[R.I.P.] life Mjolner done right by Rico - Juggernaut version - R.I.P. thx to "balancing" policy

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Retrosaur wrote:
I need to fix?


First of all make your profile public :)
Want to do something with arc and this build. But will not respec before seeing a clear speed video of high tier maps. Can some1 please upload a video for 3.3?
Quick feedback about arc:

I now have level 20 discharge and arc in use, and it's definetely worth it in favor of a second support.

Discharge damage is 21k atm with 7endu/5power, and arc is at 4,8k average. (Both tooltip damage)

At level 21 arc chains 8 times with mjölner for 120% more damage single target, and thus reaching around half of discharge's damage, equal to a support gem.
This is with max charges, and because not all discharges go off at max, arc gets even better.

Discharge and arc alternate, so additionally there is another power charge generated in every cycle, thus buffing discharge even further.

And last but not least, the available support gems both have significant drawbacks added to the damage increase. Eigther lower aoe or only beeing able to crit with cyclone.

Just swap arc against conc for atziri though, definetly needed.
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Polopiryn wrote:
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Retrosaur wrote:
I need to fix?


First of all make your profile public :)


Oops, sorry, updated!
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Retrosaur wrote:
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Polopiryn wrote:
"
Retrosaur wrote:
I need to fix?


First of all make your profile public :)


Oops, sorry, updated!


First, you don't use curse: elemental weakness
Swap controlled destruction for elemental focus in weapon
You don't use atziri promise this give you some leech and dmg.

Try to get more chaos resist in on jewel, quality on gem
Oh you play on incursion
Last edited by Polopiryn#6243 on Jun 11, 2018, 7:00:09 AM
Hey Rico, I'm back to make this build again for Incursion. I first made this character in Abyss and it was pretty damn amazing.

Were there any key updates on the build for Incursion/3.3?? Any equipment or other changes? I'm currently playing an Arc Totem Hierophant for currency and I almost have enough to purchase the key uniques.

Also, holy shit at Mjolnir prices. I picked up mine when it was still 2-3c, and the next day it blew up in price.
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MisterTails wrote:
Hey Rico, I'm back to make this build again for Incursion. I first made this character in Abyss and it was pretty damn amazing.

Were there any key updates on the build for Incursion/3.3?? Any equipment or other changes? I'm currently playing an Arc Totem Hierophant for currency and I almost have enough to purchase the key uniques.

Also, holy shit at Mjolnir prices. I picked up mine when it was still 2-3c, and the next day it blew up in price.


Becouse Mathil make build on Mjolnir :D
Really try to make this build on Inqisitor, lowest defence but much more damage on late-game
I want to try make cheaper(Mjolnir with Domina) version but no :( price is to high. My duelist don't want to farm currency, very bad luck
Last edited by Polopiryn#6243 on Jun 11, 2018, 5:51:20 AM
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Igorius wrote:
Thoughts on using curse on hit for single target/bosses boost instead of RF?


Totally work, I am not using Righteous Fire anymore, I instead use Curse on Hit with Vengeance with Elemental Weakness and Enfeeble. You need to sacrifice a couple of points on the tree to get a second curse but its totally worth it.

I never lose.
Either I win
Or I learn
- Nelson Mandela
Last edited by frogemoth#5132 on Jun 11, 2018, 8:00:58 AM
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Kirbynou wrote:
Hmm, TFU should be available this league, but doesn't it screw up a bit our attack speed with Harbringer of Time ?
If I understand your explanation correctly about APS we should never have more than 4.7 aps with a perfect 20% cd recovery speed TFU.


Some advice about this ? I'm about to buy a belt and I still hesitate, with the APS sheet seems like we lost dps if > 4.7 APS with 16% cdr
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Kirbynou wrote:
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Kirbynou wrote:
Hmm, TFU should be available this league, but doesn't it screw up a bit our attack speed with Harbringer of Time ?
If I understand your explanation correctly about APS we should never have more than 4.7 aps with a perfect 20% cd recovery speed TFU.


Some advice about this ? I'm about to buy a belt and I still hesitate, with the APS sheet seems like we lost dps if > 4.7 APS with 16% cdr


I was using tfu in Harbinger with this build. I didnt notice Harbingers aura affecting aps in any way. Tooltip aps remained same with or without the aura. The only thing that changed was movement speed, cyclone movement speed included. Now that we have shaper cdr belts I would recommend using those because of life/str/resistance rolls. Desird aps is easilly reachable without tfu. Tfu would be good only for those who aim at perma rf as increased life recovery bonus from tfu will help with that.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB#5871 on Jun 11, 2018, 3:18:50 PM

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