Kay's Summoner Memorial Page | New Guide is linked inside!

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StraightXEdgeX wrote:

When i 83 lv i did t16 maps deathless and soo clearly. This build these spectres (slave driver ♥) is amazing.



I want to get an idea, Slave Drivers or Scale of Esh? Which is better than the other?


Slave Driver is better as all round bossing and mapper. Life is low, so it can be a problem at high tier and endgame bossing.

Scale of Esh is better at boss killing, weaker at map clearing. Life is high and it will almost never die.

Another option is Baranite Preacher. It has high damage, but the ball lightning moves slowly. It can be very safe mapping if you are happy to go slowly. Bossing needs good positioning.

PoE 3.11 - Spectre Showcase: Baranite Preacher https://youtu.be/4UOF8BPTTBY
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
adeleax wrote:
Now that I have my +1 curse chest, I am wondering about curses :)

Currently I am using Projectile Weakness - is this the best choice?

Would Frostbite be a good choice - even more cold debuffing?

I switched to using two Profane Proxy's and it is rather nice to see the speed monsters get both curse icons over them!

One more question, regarding Elemental Equilibrium. This only applies to damage that I do, right?

Most of the time I am a passive observer of fights, though on bosses I will chuck on a Storm Brand. Is this enough to trigger EE and keep it up?


Profane Proxy replaces the skitterbot aura, so you will lose 18% shock if you have it in right side.

Projectile Weakness gives more damage when boss is 0% res.

Yes, you can just stand back and watch :)
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
JadeNaKoniuTylem wrote:
"
JadeNaKoniuTylem wrote:
Hello, I'm a beginner with this build but the S&S is just gorgeous.
I have a problem with choosing the type of spetrue to build, I would like not to change the gems to the boss.
Any suggestions?


I know there is a choice but I want to ask more experienced S&S people ^_^


Someone play Spectres & Spiders? Will you say what spectres do you use?


I recommend Redemption Knight. You can keep them with Melee Splash and do all content. Just swap to multistrike if you are doing end game boss.

I am using S&S + RK in league atm. But I am testing new version of S&S.

Single cluster set.
Dual wield with trigger sceptre.
Bone Offering + Mistress for block chance
Blade Vortex + ligthning damage to spells for 'EE aura'
I also have +2 max endurance charge.



🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Last edited by kayella#0845 on Jul 26, 2020, 2:39:26 PM
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Hellsmith wrote:
Why do RS act non-aggro in blight maps? They seem to behave differently compared to when I'm mapping. I would think this build would easily do blights but so far I have bricked 2 T15s.


Have you tried swapping Deathmark -> Feeding Frenzy?
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
kayella wrote:
"
Hellsmith wrote:
Why do RS act non-aggro in blight maps? They seem to behave differently compared to when I'm mapping. I would think this build would easily do blights but so far I have bricked 2 T15s.


Have you tried swapping Deathmark -> Feeding Frenzy?


Nope, will definitely try that. Thanks!
"
Azareus wrote:
Is there a guide on how to use/configure POB for a build like this?

I know how to use it, I import, I modify, I even copy/paste items in there for comparison... It's fun, but it really can't be that my total effective DPS is 257k... Because everything dies on sight when I enter a screen. xD

So, I must be missing something. Maybe how to configure auras? Spectres?
Do you guys mapping around T14/15 get the same DPS?

If I import builds from Kay I see millions in there... :-P


When you start POB fresh, all options are not ticked. Also some auras (Haste) are disabled.

I recommend opening two POB. One is my POB and your own POB. Then check how tho make configuration.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
timnor wrote:
Yeah getting that many essences on ps4 will not be easy though ,and I dont think +3 is valued as high for other spectres outside of sentries,im running primal crushclaw crabs and i think the aoe hit might be just as good,its hard to get numbers when they arent in pob,but ill try and hit +3 later


You can spectres yourself. But once you do this, POB will always tell you 'update is ready'. If you upgrade, it will return spectre into to default.


For Primal Crushclaw:

Add this to Path of Building\Data\3_0\spectres.lua

Spoiler
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestNessaCrabT3"] = {
name = "Primal Crushclaw",
life = 12,
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeCold",
"GAHarvestCrabDashSlam",
"EASHarvestEmerge",
"HarvestNessaCrabScreech",
"HarvestCrabAbyssSlam",
"HarvestCrabDashSlam",
},
modList = {
},
}



