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Níghty wrote:
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Ekkîe wrote:
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Níghty wrote:
would it be better to switch to CI if you have 40 exalts to spend?


It depends on the gear you have/are able to craft ontop of that. You need to run Disicpline and therefor need an Auls Uprising which alone is 25-30ex.

This is my current gear.
https://pastebin.com/cgtbfAGS


Ill check it later. The question is why you want to switch to CI. Its tankier then the guides "pure spectre" Version but not by a lot. I've gone CI for maximum dmg. If you want a more defensive variant i would recommend you to stay at a life build with glancing blows and a decent shield.
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Ekkîe wrote:

Ill check it later. The question is why you want to switch to CI. Its tankier then the guides "pure spectre" Version but not by a lot. I've gone CI for maximum dmg. If you want a more defensive variant i would recommend you to stay at a life build with glancing blows and a decent shield.

I want CI for more buffer, better sustain vs bosses, and more ehp vs sirus, while having high dps. I only have 6k life, and I don't want to spend 20 exalt to get to 7k life with lower boss sustian.
Last edited by Sadudotharl#1154 on Jul 21, 2020, 3:02:51 AM
I want to contribute with a few top-end gear crafting methods:

Hatred +2 wand. Crafting budget : 15ex (if rolling fossils); 25 ex if buying base. Sells for 40ex to infinity depending on your rolls.


1. Get an i80+ wand and roll it with fossils until u get +2 with at least t4 minion damage. Or u can buy a base with these prefixes for about 15ex - make sure it is not fractured or synthesized or influenced or else u cant slam redeemer later. But rolling the fossils pays for itself since 10 rolls cost about 3-4ex while rolling +2 at least once will already pay for the crafting materials (sells for at least 3ex).

2. Use the harvest Reforge, while keeping prefixes (50c at discord) until you can clear all remaining suffixes with cheap harvest crafts (or if you are super lucky to roll minion attack speed with that with removable suffixes).

3. Most expensive part - augment speed (2ex at discord). Firstly you can try to augment/reroll attack with harvest for attack speed to block it from rolling with augment speed for a higher chance (about 41% chance to hit one of the minion attack speed mods). You can skip that part and have around 33% chance instead. Next craft cast speed on the wand to block more speed mods. Slam the augments and pray to rnjesus to hit. If you miss -> either do remove speed (if its the only speed mod on the wand) or go back to 2. reforge, keeping pref.

4. Finally buy a redeemer's orb. Craft - cannot roll caster mods and slam for hatred - the odds of hitting at least 1 hatred mod is pretty good. If you don't hit it or you aren't happy with t2 - you can use either harvest reroll influence mod or harvest augment influence mod (most of the missed mods can be removed with harvest crafts).

My wand didn't hit the top attack speed and t1 hatred but its good enough for me atm and i can always reroll it later.


Super health belt. Crafting cost = 3-5ex. With the best outcomes it can sell for 10-15ex.


1. Buy a stygian with t1 life and t1 strength - if its t2 strength than make sure it is at least i84+ (100c - 1ex). Obviously it should not have any "bad" mods like mana that can't be removed easily with harvest.

2. Block all pref (with craft or harvest) and open 1 suff.

3. Buy a hunter's orb and slam. Nearly all bad outcomes can be removed with harvest while you also have a chance to hit the %atributes mod which will give u a tonn of stats and solve all your dex problems. If you miss - remove it and add anything u want later (like resists).

4. Open a pref and augment life -> u have a 50% chance to hit t1 or t2 %life. But even if you miss and hit the flask mods, you can open another pref and now have 100% chance to hit either t1 or t2 life with another augment life.
Last edited by trancenergy11#1763 on Jul 21, 2020, 7:03:00 AM
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trancenergy11 wrote:


3. Most expensive part - augment speed (2ex at discord). Firstly you can try to augment/reroll attack with harvest for attack speed to block it from rolling with augment speed for a higher chance (about 41% chance to hit one of the minion attack speed mods). You can skip that part and have around 33% chance instead. Next craft cast speed on the wand to block more speed mods. Slam the augments and pray to rnjesus to hit. If you miss -> either do remove speed (if its the only speed mod on the wand) or go back to 2. reforge, keeping pref.


