[3.x - Discontinued for now] Burning Spectres - Torch the Atlas - HC Shaper, Elder, Uber Atziri
why did not anyone thought of reckless defence jewels?
IGN: Nuctemeron, Xasthuriel
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"Counterpoint. Meekly, huh? What do you propose? We storm the castle at GGG in protest? Go ahead, pick up your airline tickets to New Zealand. I'll see you there. Honest. Nerfed our block chance by 50%? Care to explain how you suck at math some more? Most of our block doesn't even come from Bone Offering to start with, and only the BO is down to 50%. We'll die a whole lot more often? Well, *YOU* might. I've run 8 mod corrupt t15-16s with Flesh Offering the whole time. I can still count the number of deaths on my Abyss toon on the fingers on one hand. And certainly, GGG has nerfed literally hundreds of builds into oblivion since I started playing. What do we do? We move on. We don't gripe and complain about it in every post. Finally, YOU have predicted the sky is falling before, IN THIS THREAD, and not only were you proved wrong, but you came back and played the very build you predicted doom for again the next league. So far, your prediction rating is zero. Weather forecasters have a better record, for crying out loud. Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
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"So far, we haven't needed them. Also, that crit chance might just 1-shot us against uber / guardians / shaper. Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
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" Wait, we were supposed to skip hard maps with reduced block? Damn... I just alc / vaal and go. Never had to give up on a map, and my total deaths for Abyss was 4. I could see skipping the scary stuff if you're in HC, personally I don't play there because the market sucks hairy donkey balls. Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
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"I agree on the movement speed, although I have been using CoD instead of Spirit Eater as well. The increased damage through increased attack / cast speed only works for Solar Guards though. Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
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" Mate you where here screaming about how dead this build was at the end of last league and calling everyone who disagreed with you an idiot who did not understand the game as well as you... And you ended up being dead wrong. Funnily enough but I will bet you anything that at the end of 3.2 you will be right back in this thread screaming that this build is dead once again in 3.3 . Last edited by PURDURABO#4726 on Feb 28, 2018, 4:25:40 AM
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" Thank you! I actually forgot that jewel existed. I think for HC the advancing fortress based build is better, but for SC reckless defence sounds just perfect to me - 4 of them plus Solidity / Sanctuary and I won't even need shaped amulet and shield, and can still use Scourge. Even an Anvil could be considered in that case. It does mess with plans about anima stone + 3 primals though, but I guess if someone insists on that, they'll have to use other means to max block. |
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" Played a variation of this build in Abyss HC, farmed shaper/guardians with it. Ran Ahn's Heritage so my max block was only 65% and I never felt squishy at all, actually one of the most tanky chars I've had. Planning on playing the same exact version, so I will basically lose 150-200 life on block and maybe 5-7% on my block. This guy is just trying to get people off of the build he plays so items get a little cheaper. |
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I'm planning on going solar guards instead of TVs. What are the bis items for AG then?
Double dyadus? Double singularity? Chest, gloves, boots and helm? |
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" You're not making an argument against what I've just said, so not sure why you're replying? I never said you're supposed to do anything, you do whatever you want. Of course I skip 8 mod maps with 40% reduced block mod(75%->45%) as a rule of thumb, because I'd prefer not to die. MoM alone is just an EHP boost, our primary and only defense was BO. If it's reduced to blocking 2 out of 4 hits instead of 3 out of 4, I will eventually take consecutive hits and die. That's not good enough in HC. If I die once in 100 8 mod maps, that's already too many, surely you understand. There's absolutely nothing wrong with SC, but any decent build should be able to alch vaal go, maybe you'll die more often if your build is weaker and/or you're not as good, but it's SC so who cares. Only HC really matters and that's my PoV. Your only argument here is that 'so what, you might die a little bit more often from now on', because you come with an SC mindset, and that's not valid. So to sum it up, my point still stands; I lost ~17% block 26% spellblock, on my primary and only reliable defense - do you understand how much investment you need to make in gear and/or passives to get back to where you were before? It's enormous, and further weakens your dmg/survivability, while other classes got crazy buffs. And no, Rumi's is not a viable replacement, the uptime is not reliable especially on boss fights where you need it to be reliable the most. So just admit and acknowledge that the nerf is SEVERE, stop trying to play it off as something you can easily offset. And on a sidenote: if you don't play there, how would you know the market sucks? I play HC exclusively every league since beta so far, I trade 24/7 because I enjoy it, market seems fine to me. |
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