Bestiary as a Core Game Mechanic

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Orbaal wrote:
Thanks guys :)

Keep exploring "weird" or "niche" ideas though, might turn out better next time



this

:)
Hardcore is how we play ™

Best ladder ranking so far: OhSnapIsRerolling, rank 85 HC Nemesis League
Finally you guys realised the game is already complicated enough for many players like me. I have been playing the game for a long time, and I started understanding the mechanics mostly spend after 1-2 years. (I got long and short breaks to game).

Bestiary was annoying mechanics, if you need to craft something, for example to create unique belt Headhunter, you have to search specific monster in whole wraeclast to unlock it. Because you cant find on your own you need to search on internet everytime you need something.

Also this game should not force us to press many buttons. We have already movement skill, clearing skill, and single target skill. Also while playing melee you want to summon totem to support your melee attack. Finally you need to activate your vaal skills in boss fighting. While trying to capture beast, many times I used the wrong button such as b or c, opening different windows. Pretty annoying.

I appreciate the GGG's effort to create bestiary, but it was bad and needs to be removed.

Note,
English is not my native, hope I was clear.

I've spent money on the game. Quite a lot more money than on other games.

Not buying supporter packs because I'm seeing that this game is becoming Diablo-3-like with every league.

Just fast-clearing shit like Diablo 3.
Shittiest decision ever, it makes me regret about money I've donated to this company.
I have to compliment GGG.
Like they said Bestiary was a lot of work to do and there must be a lot of money behind it.
And to say as a studio to make the decision to not press it further is a hard one to make.
Most studios would have done otherwise no mater if it is a good decision or not.

So again: Compliment to GGG to be able to make hard decisions.
Finally this!!

"HA HA, you are cancelled. Stupid Bestiary"


I love to see the devs know what is best for their game and don't go full all in with SSF.

My respect for this.
praise de lord

In other words, you guys are basically lazy.
Not here to degrade anyone, but I'm really thankful it won't be part of the game.
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Redblade wrote:
I must say that I'll miss the good parts of the league. The aspect skills and the sets will be missed as well as some of the top level crafts.

These Unique items and their inherent skills will remain as legacy items in Standard.

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