[3.x - Discontinued for now] Burning Spectres - Torch the Atlas - HC Shaper, Elder, Uber Atziri

If I use, "Soul's Wick", Spectre last only 20 seconds ? :(

how do we manage that ? so that jewel useless ?
Last edited by TheGreatIndians#1815 on Jan 31, 2018, 12:01:37 AM
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TheGreatIndians wrote:
If I use, "Soul's Wick", Spectre last only 20 seconds ? :(

how do we manage that ? so that jewel useless ?
Correct, that is useless. I think I have one of those somewhere too...

Yup.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
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kervie17 wrote:
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grimjack68 wrote:
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kervie17 wrote:
hello...I'm new to poe and currently using your build...i can't animate the dyadus ax, any problem i need to fix? thanks
Drop it on the ground in a map - or any area with monsters - hover your cursor over it and cast the spell.

still it does not animate. i have animated icetomb boots and gloves but not the axe...huhu help...
Is it identified? I'm running out of ideas here...

Maybe mark your characters as public, so I can look at your setup, and leave that axe in your inventory.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
Last edited by grimjack68#6087 on Jan 31, 2018, 12:33:20 AM
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MiguelFg wrote:
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willo77 wrote:
Just improved the last missing item - found a good ring with a socket, so that I can run my AG with lvl 4 empower - and now my gear is complete. Can do shaper completely deathless (including AG and Spectres) now.


Can you explain your golem setup? Are you playin' full TV? I was thinkin' of pull out the zombies and use my level 4 empower for boost my AG and go full spectres. And I get rid of some gems and I have a 4link free and I was thinkin' of your golem setup.

Also I changed arc + culling strike + curse on hit + enflebee to ball lightning + curse on hit + gmp + flammability (guess for benefit the fire spectres like TV or wicker man?) Will see how it goes.


I use three FG for quickly killing all trash mobs. For that I use the four jewels. My specters are all TVs. My original plan was to swap the jewels for life + mans ones for hard bosses and put the AG in the helmet. But with my current setup I can do the whole content deathless for myself, AG and specters. Golems are only dying at Uber Atziri and Shaper.
If ill be using tukohama's shield do i need to have MOM tnx...
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xBonjets16 wrote:
If ill be using tukohama's shield do i need to have MOM tnx...


The best thing that you can do with this shield is selling it - it will enable you to invest in the rest of your gear. It has nothing to deliver for this build.
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Dark_Nero wrote:
Section "4 - Gem Links" says that "Chance to Ignite" can be used to support Spectres.

But Chance to Ignite skill gem can only support skills that hit. Scorching ray totems used by Tukohama Vanguard do not hit, they apply damage over time debuff.

I checked on my totem build. Chance to Ignite indeed does not support Scorching Ray (neither Spell-totem not self-cast).


So, is this a mistake in build?
My guess would be the lvl of your animatie guardian is insufficient.
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Dark_Nero wrote:
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Dark_Nero wrote:
Section "4 - Gem Links" says that "Chance to Ignite" can be used to support Spectres.

But Chance to Ignite skill gem can only support skills that hit. Scorching ray totems used by Tukohama Vanguard do not hit, they apply damage over time debuff.

I checked on my totem build. Chance to Ignite indeed does not support Scorching Ray (neither Spell-totem not self-cast).


So, is this a mistake in build?


No it is not! You should read the full description of the gem. Beside the useless chance to ignite it also provides a 40% damage increase.
What's the main priority to change from my equipment? Idk if try get the armor first or just try get this weapon from chimera.

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