[3.1][HC] Scorching RF Inquisitor - cheap starter build - ZiggyD
Loving the build.. tons of fun... What jewels should i use? Thanks a lot for posting the build btw.
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" I'm wondering about the same thing. As for now I'm skipping those nodes, until someone can give me a good reason to spend 3 points on them. IGN Mahavir
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" - Use rallying cry - 4 link the orb of storm so arcane surge adds 0.6% mana regen Arcane surge + rallying cry should fix the mana in combat. To add extra regen: - Buy some jewelry with + mana(flat mana inc helps a lot) and/or %increased mana regen - look for arm/es base gear so you can have high life + mana + resists (pure armour/ev can't roll + mana) - load your current gear into Path of builder to see how much mana regen you are missing " Added a jewel section ! You will want life + fire damage and/or increased dmg over time. Please note that these jewels are currently super expensive on the HC Harbinger I would settle with %life and increased damage over time damage for now " They are fairly important for single target damage: The sole reason why we have increased duration is simply to stack our 8 stages of SR. We get a lot of free cast speed from the ascendancy + the skill duration makes it possible to reach 8 stages of SR debuff without using faster casting gem. It also helps for orb of storm / arcane surge but that's just a bonus. " I honestly have no problem on hardcore(still no rise of the phoenix): - Make sure you have fortify linked on shield charge - Use a decoy totem on bosses or harbingers (These guys can be scary sometimes) - Abuse Elemental Equilibrium with orb of storm + curse on hit(flamm or enfeeble) to double your dps If you still have problems message me ingame ign: ropefly Last edited by ropefly#2757 on Aug 9, 2017, 12:28:41 PM
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Has anyone discussed what Pantheons to use with this?
The 5% reduced fire damage from Aberath looks pretty good. But so does Tokohama if you have the bonus unlocked. |
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What I have been struggling with is that as I scale up my life, I need to scale up mana as well, or the degen on mana just starts to kick in too hard. I'm at the point where I'm wondering if I should stop scaling life (~5.5k hp, 2.6k mana).
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just want to chime in my 2 cents as this build, kinda mimicing ziggy and Dan, two good leveling sceptres is The Supreme Truth into singularity. Until you get afford a Catalyst.
singularity gives a 60-80% damage increase to anything inside RF range, it buffs RF and SR Last edited by PiX3L#7624 on Aug 10, 2017, 12:59:53 AM
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Hi i just respecced into this build and am loving it,
curious question tho why build life instead of mana? (RF is draining mana first) Also do u guys notice to turn off RF u use a mana flask? - im new to RF not sure if this is bug or a mechanic |
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" Added patheons to the guide (in short will update the guide fully tomorrow) " This is not a bug, you simply have a mana potion with remove burn (y) " While I agree The Supreme Truth is a decent sceptre to level with(some dmg but Decent AS for mobility) Singularity however DOES NOT work with RF or SR. "The increased damage to hindered enemies" is a conditional modifier. I will quote the wiki now "There are modifiers that can apply their effects only when a certain condition is met. Modifiers that are conditional on properties of the target do not affect damage over time because only hits are able to check someone else properties. Some examples: more Damage against Chilled Enemies from Hypothermia Support increased Damage against Hindered Enemies from Singularity" ign: ropefly
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" IDK if that is updated for 3.0, as it talks about increased damage from ailments and the changes to burning. I've had singularity for 1 level but it does feel and look like it did more damage to hindered targets, I'll do some more testing when I get off work and see if I can record it. Last edited by PiX3L#7624 on Aug 10, 2017, 9:06:25 AM
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