[3.13] GOLEMENTALIST (Flame Golems Elementalist) Build (Easy & Safe for everyone!) +Video guide!
" I think you are mixing a few things here: - you have a lot of harmonies, not might :) - as you only have 1 might, and considering the fact that golem don't attack instantly when summoned, you have around 4sec +40% increased damage for the summoned golem (with all other increased damage source, it's almost not noticeable). Actually, even with 8 sec, you won't really notice it anyway. As for primordial might stat, only life matter, but even tho, it won't make huge difference at the end. If you feel like your golems need more life, replace a support gem with empower 3/4 (little less damage, lots of life) " yes... and no. If you want lots of life, sure it is, but if you take a shaped/elder life armor or even just a belly of the beast, it's totally viable (but due to the tree, life golemancer have hard time to get lots of life node + jewels) Also, fyi, immolate support and burning support are useless for flame golems, (considering you don't use it, as you will probably FG + GMP + controlled destruction + spell echo), which just leave minion damage. The best thing you can have in helmet is just a pseudo 5 link, well 6 at most with concentrated effect which will improve the magma orb dps, but they'll miss more target (due to lower aoe size) resulting in less efficient mapping. So definitely even if you have lower life without kaom, it's worth the change. (as you will never have perfect elder helmet for this anyway) My version of golementalist: https://www.pathofexile.com/forum/view-thread/1827487/page/276#p15615251 Last edited by Anakhon#4996 on Aug 16, 2018, 7:50:34 PM
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" Yes, u like read my mind. Exactly what i want to say. Eng is not my native, so sry =) I think : on might jewel really matters only %life , coz reasons in upper posts) so i just get one with budget 21% ) And anyway, if MY damage increased - golems are unaffected by that buff, i`m right? |
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Ooops sorry guys, had a long day yesterday. Yeah, for the might you only need life. It's practically there for Golem Aggression and for +1 primordial. Increasing your DAMAGE does not increase golem damage.
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 |
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thanks for the build , first time achieve the 36 challenge with fist time uber elder kill and sharper kill. just found need double curse and EE to clean the T16 temple. it also get easy chaos from cleaning Chimera and phoenix.
Last edited by 29superman#2634 on Aug 18, 2018, 5:09:42 AM
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Is it worth a try CI?
Since I am using shavrone, isn't chaos golem better then stone, also changed some life nodes for more shield and minion damage. Still playing with stats and items tho. How do you activate EE, what changes in gems needed? |
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" CI can work, but you'll have less EHP than hybrid, as we are using presence of chayula to improve shield (that's also why we are taking life nodes, since 20% is converted to ES) Chaos adds lots of damage reduction, which can also work, but stone golem offers the regen to life (or shield if ZO) which is also useful (but not mandatory). It's more a playstyle preference actually. EE can be activated with any skill; you'd probably want to use ball lightning/arc/orb of storm depending on your preference (which can then linked to curse on hit, etc etc) FYI: taking too much minion damage node over life is not that useful: you already have lots of increased damage (from jewels and ascendancy) so it will only change a few "k" damage actually, when life/ES node will have more (beneficial) impact on your play My version of golementalist: https://www.pathofexile.com/forum/view-thread/1827487/page/276#p15615251 Last edited by Anakhon#4996 on Aug 18, 2018, 11:23:40 AM
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" Thank you for your opinion, after several tests come to conclusion also that minion damage nodes do not add so much significant damage, but getting thicker with life and ES nodes make gameplay more relaxed. |
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Yeah pretty much what Anakhon said. After ES nerf and HP buff, going CI is not really worth it unless you are doing some HoWa or int-stacking builds with Ghost Reaver. If you have easy access to HP nodes, there is no reason NOT to go hybrid, as you will have a lot more EHP.
Going pure CI is a solid way to reduce occasional chaos rip chance, especially in the Temple, but does not guarantee painless mapping. Bossing would be much much harder though. https://www.twitch.tv/angry_roleplayer All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 Last edited by Angry_Roleplayer#6657 on Aug 18, 2018, 2:34:19 PM
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@angry roleplayer
I just wanted to give you a HUGE thank you. I'm about to finish act 10 and the build is amazing! I literally walk around enemies and my golems come behind me and obliterate everything in a giant wave. You personally answered any of my questions and I appreciate it. You don't ignore your fans and thats big for the community. Keep up the good work. Your my fav Poe tuber/player by far. Thanks man! |
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" Thank you very much for the kind words! https://www.twitch.tv/angry_roleplayer All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 Last edited by Angry_Roleplayer#6657 on Aug 18, 2018, 2:54:04 PM
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