[3.17] For Slayer / Champion - Ngamahu Cyclone / Consecrated Path / Tectonic Slam

How can i improve my dps/aiming for insane boss dps
,cmon guys give me some extremes ... check gear,gems and talents...
Thx for the help, I manage to get a lot more resists now, still a work in progress. Still need to change the collors of my axe, the last socket are just to not be empty. Need flasks asap but still cant aford it right now, saving for the 5L prof.

I have something close to 3.2k life, hit 71 today, feels ok, idk.

PS.: what u guys think about Xoph's, it is mandatory?

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meromero wrote:
PS.: what u guys think about Xoph's, it is mandatory?

You can use daresso salute as stated in guide, but xophs is a big (~30%) damage buff (10% fire penetration), and a lot of str, and full conversion to fire damage. For finalising build and effective uberlab farming its required, dunno if you can have that much dps to leech through uber izaro without it. And it costs less than 2ex now, and dropping.
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Farex91 wrote:
How can i improve my dps/aiming for insane boss dps
,cmon guys give me some extremes ... check gear,gems and talents...


Extremes? change your rings for opal rings. Get a higher elemental % damage belt and make it a rustic sash. Get more levels to unlock your last jewel, and hatchet master, get 4 stat jewels. That's all I can think of at the moment, maybe get a higher iAS pair of gloves since we are talking about min-maxing at this point.

What is your tool tip dps thus far for cyclone/molten burst?





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meromero wrote:


PS.: what u guys think about Xoph's, it is mandatory?


It's not mandatory but it is part of the build so to speak. Your eventual goal will be to pick up the neck piece for your endgame build. It provides a huge boost. Just on Cyclone alone my dps went up 50%(tool tip) and roughly 45% on molten burst(tool tip).
Last edited by Hitoseijuro#0756 on Apr 7, 2017, 7:05:49 PM
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Hitoseijuro wrote:
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Farex91 wrote:
How can i improve my dps/aiming for insane boss dps
,cmon guys give me some extremes ... check gear,gems and talents...


Extremes? change your rings for opal rings. Get a higher elemental % damage belt and make it a rustic sash. Get more levels to unlock your last jewel, and hatchet master, get 4 stat jewels. That's all I can think of at the moment, maybe get a higher iAS pair of gloves since we are talking about min-maxing at this point.

What is your tool tip dps thus far for cyclone/molten burst?
Unbuffed cyc 49k-aps 6.13
Unbuffed molten 9,6k


Btw i have around 20 exals left so thinkin... mayb switching to Elemental Overlord with Atziri's Acuity.. will that be high upgrade or?
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Lunartuna wrote:
Good points about flammability enchant vs cyclone ias enchant.

My ias already gives me 6.15(more when killing mobs) attacks per second which can already be taxing on mana in some situations.

ill probably stick with the flamm enchant.

guess im saving up for dying sun and trying for +2 range axe. not sure what else to upgrade.
i dont really like the knock back lions roar adds.

here's where I'm at..

7200 life

matching resists at 149

40% phys reduction

56k hideout dps(80k+ when killing mobs)

i do happen to have a ring that matches up my resists again if i lose the resists on my gloves. so i could put a unique pair in or just some crazy spiked gloves... ideally with 80+ health, 40+ strength, 17+ ais, 20% phys damage and adds #-# phys damage to attacks.

Besides Dying Sun, get Taste of Hate too. You can also consider getting Opal or Steel rings as they will boost your damage significantly too.

As to Spiked gloves, it is great if you are not after lab enchant Commandment of Fury. If you are going after that, Titan Gauntlets a better choice.

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Farex91 wrote:
Spoiler
How can i improve my dps/aiming for insane boss dps
,cmon guys give me some extremes ... check gear,gems and talents...

What @Hitoseijuro said. Gears look great. :)

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meromero wrote:
Thx for the help, I manage to get a lot more resists now, still a work in progress. Still need to change the collors of my axe, the last socket are just to not be empty. Need flasks asap but still cant aford it right now, saving for the 5L prof.

