[3.6] Milky's Scorching Ray Totems (updating process)
" because i dont pay 4-5c for a normally 1c jewel ;) i have my eyes on it :p https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w
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#1: Is Hrimnor's Resolve helmet still recommended, after freeze/chill immunity changed to 50% chance?
#2: What is the best place for Spire of Stone? And note to build description: MoM is even more comfortable with Berserker / War Bringer, you get 25% of life/mana back with a single warcry, every 2 seconds. Even better, you may link the warcry with BM and fear not any mana depletion anymore. - TroubiCZ Last edited by trouba on Aug 7, 2017, 8:14:33 AM
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-- double post removed --
- TroubiCZ Last edited by trouba on Aug 7, 2017, 7:54:14 AM
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" 1. when did they change that? i am. using one and it grants freeze/chill immunity. But besides that, a rare helmet can get almost double the health now with higher armour and resists. Hrimnor's is very nice for the extra dmg and freeze/chill stuff, but a rare one is defensive wise better. 2. right next to ancestral bond https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w
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Please advise the MF/BUFF/CULLER build for the game together with a friend (this build + MF/BUFF/CULLER) ...
thx! IGN: Rinold Last edited by deltaone on Aug 7, 2017, 9:15:58 AM
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Hi Milky...thank you for that nice build and for all your work!!!
I read a lot of pages of this thread and i don't know if you write somewhere...so...do you think Berserker is better than Chieftain? i think is a choice between more dmg vs more resistance right? Thank for the answer | |
So far I'm feeling this build, but I'm not in maps yet. It's fun putting different totems out and enemies are just melting away. I found a 4L, six-socket Soul Mantle and I can only imagine the hurt I can lay down with a 6L.
Thank you for putting together a good guide. | |
" Basically,yes. The chieftain has better mitigation and fire immune totems (which is worth less in 3.0 since totems degenerate wax slower). Berserker deals more damage, has a better lifeflask every 2sec via warcrys and higher movementspeed with shield charge thanks to his attack speed on the classtree " i cannot do this, because its not a good idea :p For bossculls, yeah might be fine, but culling in general only works well with a MF Slayer. With slayer in the set any mf culler that isn't one will cull nothing. The best way to play a duo or more ppl with a culler is: The culler has to be a slayer with a high coverage skill. Kinetic blast, spark, lightning arrow, split arrow... something like that. The other player/s use southbound gloves without any dots or freeze(or crit). So the dps deals the damage, cannot kill anything and the slayer finishes everything off. without southbounds a culler is pretty useless today if others oneshot every pack,it only works on bosses and other tough enemys. https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w
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Thanks for the response.
" I leave the curses when I want the extra damage and remove them when there's danger, or if I get an annoying curse (temporal chains) between packs. It works well. Something to consider for SSF characters at least. " Do you just abandon Endurance charges if you go Rallying Cry? If not, how do you generate them? Cheers! IGN: JooksOne Timezone: PST(USA) Last edited by Jooksone on Aug 7, 2017, 12:55:13 PM
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@Milkyslice thx for help!
IGN: Rinold
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