[3.8] Arly's Ice shot bower
any reason you went with ice shot instead of LA this time around? great build, 2nd time im playing it!
|
|
" The threshold jewel lets me replace pierce with a different gem and ice shot has slightly better syngery with fangs of frost and herald of ice. You can realistically use most bow skills as your clear to good effect. Delve league: level 65
Spoiler
Delve 68
Spoiler
delve 74
Spoiler
delve 79 - uber lab done " delve 82 " delve 86
Spoiler
delve 86 - dying sun = 29 hours played
Spoiler
delve 89 - 37 hours - 6 linkbelly
Spoiler
delve 94 - 65 hours
Spoiler
delve 94 - 90 hours HH
Spoiler
delve 94 - mostly finalized gear - corrupting blood omen jewel
Spoiler
Level 95 - path of slaughter variant
Spoiler
level 97
175 Delve leveling gear: " IGN: Arlianth Check out my LA build: 1782214 Last edited by Nephalim#2731 on Oct 8, 2018, 3:40:01 PM
|
|
Hi... a question... can you put avatar of the chase instead avatar of the veil and atziri's promisse instead silver flask? Thanks sir. |
|
" You can but you would no longer be immune to shock and ignite (if you use thawing as the silver flask suffix). Winter orb level 94
Spoiler
bee trail league - level 90 - 1 day 9 hours played
Spoiler
level 90 - 41 hours - 149/159 atlas
Spoiler
level 90 - 43 hours - 6 link belly, barrage quiver
Spoiler
level 91 - 49 hours - 6 link WR
Spoiler
Level 92 - 55 hours - 154/159 atlas - beat shaper
Spoiler
Level 94 - 89 hours 155/159 atlas
Spoiler
Level 95 - 115 hours
Spoiler
Level 95 - HHH 186 hours
Spoiler
Crafted leveling gear with delve affixes
Spoiler
Best finds
Spoiler
Quad tab management: A10 Kitava practice runs:
Spoiler
Level 60 raider - storm brand - 7 hours 22 minutes Brand elementalist practice - non trading:
Spoiler
level 38 act 5,2 hour 24 minutes
level 42 act 6, 3 hours 7 minutes
level 60 act 9 start, 5 hours 14 minutes
level 65, 6 30 minutes, act 10 and all passives done
level 75, 9 hours 25 mins, 4200 life, uber lab done
level 80, 11 hours 23 mins, 4664 life, uber lab done
level 84, 13 hours 6 mins, 5322 life, uber lab done
ele hit ranger speed run - no trading
level 19 - start act 3, 58 minutes
level 55 - start act 9, 5 hours 48 minutes
level 57, cruel lab done, 6 hours 26 minutes
level 61, 7 hour 34 minutes, merc lab done ct 10 done, max res next
level 70, 9 hours 19 minutes, 3700 life
level 74, 9 hours 55 minutes, 4300 life, uber lab done (with diamond shrine)
level 80, 12 hours 56 minutes, 4736 life
level 85, 15 hours 19 minutes, 5236 life
3.5 - elehit level round 2
level 23 - 1 hour 22 mins, act 3 sewers
level 28 - 1 hour 54 mins, act 4 start
level 36 - 2 hour 44 mins, act 4 harvest
level 37 - 3 hour 10 mins, act 5 start - normal lab done
level 37 - 3 hour 10 mins, act 5 start - normal lab done
level 57 - 2300 life - 6 hour 2 mins, act 8 before boss - cruel lab done
level 64 - 2920 life - 7 hour 14 mins, act 10 done - all passives - max res
caustic arrow leveling round 3
level 20 - act 3 start - 1 hour
level 28 - act 4 start -1 hour 41 minutes
level 38 - act 5 start - 3 hours - normal lab done
ranger round 4, roa/BR/burning arrow - specific leveling tree with phys passives
level 21 - 54 min - a3 start
act 4 start - level 28
level 37 - act 5 start - 2 hour 18 minutes - normal lab done
level 44 - act 6 start - 2 hour 44 minutes
level 47 - act 7 start - 3 hour 18 minutes
level 51 - act 8 start - 4 hours minutes
level 55 - act 9 start - 4 hours 31 minutes
level 58 - act 10 start - 5 hours 3 minutes - cruel lab done
level 58 - act 10 before kitava - 5 hours 34 minutes - all passives done but not merc lab
level 66 - act 10 done - 6 hours 29 minutes - max res
level 70 , 2900 life - act 10 done - 7 hours 7 minutes