I have something close to 3.2k life, hit 71 today, feels ok, idk.

PS.: what u guys think about Xoph's, it is mandatory?


Like what @neozumm said. you can still clear Uber Lab with ease without Xoph's Blood (I am playing in SSF and I don't have any issues clearing Uber lab with just Ngamahu) but having it, you instantly gain at least 30% more damage. And with full conversion to fire damage + fire penetration and flammability, the damage increase is huge.

You will need to get more health pool. I would say a comfortable figure is 6000 life, 3000 armour, capped resistance.

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Farex91 wrote:
Btw i have around 20 exals left so thinkin... mayb switching to Elemental Overlord with Atziri's Acuity.. will that be high upgrade or?

Instead of Acuity, you can try crafting crit chance gloves using Essence of Loathing on Titan Gauntlets. If you get really lucky, it can roll: Armour + Life + # to # Physical Damage + Attack Speed + Crit Chance (100% showing up due to essence crafting) + Accuracy Rating

Also, with that amount of currencies, consider looking into Cospri's Will. I was lucky to have 1 dropped in SSF and I am currently running it with Flammability + Enfeeble. Lots of toughness provided by the dual curse. And if you want damage, go for Flammability + Elemental Weakness.

Main drawback of Cospri's Will is that you will take a huge hit on armour rating. I am now running with 1200+ armour but have 29% evasion. High evasion works great with Enfeeble though. This is because Enfeeble lowers mob accuracy, which further boost your evasion. And even if you get hit, Enfeeble will make you take lesser damage.

Another drawback with Cospri is that traps will be much more scarier in trials. In Uber lab traps are okay because you have huge amount of mobs to leech life from and Endless Hunger will help tide you through.

EDIT: If you have 3000 armour wearing Cospri, traps in trials and Uber lab will be fine. :)

EDIT 2: You can take a look at @haenic's venture with Cospri's Will. He wrote a very detailed writeup on what to expect and things to look out for in his post and it is worth reading if you are thinking of going Cospri's Will path. Don't miss out his writeup on crafting statistic too.
Last edited by kira1414#3753 on Apr 7, 2017, 11:02:34 PM
Hey, can someone explain whether the 5% of fire damage gained as extra chaos damage from the Red Dream/Red Nightmare jewel is calculated on top of the maximized fire damage after the full damage conversion (Xoph's and Ngamahu)? If yes, it may just be worth it.

I am running CWDT/IC, and it triggers a lot, but I feel I'm losing on my Endurance charges this way. I want to switch, and I'll have two free sockets, but I can't decide what to use. I'm open to any suggestions. Vengeance, perhaps, or Molten Shell for the armour bonus?
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dantata wrote:
Hey, can someone explain whether the 5% of fire damage gained as extra chaos damage from the Red Dream/Red Nightmare jewel is calculated on top of the maximized fire damage after the full damage conversion (Xoph's and Ngamahu)? If yes, it may just be worth it.

I am running CWDT/IC, and it triggers a lot, but I feel I'm losing on my Endurance charges this way. I want to switch, and I'll have two free sockets, but I can't decide what to use. I'm open to any suggestions. Vengeance, perhaps, or Molten Shell for the armour bonus?


Well yeah, generally you don't want to use IC because you don't have charges especially for boss fights. You can try vengeance, blood rage is really good for frenzy and attack speed, and also can try vaal lightning trap+increased duration for shocking ememies for more damage
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dantata wrote:
Hey, can someone explain whether the 5% of fire damage gained as extra chaos damage from the Red Dream/Red Nightmare jewel is calculated on top of the maximized fire damage after the full damage conversion (Xoph's and Ngamahu)? If yes, it may just be worth it.

I am running CWDT/IC, and it triggers a lot, but I feel I'm losing on my Endurance charges this way. I want to switch, and I'll have two free sockets, but I can't decide what to use. I'm open to any suggestions. Vengeance, perhaps, or Molten Shell for the armour bonus?


i use red dream. we still only deal fire damage. but i use it simply for easy end charges. it also allows you to never stop cycloning when clearing maps at 140% movement speed lol.
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