Add this to Path of Building\Data\3_0\Skills\spectre.lua

Spoiler
-- Data\3_0\Skills\spectre.lua
skills["MeleeCold"] = {
name = "Default Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.ProjectileAttack] = true,
[SkillType.SkillCanMirageArcher] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.AttackCanRepeat] = true,
[SkillType.Melee] = true,
[SkillType.SkillCanVolley] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
},
levels = {
[1] = {75, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2}, },
[2] = {75, 0, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 2}, },
[3] = {75, 1, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 2}, },
[4] = {75, 200, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 2}, },
},
}
-- Data\3_0\Skills\spectre.lua
skills["GAHarvestCrabDashSlam"] = {
name = "GAHarvestCrabDashSlam",
hidden = true,
color = 4,
baseEffectiveness = 1,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_damage_+%_final",
},
levels = {
[1] = {50, -30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1, 2}, },
[2] = {50, 0, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {1, 2}, },
[3] = {50, 1, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1, 2}, },
[4] = {50, 60, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1, 2}, },
},
}
-- Data\3_0\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
name = "EASHarvestEmerge",
hidden = true,
color = 4,
baseEffectiveness = 1,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, },
},
}
-- Data\3_0\Skills\spectre.lua
skills["HarvestNessaCrabScreech"] = {
name = "HarvestNessaCrabScreech",
hidden = true,
color = 4,
baseEffectiveness = 1,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, },
},
}
-- Data\3_0\Skills\spectre.lua
skills["HarvestCrabAbyssSlam"] = {
name = "HarvestCrabAbyssSlam",
hidden = true,
color = 4,
baseEffectiveness = 1,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Hit] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"upheaval_number_of_spikes",
"main_hand_base_maximum_attack_distance",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_cold",
},
levels = {
[1] = {0, 4, 50, -30, -50, 50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 1, 1, 2, 1, 1}, },
[2] = {0, 4, 50, 0, -50, 50, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {1, 1, 1, 2, 1, 1}, },
[3] = {0, 4, 50, 1, -50, 50, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {1, 1, 1, 2, 1, 1}, },
[4] = {0, 4, 50, 60, -50, 50, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {1, 1, 1, 2, 1, 1}, },
},
}
-- Data\3_0\Skills\spectre.lua
skills["HarvestCrabDashSlam"] = {
name = "HarvestCrabDashSlam",
hidden = true,
color = 4,
baseEffectiveness = 1,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.MovementSkill] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.07,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
},
levels = {
[1] = {-5, levelRequirement = 0, statInterpolation = {1}, },
},
}


lua data from:
https://poedb.tw/us/mon.php?n=Primal+Crushclaw


--

I recommend Knights though. They use the same basic attack, but have higher base damage. I tried the crabs and the water fountain effect makes the map hard to see!
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Last edited by kayella#0845 on Jul 26, 2020, 2:51:27 PM
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zipha wrote:

They crush any boss so fast.. Admittedly I only did Sirius on A2, but he got instant phased all the time, I love it.

I wonder if I should try out something else, but only thing I can think of is changing my helm, but really not sure if it is worth it.

Spoiler
I wanted to just update with my recent experiences regarding spectre choices.

I realize everyone loves the redemption sentry's, but during some testing I have found that for me the Knights are really more desirable. It is apparently important that you got level 26 spectre gem, so the spectres are level 84. That way they use some skill more or at least it was something I read. And they do seem to crush everything in their path. And I can vouch they are so insane for bosses.
Only thing is that I use convocation a bit more to move them, but they run super fast so most of the time it is just fine.

In my current setup, Knights and Sentry's are about equal DPS.
But for clear maps, Sentry's seems like a little faster, but I am not sure, I try to swap back and forth a bit, and overall the Knights win in my book.

Only time where the Sentry's are maybe a little easyer to play with are when doing legion, they can hit more of them.

I need to do my 4 legion thing today, as I finally saved up enough splinters, and I will use the knights.

They crush any boss so fast.. Admittedly I only did Sirius on A2, but he got instant phased all the time, I love it.

Using awakened Splash, Ele damage, Phys dmg and minion damage. And for curse I prefer frostbite. They perma freeze stuff easely, so if boss has phases I need to move them away a bit to continue the encounter.

I changed to use a medium and a small cluster jewel, the medium is with "First among Equals" and "Vengefull Commander", the second is "Surging Vitality", still debating to try others, maybe the chaos res one.
Also I got a new wand that is pretty insane for 12 ex, imho a steal and a huge upgrade.

Other than that I am using two Thread of Hope now, to get max block without sacrificing too much else but a little hp. Still got around 7700, so that is good enough.

I wonder if I should try out something else, but only thing I can think of is changing my helm, but really not sure if it is worth it.

My RK's got 1.4M each for mapping (without using deathmark actively) and 3.1M for boss dps (swap splash for multistrike and include deathmark), that is insane times 5, and actually on mapping it is more as Unending Hunger is not calculated.

Thanks again for the inspiration Kay, and good luck everyone in perfecting the build.


You could try a hybrid build. S&S + RK for mapping, then Pure Spectres (RK) for endgame bossing. You can change the passive trees so they are the same. Then swapping is just changing helmet :P

Double cluster sets will give you enough DPS to melt all bosses. I tested Uber Elder with just one RK today.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
kayella wrote:
When you start POB fresh, all options are not ticked. Also some auras (Haste) are disabled.

I recommend opening two POB. One is my POB and your own POB. Then check how tho make configuration.


Wait... You mean in Configuration?!?
YES! I knew it, I knew it!

Now I'm at around 500k DPS (400k against Sirus, but I never faced him so I'm fine for now).

Thanks, our Mistress of the Thousand Minions!

Az
That's called pain. Get used to it.
So im having problems with my large cluster jewels.Ive crafted both with the method thats written, the problem is notables, instead of vicious bite and renewal, I have renewal and feasting friend on the left side and right side, so it takes me more passive points to reach vicious bite which is placed between renewal and feasting friend. Dunno if u guys understand my problem, dunon how else i could say, is there any way to fix it?
Still dont know how to solve it.
Last edited by bandit222#3923 on Jul 27, 2020, 11:32:26 AM

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