level 73 , 2850 life - act 10 done - 7 hours 53 minutes
16c for tabuala rasa at 73, 1c for stormcloud level 70
level 74 , 2873 life - 8 hours 13 minutes
level 76 , 2900 life - 8 hours 53 minutes
level 78 , 3395 life - 9 hours 35 minutes
round 5- non phys variant
act 3 start - 1 hour 2 min - level 21
a4 start - level 28 - 1 43
round 6- non phys variant
act 3 start - 53 min - level 20
a4 start - level 28 - 1 hour 37 minute
a5 start - level 36 - 2 hour 13 minute
a6 start - level 44 - 3 hour minute
IGN: Arlianth Check out my LA build: 1782214 Last edited by Nephalim#2731 on Feb 19, 2019, 5:51:56 PM
|
|
" Yeah I respec this build as a Deadeye (in Standard) and it's quite phenomenal. Obviously have to swap a few things around with gem links and accept the fact that you're going to use Frenzy as a skill for those Shaper encounters. Speed seems the same, but the boss damage was a substantial improvement. Powerful Precision, Fast and Deadly, Gathering Winds, and Rupture. Rupture is the big one if you bleed. But it's all Nephalim. Solid build, all around. |
|
If anyone cares, I played around with Deadeye for a while but decided to go back to Raider. It feels just a bit more smooth, I think. I didn't want to drop a flask to have a Quartz and so phasing is just nice to have again. I think getting some blind on a few Abyss jewels would be really smart.
Still, Deadeye boss damage is a straight DPS boost with Rupture. Last edited by jack_aubrey#0655 on Aug 17, 2018, 12:51:21 AM
|
|
what bow would you use after chin sol nerf
|
|
Hello Nephalim,
I have been a long time fan of your build since 2.6 ( My bookmark is still Arly's 2.6 LA Raider) I've been playing it on and off with great success, cleared almost all content with it besides HoG,Uber Elder and Breachlords. My character dies instantly in HoG, also I have never bothered with Breachlords but im sure it's easy. I have learned quite a bit from your written guide so thank you for that. But after getting alot of experience with this build it feels like theres still so much im missing. Barrage can honestly feel quite bad sometimes, either my character completely murders a boss or it does no damage at all, at first I thought it was due to desync so the projectiles do not hit but im quite sure it not that after playing on lockstep. I even had the Elder Channel Boss out regen my dps with a Cursebot. Not sure what im doing wrong, from my view you stand as close to the enemy as you can and then press Barrage. The standing close is also often a problem against hard hitting mobs even with the 6% blind jewel.It's like either I go close to it and do a bit more damage but im almost onehit or im staying at range which makes it live forever to the point where it's not even worth killing anymore. When I compare myself to you the only major differences I see are +1 Barrage and +1 Arrow. But I had that last league and it still didn't feel good. Then clearning with a Chin sol is alright but when compared to other stuff it feels also kinda bad and with feels bad I mean it does not kill stuff in 1 hit it takes 2 and even then it leaves stragglers. Im going to be honest I almost never bother with boot enchants I find running lab torture cba. So what can I do to improve on those things? How do you not die on higher tier maps (13+)? When I die at level 93+ and feels super bad because it takes time to get the exp back and it feels like im not making progres and instead losing it. Now this is mostly negative stuff but I really enjoy the build just these things above can make it feel really really bad to play and if I could fix them then it'd be perfect. Here's my gear on this league so far.
