[3.9] Windz's Generic Miner Sabo (Arc/Pyroclast focused)
" Ya fixed my setup a bit think im good? just need to used to playing a none tank build this season. |
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Ended up starting this league as a Pizza Heirophant to farm some stuff.
I'll eventually make a Saboteur as a my second character and boss killer. Good to see, GC didn't get a nerf :) |
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" Your CWDT isn't linked, so your IC and Enfeeble aren't going off. You're missing mana from nodes behind MOM and your tree is generally super inefficient right now. CWDT-Enfeeble helps. I took the blind node for my 4th ascendancy and between Enfeeble, Fortify, and nearby blinded (and 10% reduced dmg from blinded enemies), I feel good about my "layers" of defense. |
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Started this league with that build, leveled my saboteur up to lvl 87 and got some problems, like my character so squishy (4.2k hp) and sometimes i got lack of dps even with essence worm and clear mind jewel (17k dps in h/o without power charges).
What's problem with my gear and what should i change? Last edited by Drumma#6727 on Mar 5, 2018, 2:45:38 AM
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"As you are now, I once was. As I am now, so shall you be. So be prepare to follow me..." Last edited by Kawaii1#6622 on Mar 5, 2018, 9:46:18 AM
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" The wiki is very unclear on Mines, As far as I can see there is: 1) Minelaying, with a base of 500ms, which is affected by Mine Laying Speed 2) Mine Arming, with an unknown base, and affected by Demolitions Specialist 3) Mine Detonation, with an unknown base, but set to 0 by Volatile Mines Against one-shottable trash, a slow detonate will give a very minor delay. Against bosses and red Beasts, that require multiple shots: - we have 10-11 mines, and cast them 3 at a time with minefield - therefore, as long as they are armed and then insta-detonated before we can lay the 4th minefield, there is only a very minor delay before mines start going off - my experiments seem to indicate that mines detonate before I can lay the 4th minefield Therefore Demolitions Specialist loses one of it main attractions. My choice would now be: Bomb Specialist -> Pyromaniac (that 20% regen is really useful) -> Explosives Expert -> Born in the Shadows I can also really recommend Lavianga's Spirit. It costs next to nothing and solves all your mana problems. It retails for 2 chaos in Bestiary (lots of people Beastcrafting Unique Flasks) and 20 in Standard. Dear Maligaro, I left my head in San Francisco, I lost my legs in Peru My liver and kidney are on holiday in Sydney And I am sending my Heart to you --- Love, Malachai Last edited by Flapdrol#5373 on Mar 5, 2018, 4:23:30 AM
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Do you balance resists on this build or is it usually a waste of time?
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" You always want capped resist. The last thing you want is a stray lightning spark 1 shotting you in modded maps. That goes for all builds. If you're going to use Wise Oak flask, then you want your cold resist (overcapped) to be the highest so that you get cold penetration during Wise Oak's effect. |
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Ah sorry i was unclear, I meant balance for wise oak. As in get all resists equal to each other so you get 10% reduced damage taken for each element.
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" Could you verify my understanding of the mechanics? Stun includes Frozen, but not the other way around? So if I avoid Kaom's Roots (don't like them) should I keep the Brine King pantheon? Also, what's the selling point of Dream Fragments? Anything beyond freeing up a flask slot? And what would be a useful skill gem addition with an additional 4 sockets? On another note, I still suck at executing the mine gameplay but it gets better, I certainly notice Demolition Specialist. However I maintain the notion of this leveling experience being quite awful compared to my previous chars. Would it make sense to level as something else until cruel lab? My Spectre build also didn't use them until ~60. From the guide I got the impression, it should've been smooth sailing from lvl28 on. |
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