[3.0] Wand’s Guide to Wanding – Comprehensive Overview of Wanders



Any tips on what my next upgrade should be? Bearing in mind I only have 3-4 ex.
Last edited by Mattheus86#2089 on Sep 30, 2017, 7:38:29 PM
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Mattheus86 wrote:


Any tips on what my next upgrade should be? Bearing in mind I only have 3-4 ex.

Your rings and the Sulphur flask stand out as very good candidates for replacing.
A Dying Sun or added lightning Vinktars will give a much better boost to damage than Sulphur. Diamond or Opal rings will crush Le Heup in terms of boosting damage.
Hey so I've been thinking about running a wander and just hit an incredibly lucky +2 barrage on a devotos in a random lab run. I basically only have 100c other than that, so should i sell it to pay for other parts of the build or keep it to use since other barrage helms will be way more expensive? Thanks!
Last edited by Berto33#4918 on Oct 1, 2017, 2:47:30 AM
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BeerLeague wrote:
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Silvok1 wrote:
I need some help.

I die quite a bit.

My profile is public if you'd like to see everything. I think its my armour+evasion.

15% phys reduction and 26% evasion. could be the issue.

If someone could tell me what to do, I would be very happy!
Gear:



Gear is decent, no shock removal is killing you. Vinktars is giving you 50% increased damage taken and you are not able to remove it. Shock removal is mandatory for pathfinder and scion versions.

Outside of that, 3 things:

1. Your one ring is quite bad, opal is really only worth if you can afford a double wed roll (like your other ring), otherwise almost any other base would be better / cheaper (Diamond is actually significantly undervalued for this build, it is extremely strong)

2. Looks like its about time to transition away from piscators and into a rare wand. You have extremely low flat damage on your gear and piscators relies on flat damage. A rare would be much better for you

3. After that, look to transition away from lyco into accuracy on gear





Doesn't master Alchemist of Pathfinder "Immune to elemental ailments while using flask" get rid of vinktars shock?!


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Silvok1 wrote:


Doesn't master Alchemist of Pathfinder "Immune to elemental ailments while using flask" get rid of vinktars shock?!



It does remove Vinkar's shock. The only setup you need remove shock flask for is Ascendant.
IGN: Desreien / Wand / Science
#1 Wander Guide: 1979794
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After my gems hit 20/20, should I invest on getting level 21 gems, or try to get a rare wand? What should be my next step to invest? Or any other suggestion?
Last edited by allforone999#6775 on Oct 1, 2017, 12:34:38 PM
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Here's my currency pathfinder wander, need help on increasing dps. I found that my dps for single target quite low and often enough, I have to tp back to refresh flasks. Thanks!
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Dark_AvengerX wrote:
Spoiler




Here's my currency pathfinder wander, need help on increasing dps. I found that my dps for single target quite low and often enough, I have to tp back to refresh flasks. Thanks!


What do you use on bosses instead of Bisco's? I'm assuming you're switching it out.

Try and replace that two-stone ring with something that has +elemental or WED. Considering your opal ring, look into a rare wand, you're low on added elemental damage and the wand provides none of its own.

Get gems to 20.

Consider a Granite/Basalt/Stibnite flask instead of the life flask, ideally, you should be fine leeching back.

Belt could also get WED (or flask effects).

Gloves with attack speed and added elemental damage would probably offer more damage than gripped.
Would Skyforths be a good QoL upgrade for this build?
If you put water into a cup it becomes the cup..if you put water into a bowl it becomes the bowl..water can flow...or it can crash..be like water my friend------BOOOYAH!

IGN : OnslaughtCleaveHC
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talic182 wrote:
Would Skyforths be a good QoL upgrade for this build?


I would say hell Yes! I have my mf gear on atm, but my main set up uses skyforths and since you get frenzy from helm and now power charge from skyforths you can change your Curse on hit to ele weakness or get it on gloves and get rid of your Curse on hit set up entirely. Which is kool cause you get a couple more gem slots to do whatever with ( culling, item rarity, enlighten, ect.)
It also allows for addition of a 3rd aura like Herald of thunder. You would have to drop empower on wrath and go with enlighten on all three auras.
Last edited by Noice_Applez#0783 on Oct 2, 2017, 11:14:14 AM

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