directions and how to do it quickly and efficiently.

I have one question regarding six-link and Kaom's Heart build variation:

It seems we lose one spectre and gain much bigger health pool - is losing 25% of DPS and support from Stone Golem gem group worth it at all?


Firstly, the build has a ton of DPS. If you look at the showcase videos, you can see there is more than enough DPS to comfortably do almost all the content.

So if you prefer to have a much bigger health pool or are playing in Hardcore, the 6L helmet + Kaom's Heart is a good option. It could also be a consideration if you want to try for level 100.

Also, it's much cheaper. Helmet + Kaom's only costs about 2ex.

The Stone Golem gem group is being reworked into AG + Golem, which does give a nice boost.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
I'll have to wait to see the numbers on the Crazed Drivers. I tried to spreadsheet the damage, and I can't scale it to SG/FS/SD levels. Since it seems they're not as tanky as the old elemental standbys, they've got to at least get in the ballpark damage-wise to be more than a niche spectre. Hopefully I'm just missing something, but I accounted for the gloves, Hatred, and even Unholy Might in the calculations. Of course, all of this is just my opinion, one of the unique things about spectre summoners is that you can change these kinds of things and really an entire playstyle very easily.

As far as focusing on one spectre or spectre type in the OP, I suppose that's possible, but you're inevitably going to get "but what about x spectre" questions, which is what prompted the addendum at the bottom of the OP. Maybe more general categories of fire, cold, lightning, and physical gemming would head off more of those questions.
Last edited by saintonan#3529 on Jul 6, 2019, 9:26:59 AM
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saintonan wrote:
I'll have to wait to see the numbers on the Crazed Drivers. I tried to spreadsheet the damage, and I can't scale it to SG/FS/SD levels. Since it seems they're not as tanky as the old elemental standbys, they've got to at least get in the ballpark damage-wise to be more than a niche spectre.


With regards to the Crazed Drivers, the damage is certainly lower than the Slave Drivers. I would say the difference is comparable to, say, Solar Guards vs Frost Sentinels. FSs are by far weaker than SGs but make up for it with their ability to freeze everything. Similarly, CD vs SD is the trade off of damage vs utility.

I don't think there will be a major different between FS and CD, but there is a lot less FPS drop and screen clutter. Also, because CD's spell effect is very simple, they are a viable freeze spectre for consoles!



🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Last edited by kayella#0845 on Jul 6, 2019, 9:53:56 AM
Frost Sentinels get a 50% damage bonus when their ice spear changes forms, so at range their damage is comparable to Solar Guards. That 1009 to 1513 becomes 2018 to 3026. Up close their damage would be comparable, but the frost sentinel AI is optimized to stay at range as much as possible.
Is it real to do uber atziri with spectres? They always get oneshot from smth (idk what is it, reflect?)
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zerkerx wrote:
Is it real to do uber atziri with spectres? They always get oneshot from smth (idk what is it, reflect?)


One of the four images (the one with the mirror) reflect all damage to it. Convocate on top of one of the other ones and hope they don't stray.
Tested out the slave drivers and you are right kayella they are much more powerful. Allows for the changes made on the passive tree to take less jewel slots and to get more health. Looking good. I've put innervate instead of combustion for ag but not sure how effective that is or what else to put there.
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septicprawn wrote:
Use storm brand or blade vortex with lightning damage to spells
meh, gameplay with storm brand seems rather slow, but thanks for blade vortex, gotta really try it.

I'm quite new, but if I mix Blade Vortex with for example with Added fire damage, it will trigger Ele Euqilibrium, right?


Also Slave Drivers seem really sick so far.
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ceanseer wrote:
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septicprawn wrote:
Use storm brand or blade vortex with lightning damage to spells
meh, gameplay with storm brand seems rather slow, but thanks for blade vortex, gotta really try it.

I'm quite new, but if I mix Blade Vortex with for example with Added fire damage, it will trigger Ele Euqilibrium, right?


Yeah, just use the Brand on the boss. It has Blind support linked as well, so there's an extra bit of safety.

And, yes, fire damage on wand is the go. I bought this for 5c:
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶

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