Mechanical Questions Thread

Regarding the newly announce "Spellsinger", will Arcane Surge Support proc for the supported Spellslinger skills?

Thank you in advance!
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HardTackNinja wrote:
Regarding the newly announce "Spellsinger", will Arcane Surge Support proc for the supported Spellslinger skills?

Thank you in advance!
No, Arcane Surge Support requires that you spend Mana on the supported spells, and triggered skills never cost Mana.
"Killed Enemies Explode, dealing 3% of their Life as Physical Damage"

The explosion damage scales with global dmg, area damage, physical damage, it can be converted to other types, and scales with mods such as "gain x% of phys as extra cold dmg". It has 0% base crit, which can be increased by "+x% Critical Strike Chance", but not by "Spells have +x% to critical strike chance". The explosion cannot be supported by gems.

Is all of this correct?


E:
"Adds 20 to 30 Chaos Damage"
Would this mod add chaos damage to the explosion?
Last edited by requin3d on Mar 7, 2020, 8:13:04 PM
Baeclast mentioned that Delirium monsters would leave no corpses, so their corpses cannot be exploded and their corpses cannot be used for proliferation.

Would exposion from Crusader Chest/Inpulsa/Asenath's Gloves trigger after Delirium monster's death?
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Baeclast mentioned that Delirium monsters would leave no corpses, so their corpses cannot be exploded and their corpses cannot be used for proliferation.

Would exposion from Crusader Chest/Inpulsa/Asenath's Gloves trigger after Delirium monster's death?

From what other people have been saying, apparently they also mentioned that on-kill effects such as explosions and heralds would still occur (although I did not catch it either). Asenath's Gentle Touch however would not work with pure Delirium monsters because it requires cursed corpses, which the enemies will not leave and you cannot create.

It is worth noting that they said that this would not make a large difference in delirium influenced maps, because the majority of the delirium mechanic would be affecting existing monsters rather than spawning new ones, and these will still leave corpses. It is possible that it might not work in the Simulacrum however.
Baeclast mentioned that Delirium monsters would leave no corpses.
Does this effectively kill burn proliferation builds for the duration of the leauge, or will there be a workaround mechanically for the upcoming league?
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Thascius wrote:
Baeclast mentioned that Delirium monsters would leave no corpses.
Does this effectively kill burn proliferation builds for the duration of the leauge, or will there be a workaround mechanically for the upcoming league?


I wonder it too.

New notable:
"Fan the Flames
Ignites you inflict spread to other Enemies within a Radius of 15"

Is it proliferation or not? - I mean, do they need a corpse to spread?
Last edited by oddawajkapcie on Mar 10, 2020, 5:09:11 AM
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Thascius wrote:
Baeclast mentioned that Delirium monsters would leave no corpses.
Does this effectively kill burn proliferation builds for the duration of the leauge, or will there be a workaround mechanically for the upcoming league?

It is unknown whether all monsters in the Simulacrum will be Delirium ones, but on other maps, Delirium monsters are supposedly in the minority, so the regular ones should be enough to reliably spread ignites and other corpse mechanics.
What are the minimum and maximum thresholds of the new ailments scorch, brittle and sap? How much % of monster life do i have to hit for lowest / best effect?
Last edited by Benchmark04 on Mar 10, 2020, 12:36:46 PM
pride watchers eye, double damage stat not working?

hi,

i bought a watchers eye with the mod

"12 % chance to deal double damage while using pride"

i tested a couple maps, watching my character sheet with cyclone selected and in the maps as well as in the shaper fight, i couldnt see that my dps numbers doubled? so is that working in another way or is it broken? just wondering, cause it was quite expensive and i was trying out if it works...

or does that have anything to do with pride not being shown as a buff/aura even tho its activated? i got all auras activated and i see every buff top left but not pride, but thats like that since the implementation of pride

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