[3.17] For Slayer / Champion - Ngamahu Cyclone / Consecrated Path / Tectonic Slam

how can i improve my gear and am i using right gems in chest and axe?
I'm trying to use Path of Building to run some calcs/tree options. Could anyone with experience help me understand how Molten Strike is calculated in? First off, is the displayed "Average DPS" on a per-projectile basis, or total? Further, is there a way to see my total effective DPS (Cyclone + Molten Burst + Glove Enchant), or should I just add the values listed? That is to say, does the Molten Burst DPS already account for some range of procs-per-minute?

For example, if I spin for ten seconds on a single target (using basic numbers):

Cyclone = 50,000 dps
*5,000 dmg/hit
*5.00 attack rate (5 hits/sec)
*x2 multiplier

Molten Burst = 70,000 dps
*10,000 dmg/hit
*20% chance per melee hit to proc, capped by a 0.15 sec ICD
**One melee hit from Cyclone every 0.2 sec
**Averages to one proc per second
*7 projectiles

Total DPS = 120,000

Do I have this right?
Thank you kira1414 for the tips! Second life flask was good for sure, not for the traps so much, but at the Izaro :P Don't even wanna know how low I got two times. He sure hits like a truck even when you have 6400hp and flasks on, damn! I think you can practice the timing for the hard hits, but this was my first uber lab.

Traps were easier than I thought and otherwise it was just face-tanking. This build sure can farm uber lab, but I think I won't be doing that again any time soon :P

But completing once is enough for me, wooop!!
Last edited by Steamr0ller#7509 on Apr 5, 2017, 2:40:27 PM

Hey, so I got a Kaom's Heart from Cadiro Perandus, and I'm actually using it for this build. I think its great for the life (went from 5.5k life to 6.8k life) and the fire dmg (20-40% fire dmg). Though we get no 6-Link, I have been using a 4-Link setup for Cyclone. It is a dmg decrease for Cyclone, but an increase for Molten Burst (sitting on 8.7k avg dmg instead of 8.3k)

Spoiler
Theres this 4-Link setup -
"

or if you want to keep the dmg for cyclone, just simply put fortify in with leapslam -
"

I think its good budget wise (at least 70c atm), as 6-link carcass jack can be expensive.
(EDIT: Using Pure Dmg Tree)
(another EDIT: just now realizing how cheap cyclone gets lol)
Please reply to your whispers for items... Even if you are mapping, in a rotation, in uber lab, or if its sold. Thank you. :D
Last edited by mattislouie#4796 on Apr 5, 2017, 6:25:05 PM
"
Farex91 wrote:
how can i improve my gear and am i using right gems in chest and axe?

The gems on the chest and axe works for ignite skill tree. Your gears are really good.

You can work on replacing your Ruby flask with Dying Sun. Wise Oak's flask is another flask you can use.

_____________________________________________________________________________

"
swilstastic wrote:
I'm trying to use Path of Building to run some calcs/tree options. Could anyone with experience help me understand how Molten Strike is calculated in? First off, is the displayed "Average DPS" on a per-projectile basis, or total? Further, is there a way to see my total effective DPS (Cyclone + Molten Burst + Glove Enchant), or should I just add the values listed? That is to say, does the Molten Burst DPS already account for some range of procs-per-minute?

For example, if I spin for ten seconds on a single target (using basic numbers):

Cyclone = 50,000 dps
*5,000 dmg/hit
*5.00 attack rate (5 hits/sec)
*x2 multiplier

Molten Burst = 70,000 dps
*10,000 dmg/hit
*20% chance per melee hit to proc, capped by a 0.15 sec ICD
**One melee hit from Cyclone every 0.2 sec
**Averages to one proc per second
*7 projectiles

Total DPS = 120,000

Do I have this right?

From wiki:
"
Cyclone spins at the player's attack speed and deals area of effect damage twice per spin. When dual wielding, each weapon hits once per spin.

Movement: Cyclone moves to a targeted location at the player's movement speed. It cannot target an enemy. Clicking further away means the character will go further, but as soon as Cyclone starts, the character can't be controlled and will continue spinning until the final destination. Therefore, high movement speed will allow the player to start another Cyclone in a different direction sooner. However, high attack speed and low movement speed allows for more hits on a stationary enemy.

Deciphering the first paragraph,

Cyclone damage = Damage x Attack Speed x 2

For Cyclone with 2H weapon, taking
"
Total Combined Damage: 4000 to 6000,
average damage = ( 6000 + 4000 ) / 2 = 5000
With Attacks Per Second = 5
Damage Per Second = 5000 x 5 x 2 ( 2 hits per spin ) = 50000

For Molten Burst (assuming 100% proc)
"
Damage per use = 8000
APS = 2.82
Projectiles = 7
Damage Per Second = 8000 x 2.82 x 7 = 157920

The above is not taking buff (aura, flasks) and curse. The actual damage will be much higher. For example, Flammability + Fire Penetration will further buff the damage.

