[3.x - Discontinued for now] Burning Spectres - Torch the Atlas - HC Shaper, Elder, Uber Atziri

Is using southbound on the AG fine ?
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woodyfly1 wrote:
Is minotaur the hardest boss for us?

yes and not, depending on the mods.
I've killed the corrupted minotaur with level 84 solar guards spectres, tabula rasa and brightbeak, believe it or not. He hadn't hard mods to deal with, and I've killed him with just one death, carrying a guy laying dead inside. It took a while, sure, but he's doable without rippy mods.
With burning spectres and vis mortis you should almost instakill him...
Last edited by Giammafix#2456 on Mar 31, 2018, 10:54:55 AM
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Caosso wrote:
Are WM completely usaless now? or can I grab one for the clearspeed? because it suck to recolour the armour every single time I want to kill bosses/clear maps


Solar Guards only require you to swap GMP to Slower Proj and they kill bosses easy.

I also added 3 Flame GOlems into my build and my clear/boss killing is equally both amazing.
Took my lv88 character to Uber Arziri for a spin, every summons just died in one blast from her, rip. What Am I doing wrong? Spectres are from a guardian map(the highest map I can do)
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TehFog wrote:
Build is OP. highest map i've gotten my hands on is T12 in a full party, and it was an easy carry. Evverything is melting and bosses go down solo in 5s or less. 4 Tuko vanguards, and 3 fire golems.

I need to work a bit more life/res on gear so I can swap purity of elements for aspect of avian, and see if i can squeeze animated guardian into the links... maybe on the claw since it has fortify already but trash dies so fast even my zombies live through everything.



I can't imagine the damage with a 6L, when I do get it I will probably give it to spectre vanguards but I'll have to test it out. Flame golems do insane single target with slower projectiles and can benefit from aspect of avian where the vanguards cannot.


Hey, would you mind making your character visible? I wanna do something similar and I'm curious what jewels you used. Also, how is it faring now? Still kicking ass?
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Ammoconda wrote:
Took my lv88 character to Uber Arziri for a spin, every summons just died in one blast from her, rip. What Am I doing wrong? Spectres are from a guardian map(the highest map I can do)


In general, Zombies are just meatshields in this build and don't do well during end game boss killing. You need to consider minion resistance for Spectres when taking on uber atziri. Also convocation for minion life regen and a life flask with minion may help as the fight progresses


I died a few times taking on uber atziri but only lost one TV and had to resummon my fire golems a couple of times in between phases.
Last edited by Nahsik#0183 on Mar 31, 2018, 8:58:09 PM
wait where do you incorporate the zombie gem in this build? do you not use them?
I am doing a slight alteration to the tree (non-reckless defense) and hit 93 and have about 3-4 passives left to put somewhere. Any suggestions as to where? I have all the stats and resists I'll need.

The choices I can see that would be best would be:
+1 curse (Whispers of doom)
+1 jewel
Juggernaut (3 nodes: 10 strength, 4% life, 6% life, 20% increased flask recovery)
3 life nodes (4%/4%/5%)

I'm thinking the curse or jewel, but more life never hurts. (at 6800) Profile is public if anyone has any suggestions, thanks!
Last edited by Blood_Sail#2593 on Mar 31, 2018, 9:58:14 PM
How does this build compare to the new skele options now? I know its hard to put a number on vanguard dps but with skeletons its really easy to hit 1m, wondering how it compares
So I made quite a few tweaks with the tree and the character build.
But the key was still to have a character with enuff dps, clear, boss damage and yet survive.

Just did a shaper run deathless.
Waiting patiently for the t15 red elder that is just not happening....
No issues with 8 mod corruptions.
No mod that can't be done except that "cannot regen maps" needs more flasking.


Key features:

370% minion damage
70/70 block without using rumi's (100% uptime)
10k ehp during bosses
8.5k ehp during mapping (when i use haste aura)
map clearance with skele mages, boss damage with TV/AG


Budget:

the red nightmare is probably my most expensive item.
but not needing a 6 link helps tonnes in reducing the cost.

Spoiler






any thoughts how I can go on from here?
am thinking culling strike on weapon to increase uptime of endurance charges
am also thinking how i can move haste onto essence worm but that's probably gonna cost me alot.


Last edited by kissmys1983#7742 on Apr 1, 2018, 7:19:09 AM

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