Kay's Summoner Memorial Page | New Guide is linked inside!

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kayella wrote:
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Rv15 wrote:
Isn't melee physical damage support a red gem?
I'm following your leveling guide for each act and in act 3 you wrote it as a blue gem.

Is it possible for you to add the gem checklist into the full walk through leveling guide for each act?
For example: 1x BBB I find it difficult to know which gems to slot in this 3 blue link item.


Thanks for feedback. If I put full gem checklist in walkthrough, I think it will make walkthrough a little messy. How about like this? Is it clear?

Old:
link:
summon raging spirits + minion damage + infernal legion
holy flame totem + summon phantasm + minion damage


New:
link:
summon raging spirits + minion damage + infernal legion (BBB)
holy flame totem + summon phantasm + minion damage (BBR)





You could also do it like this.
summon raging spirits + minion damage + infernal legion
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kx10yf wrote:

You could also do it like this.
summon raging spirits + minion damage + infernal legion


I think light colour is easier to read. I changed Act 1 - 5 to this style.

link:
summon raging spirits + minion damage + infernal legion
holy flame totem + summon phantasm + minion damage
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Enduring bond got a slight srs buff that might make it better for early acts based on 5% chance to refresh duration on hitting a unique.

There's a warband shield that can provide the instant warcries keystone. Might not be worth losing a life on block shield though.

I'll poke around on PoB tomorrow...
Hi there,

I am starting to make a redemption sentry build based on your pure spectr build.
About the gem for mapping, I wonder why using Lesser Multiple Projectile and not GREATER multiple projectile. Any precise reason for that ?
Reduced Damage on LMP is not that high as on GMP. Patch Notes are finally out and now it makes much more Sense as before.
I will try Redemption Sentry´s again this League for sure!-)
Trading DpS with Monsters for Loot will ever best Ratio!-)
Sitting in Town, flipping Items until all Gear is biS,
and get fastly bored from running Maps instead of grinding Upgrades is no Resolution!
Ok, then I understand this point.

I am not sure about the AURA : Wrath, Zealotry and summons skitterbots are used for the "classic" pure spectre build. For Redemption Sentry it says to use Hatred (phy dam), but to replace Wrath I think. But Zealotry don't seem to be usefull for redemption sentry too, because iot improve spell critcal dam. What are your advice for auras with RS ?

Also I don't understand how to run all this aura as it is a total of 135% mana reserved !
I should have miss something ...
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Padamphet wrote:
Ok, then I understand this point.

I am not sure about the AURA : Wrath, Zealotry and summons skitterbots are used for the "classic" pure spectre build. For Redemption Sentry it says to use Hatred (phy dam), but to replace Wrath I think. But Zealotry don't seem to be usefull for redemption sentry too, because iot improve spell critcal dam. What are your advice for auras with RS ?

Also I don't understand how to run all this aura as it is a total of 135% mana reserved !
I should have miss something ...


The unique helmet "The Devouring Diadem" has "Socketed gems have 20% reduced mana reservation", and also you can take the notable "Sovereignty" on passive tree.
I personally replaced Zealotry with Haste and I didn't link it with Generosity Support so that I can take the advantage of Watcher's Eye mod "You have Phasing while affected by Haste".

Hope this can help you. :)
Going to be leaguestarting as a summoner for the first time since Synthesis and hot damn this might be the best guide i've seen on this forum.
The level of detail is frankly staggering.
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Prevy wrote:
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kayella wrote:
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DaveNotDave wrote:
Oooopsss
This will hurt I guess?
"Critical Strike Multiplier values have been lowered from almost every passive, as well as from some items. Critical-based characters far-exceeded non-critical characters later in the game; this will bring the two a little closer together."


Minions have no crit strike or crit multi on the passive tree. So we're completely fine!


We don't know yet. And Spectres/Minions can still get nerfed in the patchnotes without necessarily needing to be mentioned in the dev manifesto.

I feel Vicious Bite will get slapped down to 30-40% Crit multiplier. Precise Commander could also get lowered to 10% crit multi.


That aged quite well.

Still fine. VB stacking is horrible value if you want to go the Megalomaniac route.

Precise Commander is slightly weaker but way easier/cheaper to stack.
My CI crit Spectre Build has 3x VB and 6x PC.

Thats 108% Critmulti lost. My build dropped from 13m down to 9.8m per Spectre with all the changes. Still overkill. My first showcase video had a spectre dps of ~5m and was one-shotting Guardians and could do 100% Delirious T19 maps.

I am actually more sad about Rallying Cry and Warcrybuff-effect "changes", I had a fantastic Warcry/Crit CI Spectre Build lined up for Harvest.

But compared to HoP Sentinel Builds, we didn't even get touched, holy shit that build got nuked.


Crit SRS is now possible :)

Last edited by Prevy#1389 on Jun 17, 2020, 4:51:20 AM
hey there ill really like ur Build Guide i just had one Question tho do u may have a PoB for Slave Drivers ?

would really like to start the new League with em :)

thanks for ur awsome work keep it up

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