Dont craft Cast Speed, It will lock you out of Remove/add Speed crafts(remove and augment will be more expensive). Craft "Cannot roll Caster Mods" as it also blocks Cast Speed and only cost slightly more.
Last edited by Ekkîe#4476 on Jul 21, 2020, 3:27:13 AM
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trancenergy11 wrote:
I want to contribute with a few top-end gear crafting methods:

Hatred +2 wand.


1. Get an i80+ wand and roll it with fossils until u get +2 with at least t4 minion damage. Or u can buy a base with these prefixes for about 15ex - make sure it is not fractured or synthesized or influenced or else u cant slam redeemer later. But rolling the fossils pays for itself since 10 rolls cost about 3-4ex while rolling +2 at least once will already pay for the crafting materials (sells for at least 3ex).


Can I ask what fossils you used here?

I can get my head around harvest crafting, but fossils are just baffling!
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adeleax wrote:
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trancenergy11 wrote:
I want to contribute with a few top-end gear crafting methods:

Hatred +2 wand.


1. Get an i80+ wand and roll it with fossils until u get +2 with at least t4 minion damage. Or u can buy a base with these prefixes for about 15ex - make sure it is not fractured or synthesized or influenced or else u cant slam redeemer later. But rolling the fossils pays for itself since 10 rolls cost about 3-4ex while rolling +2 at least once will already pay for the crafting materials (sells for at least 3ex).


Can I ask what fossils you used here?

I can get my head around harvest crafting, but fossils are just baffling!


Corroded + Jagged + Metallic + Shuddering is the best option according to Craft of Exile.
Last edited by Ekkîe#4476 on Jul 21, 2020, 3:39:54 AM
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JokeY321 wrote:
hands down , this is the best written guide I've ever seen , nothing is missing, works good , hell a lot of information for the build , well written so you can find everything easily. just perfect

And supportive and friendly players too! :D

Yeah, mmm, I think there's so much in page 1, it could use a little "reorganization"... New players could find it confusing, but best guide hands down. That's the reason, after all, I'm nearly lvl 92, never happened before, ehehe.
That's called pain. Get used to it.
Could someone explain how I summon the spiders? I read that they are spawned when consuming a corpse, but when I use flesh offering nothing happens. I'm at a loss as to how to get them to spawn on "kill"
Here's some more top-end crafts:

Redeemer Minion damage + Frostbite on-hit Vermillion Ring Craft cost: 2-3ex.

1. Get an ilvl80+ or ilvl84+ (if u want to hit t1 resists on it) vermillion with at least 1 open affix or open it urself.

2. Redeemer's orb it.

3. Spam bound fossil (or even alt orbs) until t1 minion damage and removable mods.

4. Block prefs with anything (except cold) and open all 3 suffs.

5. Craft cold damage onto it than augment cold twice (or once if you are lucky). If you don't hit t1 frostbite -> remove crafted mod, than remove cold once or twice (until frostbite is gone) than redo this step all over again.

6. Finish the ring with whatever stats u want like resists, life and es with harvest crafts.

To activate frostbite you can craft this armor:

+1 Curse and Offering Armor.

1. Buy a 6-linked +1 spectre base with no "bad" mods like mana that cant get removed by harvest (3-5ex). For maximum chance of success it should be exactly ilvl82 or ilvl83.

2. Block all prefs with anything (preferably not with life if u want easier rerolls in case of misses) and open all 3 suffs. Slam hunter's orb for a 33% chance to hit one of the 2 offerings mods. If you miss and hit caster/attack/life than augment it with caster/attack to increase your chances to hit it again with harvest augment influence mod.
But if you are aiming only for t1 offering you will have to do harvest reroll influence mod only without the extra crafts or remove them all after hitting t2.

3. Block all suffs and open 2 prefs.

4. Augment chaos to block off hunter's mods.

5. Now harvest augment influence for a 25% chance to hit the curse mod. If u miss. u will need to use remove life (since both other mods that hit are life) and augment influence again.
Last edited by trancenergy11#1763 on Jul 21, 2020, 6:51:41 AM
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trancenergy11 wrote:
Here's some more top-end crafts [...]

Even if I can't afford to craft items this way, yet, your posts are so interesting you could even make a whole new Thread just for you, somewhere on the Necromancer section of the forum. :D Or some kind of "sub-thread" in here :-P Nah, that's not possible, I think...

Thanks for teaching us!
That's called pain. Get used to it.
Last edited by Azareus#1625 on Jul 21, 2020, 6:21:06 AM

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