[3.17] For Slayer / Champion - Ngamahu Cyclone / Consecrated Path / Tectonic Slam
" Ugh I forgot about the 20% chance for the proc! So in theory the minimum amount of damage I am putting out(not worrying about hitting targets)would be the cyclone tooltip dps if I'm never getting any molten procs. And if it procs on every hit, the max would be cyclone dps+ whatever 6.6 molten procs with 9 projectiles at 20k damage works out to be? So actual dps would have to work in the 20% chance + how many molten balls are actually hitting targets. both add a ton of RNG. For a high density breach I'm sure it would be quite high but on bosses its different story like you said. So by my calculations actual dps on target = a bunch? twitch.tv/VtuberLunartuna Last edited by Lunartuna#7274 on Apr 27, 2017, 4:01:32 PM
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Why your not using blashemy warlord mark?
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Got my Xoph's Blood finally. At least I feel like I can give real feedback... This build is good. It's damn good. I'm using the Primeval Force tank build with more ignite damage. T15 maps just melt under you. Now that I have my final ascendancy as well I'm able to whittle my way through most corrupted level maps. Atlas is just over 50% complete. Face tanked Izario like it was nothing, Uber Lab is super easy. Admittedly I'm doing a few things different from the guide but I'm happy so far. All I need to do is cap my resists which I'll do through a ring. I've got 5.2K health with Belly of the Beast so it's a bit squishy, but with my flasks I've largely been doing just fine. I honestly don't agree that Carcass Jack is worth it. Sure you get slightly more DPS but the build already devastates everything so why not take the extra protection Belly offers? Anyways, super happy with it. And it's flexible. Thank you so much for posting this guide! Now I just need to min-max by getting more advanced flasks, enchanting equipment, getting a better ring, etc. " I was wondering this too, but it's because the first two nodes only affect melee damage. You no longer do melee damage with Xoph's. Only physical damage will add any DPS. You're basically throwing away two node points which might be fine if you're level 100 but good luck getting there. |
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I wanted to show off this beautiful NGAMAHU I just made
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Anyone playing on HC? Looking for some tips on gear etc, flasks setups etc.
GEAR:
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FLASKS:
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Last edited by honerpro#4434 on Apr 27, 2017, 9:35:10 PM
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" I've vaaled about 25 of them all 12 ias and 225%+ Best i got was fire damage leech. Still trying for the +2 weapon range. twitch.tv/VtuberLunartuna
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" No, tooltip on Cyclone is not accurate. Tooltip might be like 90-100k without buffs, but in combat youll see it will be like 250-300k after killing and getting all your buffs, but the true damage would be closer to 700k+. Tooltip both unbuffed and buff does not account for flammability(+ your 30% inc from helm) and your 50% fire penetration(20% from weapon, 10% from Xoph, 20% from Wise Oak). Which as you can see can be more than double your damage. However you've changed your gear around again, Im assuming for more Life and safety against reflect so your cyclone dps is now like in the 600ks or 480s if you dont use Lion's roar. So if we use your current setup. Your Cyclone is doing about 633k(478k no lions) on monsters and your molten burst is doing 52865 per projectile on monsters. This is with recently killed/onslaught/frenzy stacks/and are covered in ashe. For bosses, your damage is going to drop drastically because ideally you wont have all those buffs. Cyclone will do roughly 430k per second with your setup(having lion's/rage blood no stacks/getting hit once for fire of ashe proc). Molten burst will do roughly 39200 per projectile(not per proc, but per ball). A lot of our damage gets hurt from not having recently killed buff up, onslaught, or frenzy stacks. Bosses also get a 60% less from our curses buff and 30% more resistences. What you can use for bosses though are things like Vaal Haste and Vaal Lightning Trap, as shocked amplifier is huge dps bringing your boss dps almost up to monster levels of dps again. Due to Vaal lightning trap having 3 charges over 1 charge from Vaal haste, that should take priority when picking which should be used if only 1 is to be chosen imo. |
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Thank you once again for this guide, it helped a lot to reach 87 and finally managed to get the last uber trial missing and did UberLab on the first try.
My current gear
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Skill tree Flasks
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Gems
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My question is what should I focus next? Try to get enough currency for Bronn's 6L? Dying Sun? Carcass 6L? I'm also wondering if now i should follow more HP path (currently 5.1K HP) or more damage. |
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" I was thinking of the easy %life behind the blood magic keystone, and then not running any auras/heralds at all. Is herald of Ash and/or Purity of fire and/or Blasphemy Flammability really crucial to the build? |
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" I just switched from Carcass to Belly to get over the 6k hump, and it made a huge difference in playstyle. Also, I opted for dying sun over 6L for the AoE and extra projectiles and my clear times have skyrocketed. I suggest you get your health to over 6k through any means you can, then focus on damage. |
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