Kay's Summoner Memorial Page | New Guide is linked inside!
" Slave Driver is better as all round bossing and mapper. Life is low, so it can be a problem at high tier and endgame bossing. Scale of Esh is better at boss killing, weaker at map clearing. Life is high and it will almost never die. Another option is Baranite Preacher. It has high damage, but the ball lightning moves slowly. It can be very safe mapping if you are happy to go slowly. Bossing needs good positioning. PoE 3.11 - Spectre Showcase: Baranite Preacher https://youtu.be/4UOF8BPTTBY 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 |
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" Profane Proxy replaces the skitterbot aura, so you will lose 18% shock if you have it in right side. Projectile Weakness gives more damage when boss is 0% res. Yes, you can just stand back and watch :) 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 |
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" I recommend Redemption Knight. You can keep them with Melee Splash and do all content. Just swap to multistrike if you are doing end game boss. I am using S&S + RK in league atm. But I am testing new version of S&S. Single cluster set. Dual wield with trigger sceptre. Bone Offering + Mistress for block chance Blade Vortex + ligthning damage to spells for 'EE aura' I also have +2 max endurance charge. 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰 🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 Last edited by kayella#0845 on Jul 26, 2020, 2:39:26 PM
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" Have you tried swapping Deathmark -> Feeding Frenzy? 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 |
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" Nope, will definitely try that. Thanks! |
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" When you start POB fresh, all options are not ticked. Also some auras (Haste) are disabled. I recommend opening two POB. One is my POB and your own POB. Then check how tho make configuration. 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 |
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" You can spectres yourself. But once you do this, POB will always tell you 'update is ready'. If you upgrade, it will return spectre into to default. For Primal Crushclaw: Add this to Path of Building\Data\3_0\spectres.lua
Spoiler
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3"] = {
name = "Primal Crushclaw", life = 12, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, skillList = { "MeleeCold", "GAHarvestCrabDashSlam", "EASHarvestEmerge", "HarvestNessaCrabScreech", "HarvestCrabAbyssSlam", "HarvestCrabDashSlam", }, modList = { }, } Add this to Path of Building\Data\3_0\Skills\spectre.lua
Spoiler
-- Data\3_0\Skills\spectre.lua
skills["MeleeCold"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.ProjectileAttack] = true, [SkillType.SkillCanMirageArcher] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.AttackCanRepeat] = true, [SkillType.Melee] = true, [SkillType.SkillCanVolley] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", }, levels = { [1] = {75, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2}, }, [2] = {75, 0, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 2}, }, [3] = {75, 1, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 2}, }, [4] = {75, 200, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 2}, }, }, } -- Data\3_0\Skills\spectre.lua skills["GAHarvestCrabDashSlam"] = { name = "GAHarvestCrabDashSlam", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", }, levels = { [1] = {50, -30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1, 2}, }, [2] = {50, 0, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {1, 2}, }, [3] = {50, 1, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1, 2}, }, [4] = {50, 60, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1, 2}, }, }, } -- Data\3_0\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, }, }, } -- Data\3_0\Skills\spectre.lua skills["HarvestNessaCrabScreech"] = { name = "HarvestNessaCrabScreech", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, }, }, } -- Data\3_0\Skills\spectre.lua skills["HarvestCrabAbyssSlam"] = { name = "HarvestCrabAbyssSlam", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Hit] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_cold", }, levels = { [1] = {0, 4, 50, -30, -50, 50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 1, 1, 2, 1, 1}, }, [2] = {0, 4, 50, 0, -50, 50, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 1, 1, 2, 1, 1}, }, [3] = {0, 4, 50, 1, -50, 50, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 1, 1, 2, 1, 1}, }, [4] = {0, 4, 50, 60, -50, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 1, 1, 2, 1, 1}, }, }, } -- Data\3_0\Skills\spectre.lua skills["HarvestCrabDashSlam"] = { name = "HarvestCrabDashSlam", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.MovementSkill] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.07, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-5, levelRequirement = 0, statInterpolation = {1}, }, }, } lua data from: https://poedb.tw/us/mon.php?n=Primal+Crushclaw -- I recommend Knights though. They use the same basic attack, but have higher base damage. I tried the crabs and the water fountain effect makes the map hard to see! 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰 🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 Last edited by kayella#0845 on Jul 26, 2020, 2:51:27 PM
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" You could try a hybrid build. S&S + RK for mapping, then Pure Spectres (RK) for endgame bossing. You can change the passive trees so they are the same. Then swapping is just changing helmet :P Double cluster sets will give you enough DPS to melt all bosses. I tested Uber Elder with just one RK today. 🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 |
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" Wait... You mean in Configuration?!? YES! I knew it, I knew it! Now I'm at around 500k DPS (400k against Sirus, but I never faced him so I'm fine for now). Thanks, our Mistress of the Thousand Minions! Az That's called pain. Get used to it.
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So im having problems with my large cluster jewels.Ive crafted both with the method thats written, the problem is notables, instead of vicious bite and renewal, I have renewal and feasting friend on the left side and right side, so it takes me more passive points to reach vicious bite which is placed between renewal and feasting friend. Dunno if u guys understand my problem, dunon how else i could say, is there any way to fix it?
Still dont know how to solve it. Last edited by bandit222#3923 on Jul 27, 2020, 11:32:26 AM
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