[3.7] Ahfack's Crimson Cyclone | Shaper FULL Life Kill Vid | 100% Pure Phys | All Content | PoBs

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random55577 wrote:
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Ginixx wrote:
Hey There,
Been loving the build so far!
Did an deathless shaper yesterday and it was quite easy.
I do however die alot to Legion monsters could anyone maybe advice me on what to upgrade next so i might stay alive better im at 4889 life?



you really need way better life rolls on almost all of your rares, i dont have top end life and have still managed to push to over 6k life without trouble, one fo your ring has no life the other has extremely low life your belt is really low life as far as belts go, your gloves have extremely low life, and you could swap devotos for a starkonja, i feel i move fast enough without it so thats what i did. So yeah replace all those rares with ones with decent life rolls and you should be good


And how many DPS you got? My cyclone is around 90K. Is that low?
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Protax010 wrote:


Currently running T12 / T13 maps, feeling a bit squishy now on bosses mostly.
My friend told me to get armour boots / and better rings. \
What do you guys advice me to do? One of the rings gives me so much resistance...


Anyone?
What is the benefit of a Vaal axe over a Labrys?


Nvm i found out.
Last edited by fleshmonkey#2746 on Jun 16, 2019, 5:04:39 AM
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crazypearce wrote:
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DiabloImmoral wrote:
Looking for expert opinions on the Glorious Vanity Timeless Jewel - Doryani mod build option used in the jewel slot near Point Blank. Then you can use Soul Tether as a belt and drop Brutal Fervour for Impact.

https://www.reddit.com/r/pathofexile/comments/c06izo/not_sure_if_anyone_know_this_combo_corrupted_soul/

By doing this you lose these:
-6 skillpoints
Belt slot (all you get is 40 int from Soul Tether it does nothing else)

To gain these:
~1,500+ energy shield
10 dex (travel node)
3 vaal passives (mine are currently 13% fire resist, 6% to max mana, and 1% spell dodge)
Ability to switch Brutal Fervour for Impact since you still overleech

The energy shield is really nice and since you're always hitting it's always on full. Losing the utility of a Retch or Stygian or free Intimidate from Belt of the Deceiver is rough but you get more survivability (~1,000 EHP) and weapon range at the cost of maybe 10-15% damage? Thoughts?


looks really interesting. might not lose much damage at all to be fair, becasue you can more reliably use damage on full life. gonna try it out and see how smooth the leech is when you are switching between ES leech and life leech

main loss is the movement speed from retch, imo

edit: how do you get 1500+es? im only getting just over 1000

edit2: seems worth it quite a lot if you drop fevor for impact you get the increased aoe. now with that aoe you can drop pulvarise for dmg on full life. but because of impact you actually keep the same aoe as before. (note you could run with pulvarise still and cover the whole screen but i think it's enough without it and just impact).

you end up about with about 22% more dps (30% more from dmg on full life over pulvarise but -8%dps from brutal fevor), the same AoE, more cyclone attack speed for more impales, up to +40int which helps a TON in gearing rings, etc. so yeah. a lot of extra stuff for not much loss


Thanks for a very nice build.

With this settup and a disfavor, would you replace pulverise with impale or dmg on full life?
ign: Sacreeraldriledig
Just popping in to share my feelings on the build and a quick uber kill video.


Build seems pretty damn good all around, life is a bit on the low side for having a Kaom's but you could drop some damage from the tree and grab more if you needed. Feels very safe in most content, only thing that seems to kill me is basically one shots from rippy map legions if I'm not paying attention.

Currently not using a Devoto's and not planning to. Feels plenty fast IMO with leap slam.

Current Gear:
Spoiler


Uber Elder Kill (Deathless but a bit sloppy):
Last edited by Brasolis#0648 on Jun 16, 2019, 5:39:03 AM
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Violente wrote:


With this settup and a disfavor, would you replace pulverise with impale or dmg on full life?


With a disfavor use impale imo. In a fortify axe you get them all.

On a side note its better to also drop daressos. Otherwise you lose up to 500 es. Didnt notice it at first. Depending on what res you need you might be able to get quite a strong replacement. More life, int, phys to attacks, crafted +1 range, maybe flat or %es as it will add some more ehp.

And on that last point there might be some more interesting gear options too. Some es on gear pieces where other prefixes don't really add anything. Helmet could add 200es along with 100 life and resists. Gloves could add 90es with life and attack speed. Boots have space for 100es plus movement speed and resists. Can add another 400es or so without sacrificing anything noticeable bar the odd bit of armour or evasion
Last edited by crazypearce#3760 on Jun 16, 2019, 6:28:10 AM
Hey guys! So I just crafted some insanity gloves with decent resistances but quite poor life. Should I keep them or try and recraft ? (My old gloves for reference)

Last edited by lankis#0903 on Jun 16, 2019, 6:31:07 AM
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Protax010 wrote:
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random55577 wrote:
"
Ginixx wrote:
Hey There,
Been loving the build so far!
Did an deathless shaper yesterday and it was quite easy.
I do however die alot to Legion monsters could anyone maybe advice me on what to upgrade next so i might stay alive better im at 4889 life?



you really need way better life rolls on almost all of your rares, i dont have top end life and have still managed to push to over 6k life without trouble, one fo your ring has no life the other has extremely low life your belt is really low life as far as belts go, your gloves have extremely low life, and you could swap devotos for a starkonja, i feel i move fast enough without it so thats what i did. So yeah replace all those rares with ones with decent life rolls and you should be good


And how many DPS you got? My cyclone is around 90K. Is that low?


104k tooltip dmg in blood mode in game.
751k shaper dmg in path of building
Thoughts on Fortify Axe?

I'm thinking...

Fortify
Multimod
Can't evade hits
+2 support gems
Attack Speed
Crit chance/quality

Or is there a better setup?
Hi Guys,
I have been super lucky to be able to craft this:


Looking for some guidance for the last mod..
Would I be better of going with hits cant be evaded and remove the RT? Or should I chuck on +2 support gems?

Also, because of the culling i've removed Bane of Legends and specced into Impact. Is this a good idea?

Thank you !

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