[3.8] Arly's Ice shot bower

"
Misphex wrote:
Would you mind checking out what i should upgrade next?
I'm not quite sure.. :/

Maybe Rings + Amulet for more damage?



Hi there, use this new tree for 3.1.

https://poeplanner.com/AAsAAQMACxIAAH4AXgHRBS0ILg-rEYEUdRa_GY4hdiPTI_YknST9JpUqCyo4LlMwfDH6MgE2PTfUOdQ-z0MxRA1Hfkp9TP9Nkk4qUUdVS1WFVvpaGluvXfJh4mHrYlpirGOnZU1noGyMbydwUnTtdct293fXePl6U3rvfXV-3X8rhs6HdonTjDaNfY1-jbmNv49gmmqbJpuNnaqgn6TCpcun1K_rshm3tr02vea-p8EzwzPEosjwz3rTb9N-1CPWitrB3Ubjn-dU6mLtP-2D7g7vev1u_rr-yP_eu-PIzO-P329tbAW16NbndBqNWyZ_-xvIz93xihcmPL5B0F9weoSDbdCt2NUAAAAAAA==
You can master craft flat ele damage on your rings.
You can get a lot more dps if you get 12-16 IAS on gloves.
Make sure your flasks are optimally rolled. I would advise against vinktar since it really does not do much with VP nerfed.

For reference this is what I have atm:
Spoiler
IGN: Arlianth
Check out my LA build: 1782214
Last edited by Nephalim#2731 on Dec 21, 2017, 3:02:17 PM
Helpful as always!

Sold Vinktar, had roughly 5-6ex on the side, checked the market, got this out of it.

The damage boost was absolutly insane.

The Abyss Jewels are so nice for getting the INT + STR requirements..



Last edited by Misphex#0783 on Dec 22, 2017, 4:51:34 AM
Thanks for the guide, I'm having lots of fun with this build!

Being the noob that I am, can I ask you why the change to Chin Sol? Is Death's Opus still viable?

Also, would it be possible to add a sakill tree progression as before? :)

Thanks in advance
"
Didiacca wrote:
Thanks for the guide, I'm having lots of fun with this build!

Being the noob that I am, can I ask you why the change to Chin Sol? Is Death's Opus still viable?

Also, would it be possible to add a sakill tree progression as before? :)

Thanks in advance


I know you are not asking me, but i thought i'd give my opinion on it.

Chin Sol is usually just for bosses. Opus for general clearing. (because of the crit multi and +2 arrows)

At the state that i'm in right now, with Dying Sun Flask, which gives +2 arrow, you literally one shot every white trash mob anyways, so you don't need the 100% crit multi.
Still, of course it does more damage, but i'm totally fine with NOT having to swap weapons for bosses therefor sometimes in need to fire 2 Lightning Arrows instead of 1 for maybe a slightly tougher Blue mob pack.

And of course, you don't have to have 2 quivers / 6link chin 6link opus, which saves money.
"
Misphex wrote:
"
Didiacca wrote:
Thanks for the guide, I'm having lots of fun with this build!

Being the noob that I am, can I ask you why the change to Chin Sol? Is Death's Opus still viable?

Also, would it be possible to add a sakill tree progression as before? :)

Thanks in advance


I know you are not asking me, but i thought i'd give my opinion on it.

Chin Sol is usually just for bosses. Opus for general clearing. (because of the crit multi and +2 arrows)

At the state that i'm in right now, with Dying Sun Flask, which gives +2 arrow, you literally one shot every white trash mob anyways, so you don't need the 100% crit multi.
Still, of course it does more damage, but i'm totally fine with NOT having to swap weapons for bosses therefor sometimes in need to fire 2 Lightning Arrows instead of 1 for maybe a slightly tougher Blue mob pack.

And of course, you don't have to have 2 quivers / 6link chin 6link opus, which saves money.


This is correct. Once you scale the build, chin sol will one shot packs even from a distance. You can make an argument for using opus if you intend to never do any boss harder than t15 or so but both are exceptionally good bows.

I will post some 3.1 videos soon.


IGN: Arlianth
Check out my LA build: 1782214
Last edited by Nephalim#2731 on Dec 22, 2017, 11:52:45 AM
Thanks for the answers, guys.

I will try to get a good Chin Sol too, then.
Nvm I'm silly
Last edited by zankioh#2265 on Dec 23, 2017, 12:50:47 PM
3.1 Shaper video up. Guide fully updated for 3.1.

https://youtu.be/B0KfqZBk6js
IGN: Arlianth
Check out my LA build: 1782214
Last edited by Nephalim#2731 on Dec 24, 2017, 2:50:08 PM
Just started mapping with this build. Dumped about 2 ex into it, lvl 71 atm and even low level maps feel extremely dangerous at capped resist and 4.2k life with a belly. Do I just need to spend like 10 ex to make this build viable? The leech feels way too low to sustain, and no defensive abilities. What am I missing? Why vaal pact when most of the damage is elemental?
Hey,

What do you think about Rat's Nest in this build?
Additionally I run Blood Rage on bossess to maximalize damage output.

Unfortunately my damage is still not as good as it should be, however I don't have any idea what change next

Last edited by fr33c3l#4605 on Dec 25, 2017, 9:15:09 AM

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