Responses to the 3.1.0 Patch Notes
Guys - just keep in mind that disregarding the name of the topic, if you post too negative comments on it - your posts will be removed.
It's totalitarian society after all.. Who am I to oppose it ?! And dissregarding the a few tens of fake account the dev is trying to force us to belive us into "there is a peoples which is in love with the patch", I am still insisting that this patch is build just to gain more popularity over some lousy WC-room streaming chanel guy.. It fits none of the general idea of PoE. Actually none since 3.0 fits it, except the map and skills and items adds. I was silenced for telling the name of USA president for 40 days.
I was silenced for stating "I am Jesus" for 5 days. Maybe it is time the deeds of the moderators to become public, so peoples understand that they hired a cheap mods which enforcing their "woke" agenda on players. | |
honestly it's fine. good clear patch notes in a few waves so people have time to lose their heads. Close to everything makes sense and should make the game overall more enjoyable, I'm good and I hope to see similar notes in the future
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" Chris, I'm expecting this is just a reblance of ascendant for Scion, is there any plan to offer additional alternatives to ascendant, I feel the lack of additional options is a real shame, ive been holding my breath hoping, but it looks like it ain't happening yet. The idea around a Scion ascendancy that has jewel sockets and conditional buffs based on jewel base type seems quite appealing and fitting the jack of all trades feel of Scion, and many iterations of this have been thrown around the forums thus far over the past year or two. My Shop: http://www.pathofexile.com/forum/view-thread/1338089
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Just ignore these unconstructive criticism, they are just whiners.
Crying about the lack of buffs without knowing about all the new uniques that might end up broken OP. Or being butthurt because their precious OP build was nerfed and now they have to play something else. Personally I love the patch notes, nice QOL changes, nice changes overall. I'd rather have this, than the Diablo style patches, where they just switch around some damage numbers, making one skill stronger over a previous other. Keep it up GGG, I love where this is going! | |
My response to all of the nerfs in 3.X ?!
OK.. : - $#@!$% #!%$@ !#%#$@^%@ @#!!#@$*%^%@^ $@#^@#&%#$@^%#@$% @#!!!!!!!!! Seriously. Only a brain damaged person could love to do something and receive a punishment for it. | |
I don't understand why did you promise us a *buff list* if there was none to begin with?
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I can understand that The Baron was too powerful, I'm ok with that but:
SRS: It gets directly affected by the Baron nerf, but this skill is buffed (increased damage) Skeletons: It gets directly affected by the Baron nerf with the new iron grip changes, but this skill is buffed (increased damage) Zombies: It gets directly affected by the Baron nerf, its the less popular skill of all them, its the lowest damage skill from all of them and THE DAMAGE IS NOT BUFFED. Sorry but I can't understand this nerf without changing zombies. Last edited by ByR on Dec 6, 2017, 6:20:45 AM
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" If i recall there was a shaper killing build involving just zombies. Zombies are mostly meat shields and the zombies didnt get nerfed in every build they are used in, just the baron build. | |
Thanks Chris, I have always loved the great amount of effort you guys put into communication with your community.
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" If they buff their damage, builds that use them as meat shield will be the same, so I don't see the problem, but right now any "zombie only" build is basically destroyed because you need baron to do decent damage (not crazy, only decent). Last edited by ByR on Dec 6, 2017, 6:38:12 AM
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