Essence As a Core Game Mechanic

Casuals won again :(
Hello from the other side
While I like Essences as a whole, they add more and more stash space starvation. Please, consider adding additional one or two stash tabs for new players.

Also, consider changing one of the regular stash tabs to premium one - trade is way too important, and at this point it is silly to block it behind such a pay wall.

Many new players already bounce back because of that - they see it as a pay to win, and given how much items you have added recently, it is hard and harder to disagree with...
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
^_^ Quite happies.
THX for raising the value of my chest!
http://www.pathofexile.com/forum/view-thread/913599 <--- mirror Thread
I was hoping that essence will stay in the game, thanks! Thats really cool.
cool
I think this is a mistake.
Essences not only kill original craft, but also demand entire stash tab for keeping them.
I dont wanna that shit in core game, but if you do that - rework tiers or do somethink else. Almost 200 different types of items, are you serious?
Last edited by Ravyx on Nov 22, 2016, 3:03:58 AM
"
drake1666 wrote:
decay damage was fine, even with low life the damage of ED still led to slow guardians/shaper fights (though safe and reliable), and caustic just clears map faster than ED because of no combo + profane bloom.

another unwarranted nerf that does little more than kill build diversity. it was nowhere near the blade vortex retardness. next to nobody was playing ED before the decay boost.


THIS ^^^^

I'm not sure now, why should i participate in new leagues.

I've invested alot of time and currency to create a good ED/DECAY character, now it will be trash.

If You guys are planning to lower decay damage, please let us scale it with chaos/spell mods.

Regards.
"The occurrence of Essences will be around one sixth of what it was. This is a buff."

Sorry, couldn't help myself.

I'm happy to see that they're going to stick around. It seemed to add a lot to the game.
I'm glad the essence are staying, i never really bothered crafting before the essence, and even though i got nothing from essence either at least the chance to get something wasn't beyond ridiculous. The game was really starving to have some crafting reevaluation, also i think that should go further than just a league thingy.

Now balance... i'm sorry guys, but once more you are kind of ridiculous in that sector. You guys knows as much as anyone of us that the only problem essence was bringing in the game is the es being so much more than any life build right? (just making sure you know). So why keep this ridiculous es gain? when you make other change that had no impact retroactive?...

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