[3.x - Discontinued for now] Burning Spectres - Torch the Atlas - HC Shaper, Elder, Uber Atziri

Thank you for this build..is there anyway zombies can coexist with the spectres? you know for the Flesh Binder Skill not to go to waste...thanks and more power to your build!
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Dustin158 wrote:
Thank you for this build guide! Never got into endgame maps and farming red maps with ease!

Looking to improve my gear, have about 15ex and a few hundred chaos to work with. could someone give me some guidance on where to go with my gear?



I greatly appreciate it!


HOLY SHIT! Did you buy those gloves from me?! I'm like, 99% certain they're my old ones! So weird to see!

Anyway, most importantly, ditch the gloves. Both Fury and Shield Charge are gonna fuck up your EE.

Then, first: drop skullhead and pick up a +2 minion gems bone helmet with life and resists. Get a minimum Empower 3 and put that in the helmet with AG, Zombies, and Minion Life Support. The helmet should run you about 25c - 3ex depending on the roll. Empower 3 is only 6c right now. If you use voll's protector on your AG, he'll basically be invincible.

Second: drop the shield. Get Lioneye's Remorse. I picked up one that is, like, 1 life off of a perfect roll for 5 chaos.

Third: As you get into the endgame, minion and personal survivability become paramount. Your priorities for jewels should be Life, Mana, Minion % life, Minion Regenerate % life. The PERCENT regeneration is important. They'll cost anywhere from 2 chaos to 50 chaos. If you set up a search for it and run it every day, you can get some deals. I got all of mine for under 15c each. Added damage doesn't do shit for the TV's totems, so ditch any gems that have it for moar defenses.

Finally, 21/20 all of your spectre support gems. Set up a poe.trade search for them with a max buyout at 150c (or less) and you can find some deals if you're patient. I can't stress how much of a difference 21/20 gems across the board make. I did Uber Atziri with 20/20 and no AG and failed. I did her again with AG and 20/20 gems and barely made it with one portal and it took FOREVER. Finally, I did her today with 5 of my gems at 21/20 and my AG and utterly wrecked her. Each phase was over in less than 3 seconds.

Swift Affliction 21/20 is expensive as hell. I'm vaal'ing 5 of them tonight; if I have more than one come up 21, i'll shoot you a msg in game and cut you a deal on it.

Edit: you might also consider dropping shield charge for whirling blades. Charge scales on both movement speed and attack speed, and move speed on Ullr's Bones sucks. Whirling blades only scales with attack speed, so it's a better fit for our builds. You can actually drop Flesh Offering entirely and switch to Spirit Eater if you are good on resistances.
Last edited by MasterWilhelm#6362 on Feb 5, 2018, 5:20:49 PM
What is a good curse to run with TVs and curse on hit? I'm currently using Flamability but I'm sure there's better.

Also, gear check please. I'm looking to save up for my next item. I feel like my Unset ring could be better, and maybe my gloves. I've only spent about 3.5 ex total on this though, mostly on the helm. I feel fortunate. All my resist are 150%+.

Last edited by Weioo#1515 on Feb 5, 2018, 10:59:20 PM
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Weioo wrote:
What is a good curse to run with TVs and curse on hit? I'm currently using Flamability but I'm sure there's better.

Also, gear check please. I'm looking to save up for my next item. I feel like my Unset ring could be better, and maybe my gloves. I've only spent about 3.5 ex total on this though, mostly on the helm. I feel fortunate. All my resist are 150%+.

Actually, flammability is one of the best curses, although 20 quality really helps. Temp chains or Enfeeble is better if you're playing hardcore.

As for gear... the first thing I'd do in your shoes is buy a bunch of gem cutter prisms and quality out your gems. All the ones that matter, anyway.

Then, I'd drop the minion life gem out of your helm, because I'm pretty sure you can't stack it with the one built into the helm.

Then I'd drop the rathpith for a shield with % of block chance applied to spells, life or mana gain on hit, and a bunch of resists.

Then I'd upgrade Advancing Fortress for a scourge claw, and if necessary, pick up a Rumi's flask to keep your block maxed.

Upgrade that unset ring, you're right, it needs to go. Same with the amulet.

Then either 6L your Vis Mortis, or, more likely, just buy one that's already 6L and then resell yours.

Not sure what you're running for jewels, but if the one in your belt is any indication, you need upgrades there as well. Not that the one in your belt is especially bad, but it only has 2 effective affixes. With that much currency to spend, you should have 3 affix jewels in every socket.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
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grimjack68 wrote:

Then, I'd drop the minion life gem out of your helm, because I'm pretty sure you can't stack it with the one built into the helm.

MB better to change helmet? q20 minion life gem give him +15% increased Minion maximum Life.
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Gabriel_666_DVL wrote:
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grimjack68 wrote:

Then, I'd drop the minion life gem out of your helm, because I'm pretty sure you can't stack it with the one built into the helm.

MB better to change helmet? q20 minion life gem give him +15% increased Minion maximum Life.
More than that, actually, because the built in gem is only level 18. However, he's only running zombies / AG in the helm, not spectres. Zombies don't matter, and his AG won't have problems surviving in a +2 minion gems helm until very late in the end game.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
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kervie17 wrote:
Thank you for this build..is there anyway zombies can coexist with the spectres? you know for the Flesh Binder Skill not to go to waste...thanks and more power to your build!
For anything below high tier red maps, sure - just slot it in with AG instead of fortify. Anything higher than that and they can't survive long enough to matter anyway.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
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grimjack68 wrote:
Zombies don't matter, and his AG won't have problems surviving in a +2 minion gems helm until very late in the end game.

My AG die in 2 sec vs T13 Malformation map boss with 70% inc cast speed. Ofc i dont have +2 helmet, but i dont think 8% HP can deal with dat :)
I never liked summoner builds but this was fun.

I feel its a little slow on the clear speed so I tried the popular solar guards and boy these solar guards clear maps like its no ones business - how ever the solar guards lack the boss killing dps that the tokuhama vangs do.

I need advice as to what to use for boss killing for Solar guards(?)

This build really got my attention when I saw it cleared vaal temple with ease. Maybe I just switch to Toku Vangs when Im doing bosses like vaal temp.

Also, what gems are priority to quality 20%?

Thanks all
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pattycak3 wrote:

I need advice as to what to use for boss killing for Solar guards(?)

Swap GMP for Slower Projectiles Support.
But best way is to keep both SG and TV buy having 6L helmet. 3SG 1 TV mapping and 3TV 1SG boss kill.
Last edited by Gabriel_666_DVL#2905 on Feb 6, 2018, 5:55:30 AM

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