[3.x - Discontinued for now] Burning Spectres - Torch the Atlas - HC Shaper, Elder, Uber Atziri

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arcadnii wrote:
I have lvl 21 desecrate the only thing I miss is life for minions (I don't remember if it was reduced with last patch or not) and 6% block if I use cwdt set up for desecrate and offering which I didn't use cause I had lvl 20 bone offering selfcast on shaper and I can't get 6L for a month allready (spent couple of thousands of fusings) to get minion life or resists gem. I might have lack of a skill cause it it's my first minion build ever. but I thought that all that I have is more then enough to beat the content. shaper is easy done boss for me for a long time allready I know the mechanics. I don't die but spectres do.


Sorry but I must assume you're messing up the process. So, mini-guide:
Spoiler
Your Spectre's level will be the minium of:
1. Raise Spectre lvl (you have lvl 20 => 100)
2. Desectare lvl (you claim to have lvl 21 => 100, I only see a lvl18 on your gear though, that would be 77)
3. Zone lvl (max of 84, obtainable in the Shaper's Realm, the boss room of Oba's Cursed Trove or tier15 sub-areas, like Abysses or Trials)

In order to get TVs you go to the Coast first and Desecrate yourself one TV (low level because of the zone!) Then you take this TV into an 84 zone and Desecrate away until you get a TV corpse. You raise that as a lvl84 TV. Repeat until you have four of them.

At lvl84 they are even tankier than you are. Use Convocation if you ever see their HP drop. I lost them for the first time during Shaper's P3, when his clone appeared. I just didn't expect them to die.

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WikarinaTana wrote:
Sorry if that has already been mentioned, but assuming we chill the whole screen, won't Hypothermia be better than chance to ignite or mater?

At gut feeling I guess not because its for hits and ailments and shouldn't apply for dot..

Why do you assume that we chill the whole screen? The only source of chill with fire based Spectres is the AGs Dyadus and that only affects his target. And even if you wanted to exploit this single-target skill, Hypothermia wouldn't be a good choice because it only supports hits and ailments, so it won't help TVs. Plus the more multiplier is weaker than that of several other gems we use for SGs.

I could imagine it being useful for Frost Sentinels (replacing Ele Focus to allow for chill of their natural attacks). But I have no proof for that.
Last edited by Solmyr77#1930 on Jan 29, 2018, 6:27:31 AM
Animated Guardian always disapear after log out? Or there's some tip to dont lose it after log out.
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Carcelero wrote:
Animated Guardian always disapear after log out? Or there's some tip to dont lose it after log out.


Just resummon the Animated Guardian again after the next login and it will appear with all items equipped (by simply pressing the corresponding hot key - don't use new items!). You will only lose the items after the Animated Guardian has died, but not after logging out.
Hello, im Having heavy issues with the Build, i guess i did something wrong. :<



Thats my current gear my spectres cant even kill red Tier rare Mobs, im doing something wrong, someone has an idea what im doing wrong? First spectre/summoner Build :O
Well, first try to spectres and I have to say that lvling section is very unclear..
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I prefer Cassock for tons of regen. Actually my experience says that you don't need any damage boosts at all: everything just melt down without even Scourge. So I prefer Advancing Fortress and jewels with "minions regenerate + minions resistance", AG stopped dying at lvl 22 + fortify.

Also good trick is to use AG in Fortress corrupted to melee splash, 5 link in one weapon.


It seems that many people don't understand the role of the AG in a WM/TV or TV specter build. The AG acts as a 300% damage multiplier for burning damage from any source (i.e. WM/TV). To achieve this your AG needs to have 2 Dyadus and an Icetomb equip, these 3 items are core to your AG setup, keep in mind that this setup is ONLY for WM/TV builds and not for any other specter builds.

The is how it works. Dyadus reads "Enemies Chilled by you take 100% increased Burning Damage ./.
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"

The minimum chill duration is 1 sec, and enemies takes 100% increased burning damage from EACH Dyadus.

Icetomb reads "150% increased Chill Duration on Enemies". What this means is that the minimum 1 sec chill now becomes 2.5 secs.

So, when your AG hits and therefore chill and enemy, the enemy is chilled for 2.5 sec and during that period it takes 300% burning damage from your WM/TV. If you swap out the Icetomb, then the chill will only be 1 sec.
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BannedForRMT wrote:
Hello, im Having heavy issues with the Build, i guess i did something wrong. :<

Thats my current gear my spectres cant even kill red Tier rare Mobs, im doing something wrong, someone has an idea what im doing wrong? First spectre/summoner Build :O

Helm - Good start helm, but upgrade for end game! A rare or Bone Helm will add tons of DPS/RES/Life/ect

Gloves - NO +Fire Damage!!! It procs your elemental Equilibrium in the BAD way!!

Belt - Get Life!!

Ring - Both should have Life and Resists.


Your profile is private. Can't help without a full detail of your build, but I bet you gems are WRONG...
So if we want to boost the survivability of our AG as much as we can, what items would we be using ?
A Bringer of Rain and Kaom´s roots ? Of course only in the context of Tukohama Vanguard setup.
With Icetomb and Dyadus. Currently my AG is linked with Minion life in the advancing fortress.
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IchiMorghulis wrote:



So which items use for AG with Solar Guards ?
Can I use AG before the gem is level 20 and resummon it every time it levels up to give it the health bonus?

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