Standard HLD PvP Elephant (in the room)
" you, advocating them to eliminate them from leagues or standard or whatever dont make your point any viable either. you have long way to understand what is going on in pvp, you better sit and relax and try to realize things around you first. because you lost with your loweer tier than magma 300 pdps melee build to your unexistent tier 400 pdps melee friends build, don't think you understand things about pvp. also, pvp is not about skill and why should be about only skill too? who told you that? and it is not so. your post is full of irrelevant stuff that i can't even dare/willing to explain you in details. your mindset is so outdated and so out of current reality that i dont wanna even interact with it. thats not an insult, this can be only warning. your post would make sense like 2 years ago, but we are in max 20ex builds which centered abuse of overtuned pve mechanics and owning everything meta. you dont need to use legacy items anymore even. new skills and new items are so OP that we dont even have any viable attack build in so called meta besides something capitalizes mine damage or double dipping. even with 3000ex, you are doomed to get shrekt to molten shell bla bla self damage builds. only flasks are OP, aegis is managable with overtuned damage values we have now. and besides Molten Shell's X-Y base damage and lack of T value while interacting trigger gems is way more OP than anything aegis can dream of. EA's T value cheaterino with quill rain, those new chaos double dipping stuff that one shots every life build even with 75%chaos resist(how is that called blight?) that scorching ray 10ex builds deal more damage than brood twine 380ex bow can do, just in case you dont know. i repeat: what OP are not items anymore or gear, what OP are broken skills and pushing their broken mechanics to the limits with other new uniques. 1ex skill broken skill gem can make more difference than 1000ex item now. our problems are so severe that we passed that "omg legacy items are OP" times and living in a total shithole a.k.a poe pvp. "You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
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" My apologies if my ignorance offends your elitist sensibilities. How dare I express my ill-informed, irrelevant opinion on your sacred forums! The complaints against lack of t-values in dmg, EA, LA, Molten Shell, Zerph, Vinktar, Dying Sun, Flaskfinders, etc - broken skill (related) problems have been tenderized to bloody meat-smears. I'm not a sadist, once a horse is dead, I don't plan to beat it anymore. If GGG won't change these issues after years of players complaining - maybe there's another way around... and yeah, given access to the right equipment, it is possible to defeat even broken, exploitative builds. |
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Of course Rup flies off the handle over a thread about OP items. "muh toxicerino" lol I think what he's saying is that given the power creep, we probably don't even need to allocate skill points on our tree, since item damage is off the charts and skills aren't being adjusted.
Any asshat with a Brood Twine or Glyph Mark (idk the newest gg bow) and a half-assed skill tree can walk into Arena and wreck house with virtually any skill. I'm generalizing, of course but you (probably not Rup, though) get what I'm saying. Thinking of it now, he could be talking about legacy items in general and how they come to exist. Let's say GGG does a reduction on bow damage (this is all hypothetical, Rup, don't worry you're still T1!), chances are the current gg bows will have their insane damage values because GGG can't seem to alter existing items. Think ROTC vs legacy ROTC. There's just problems inherent to that system. All Actalo is asking for is a bit of open mindedness from some of you, some semblance of balance, and my home address and phone number. Lavender or Leave. PvPresident, 2016 // You'd better run. “EA is fine” -relith Last edited by I_am_Upset#2098 on Jan 13, 2017, 12:16:27 PM
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" Not quite true at all. GGG can definitely modify existing items, it's been done many times in the past, just look at what happened to Volatxic. What they cannot do, or what the choose not to do idk, is modify individual modifiers on items such as changing Merciless from 170% to 179% to a much lower value and have it affect existing items, which is evident by the fact that legacy crit multi amulets exist. What GGG can or are willing to do is scale unique modifiers globally, affecting existing items as well as newer ones. This is all pretty irrelevant though, since if GGG were to change the damage on bows, or any weapon type for that matter, they'd change the base items and not the modifiers on them. Changing the modifiers would make literally no sense. They have changed the damage on weapon bases before, and it does affect existing items in the game. I can't think of too many examples right now, but one is that back in 2.0 they modified the damage, critical strike chance and the attack speed of the Judgement Staff base, which affected existing items. So in short, the chances GG bows will have their existing damage values is really close to none. Albeit they'll still have insane damage values, but if they change the stats on bow base-types it will affect everything. Quick on topic point though; Rup is mostly right, skills are far more broken than legacy items. Of course any asshat with a Brood Twine or Glyph Mark can walk in and shit on people, but someone else can walk in and shit on people with some bullshit skill with secondary damage and lack of T-values for a tenth of the price. |
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" I think Voltaxic was modified because they can change mechanics, not actual items. Voltaxic had a mechanic behind it, whereas standard bows and normal unique just have regular damage modifiers. I THINK that's the case, I'll look when I get home. Lavender or Leave.
PvPresident, 2016 // You'd better run. “EA is fine” -relith |
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[removed]
Last edited by Aodui#3921 on Sep 1, 2017, 12:51:25 PM
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The real ultimate solution is to nerf everything to 0 damage except totems and skeletons.
Then we can have real ultimate ctf matches. Never underestimate what the mod community can do for PoE if you sell an offline client.
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" No joke, I'd totally watch and/or participate in skeleton vs skeleton matches. Or skeleton/minion/zombie fights Lavender or Leave.
PvPresident, 2016 // You'd better run. “EA is fine” -relith |
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Would the default attack be allowed?
🎆🎆 www.youtube.com/c/Ahfack
🎆🎆 NEW #1 LLRF Helm -> 30% MORE|25CON|25BURN|-12fire|352es 🎆🎆 #1 Phys/Impale Leg 70% Multi Amulet + #1 Phys Rings! 🎆🎆 ^^Free 7L Fortify Cyclone! 🎆🎆 https://www.pathofexile.com/forum/view-thread/534134 |
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" Oh here we go, you've been out of the loop to long Ahfack, you've missed the swaths of default attack abusers crowding arena, mobbing down ea and zerphri builds before they can even draw their flasks. It's madness, why won't GGG save us from this nightmare. "That's nice cupcake" ~ Rlowe, 1984 - RIP in pieces, least we 4get
"""Everyone is an asshole and I'm awesome" ~ Mygalomorphae, 2016" ~ philophil, 2016" ~ Mygalomorphae, 2016 "Fuck." ~ Rlowe, 2017 "...post-ironic thread..." ~ Rlowe, 2017 |
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