Total Fire Penetration for Cyclone with Xoph's Blood:
"
20 (Ngamahu's Flame) + 10 (Xoph's Blood) + 13 (Primeval Force) = 43%

Total Fire Penetration for Cyclone without Xoph's Blood:
"
20 (Ngamahu's Flame) + 13 (Primeval Force) = 33%

Total Fire Penetration for Molten Burst with Xoph's Blood:
"
20 (Ngamahu's Flame) + 37 (Fire Penetration) + 10 (Xoph's Blood) + 13 (Primeval Force) = 80%

Total Fire Penetration for Molten Burst without Xoph's Blood:
"
20 (Ngamahu's Flame) + 37 (Fire Penetration) + 13 (Primeval Force) = 70%

From wiki list on monster resistance, if a monster have 85 fire resist, with Flammability + Fire Penetration, the monster resistance will be:

Cyclone Damage with Xoph's Blood
"
Monster resistance = 85 - 44 - 43 = -2%
Cyclone DPS = 50000

Damage dealt = 50000 x 1.02 = 51000

Molten Burst Damage with Xoph's Blood
"
Monster resistance = 85 - 44 (level 20 Flammability) - 80 = -39%

Monster will take 139% more damage from fire for Molten Burst.

Damage dealt = 8000 x 2.82 x 7 x 1.39 = 219508

Total Damage with Xoph's Blood
"
51000 + 219508 = 270508

NOTE: Above calculation is based on monster with highest fire resistance and only taking fire penetration + flammability into consideration. Other source of buff are not used in the calculation.

_____________________________________________________________________________

"
Steamr0ller wrote:
Thank you kira1414 for the tips! Second life flask was good for sure, not for the traps so much, but at the Izaro :P Don't even wanna know how low I got two times. He sure hits like a truck even when you have 6400hp and flasks on, damn! I think you can practice the timing for the hard hits, but this was my first uber lab.

Traps were easier than I thought and otherwise it was just face-tanking. This build sure can farm uber lab, but I think I won't be doing that again any time soon :P

But completing once is enough for me, wooop!!

Grats on clearing Uber lab in HC! Work on your toughness and if possible, get Taste of Hate flask. A must have for handling incoming physical damage. It also provide huge buff to your cold resistance, and more damage too.

_____________________________________________________________________________

"
mattislouie wrote:

Hey, so I got a Kaom's Heart from Cadiro Perandus, and I'm actually using it for this build. I think its great for the life (went from 5.5k life to 6.8k life) and the fire dmg (20-40% fire dmg). Though we get no 6-Link, I have been using a 4-Link setup for Cyclone. It is a dmg decrease for Cyclone, but an increase for Molten Burst (sitting on 8.7k avg dmg instead of 8.3k)

Spoiler
Theres this 4-Link setup -
"

or if you want to keep the dmg for cyclone, just simply put fortify in with leapslam -
"

I think its good budget wise (at least 70c atm), as 6-link carcass jack can be expensive.
(EDIT: Using Pure Dmg Tree)
(another EDIT: just now realizing how cheap cyclone gets lol)

Kaom's Heart is an okay chest but personally I feel too much is sacrificed. A 5L Belly will be better in my view. :)
"
kira1414 wrote:
Kaom's Heart is an okay chest but personally I feel too much is sacrificed. A 5L Belly will be better in my view. :)

Yeah, didnt think about belly though. I actually got lucky with fusing my carcass-

don't have to go through the misery of no 5/6 Link now. :)
Please reply to your whispers for items... Even if you are mapping, in a rotation, in uber lab, or if its sold. Thank you. :D
Is this build uber atziri viable/shaper viable? Been reading with slayer its not as good against bosses compared to beserker/raider due to no vaal pact.
"
Nevz wrote:
Is this build uber atziri viable/shaper viable? Been reading with slayer its not as good against bosses compared to beserker/raider due to no vaal pact.


Check out the gameplay videos.
There is also one of a deathless shaper run. ;)

Uber Atziri can be done, but much harder to do deathless in my opinion.
.
Last edited by AbyssMagia#1973 on Sep 4, 2017, 7:21:34 AM
"
kira1414 wrote:

**Lots of math and wiki quotes that I probably should have been able to compile for myself but was clearly too lazy/ignorant to do so**


Thanks very much for the in-depth explanation! That'll help me a bunch as I try to find upgrades :)

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