Spoiler
Thank you again for the build and I hope you can give me some tips! |
|
" Hey there, the build as a whole handles like a lambo but is still fairly fragile compared to a dedicated melee tank build and does require very high APM vs the hardest maps but the majprity of the time it should be rather easy to steamroll most maps even t15. Generally, the gap is either a skill based factor when it comes to bosses like guardians or shaper or a gear based factor where you just do not have enough barrage dps to kill threats fast enough for them not to pose any threat. Specifically in your case, use the updated variant with ice shot and a omen in the winds with anti corrupting blood and switch your ascendancy from avatar of the veil to avatar of the chase as well as take arrow dancing. This will make you almost immune to project attacks and make many encounters (esp syndicte mods) much easier. There is a tremendous amount of optimization that you can do with your gear as you have a total of 160 overcapped resists that are not doing anything for you outside of ele weak maps where you forget to use your warding flask. Several gear slots could be improved a lot especially your ruby ring. Additionally you really really really really really need to be be using a belt with 16%+ reduced flask charges used. This makes a world of difference in both clear speed and flask dps uptime vs bosses. Also you could divine your chin sol to have a bit better rolls as it currently has almost the worst possible roll albiet its minor dps gain. Barrage helms are also fairly cheap (10-25C) this league and even if your helm had no resists you'd still be max resists. Finally, make sure you are using an upgraded Ryslatha combined with your panicked flask which when you are low on life whill instantly heal nearly all your health. all these changes combined should not cost more than a few stacks of chaos, do upgrade to a belly until your rares are in top notch condition. There are many smaller details but start with those. I would strongly suggest using path of building. Here is your PoB code: https://pastebin.com/3h2my3QW For reference here is mine: https://pastebin.com/jNGrQvAa From a brief glance Movespeed : life : barrage dps : evasion vs melee : evasion vs projectile: Your raider: 140 5600 726,000 55% 55% My raider : 181 5900 2,000,00 50% 88% Even with this you should be absolutely destroying at least the non boss mobs in even T15 mobs so that is deeply concerning but I am hoping its just a flask upkeep issue. This sounds silly but are you actually using your flasks with nearly 100% uptime during maps? " I still use it because its still more accessible and common than rare bow but it is a big dps loss from 3.4. POE 3.7 - legion league
Spoiler
level 80 -14 hours
level 88- 23 hours
level 90 - 27.5 hours, 1 exalt found, 130/159 atlas, day 6, exalt 100c, mirror 58x
level 91, 31.5 hours
level 92, 36 hours - 151/149 atlas - 1 ealt found cummulative
level 92, 40 hours - 153/159 atlas - 1 exalt found cummu
level 93- 61 hours - 156/159 atlas - 6 exalts found
Zerker gear:
level 94 - 103 hours - 15 exalt found
level 94 -119 hours - 19 exalt found
level 94 - 144 hours - 19 exalt found- HH (133 exalt)
level 95- 166 hours - 21 exalts found - dual pride watcher
300 hours
" free temporary image hosting IGN: Arlianth Check out my LA build: 1782214 Last edited by Nephalim#2731 on Aug 11, 2019, 9:33:35 PM
|
|
Hey, thanks for your reply.
I have updated my gear abit and I think I understand where the problems lie now. If im using PoB right then I should be alot closer to you than I was before.
Spoiler
My PoB: https://pastebin.com/mDDHg7hk Movespeed : life : barrage dps : evasion vs melee : evasion vs projectile: My raider: 170 5500 920k 51% 89% Your raider : 181 5900 1,1M 50% 88% " Not sure if its a typo but 200,000 or 2,000,000? But then that does also not make sense since your PoB says 1,102,851. Or am I completely doomed now and you really do more than twice my damage? I will keep upgrading my stuff further when I have more funds. |
|