Mechanical Questions Thread

Hello, could you by chance explain a bit more about how brand attachment works? seems to be really inconsistent for me ,sometimes with 20 enemies in melee range in me i get all 6 brands jumping to targets and dealing damage and other times i get one or two sitting on the ground with a enemy almost standing on top of it with only one brand attached(im using the keystone for max two attachments per enemy) the skills are marked as aoe ,so i made sure i was not using any varying aoe scaling which might confuse me but no luck

from the visual i get it sort of looks like they attach one at a time when used in brand recall with a tiny delay and i'm wondering if its killing the enemies with brand one before the others can attach?

can you explain how this works and also how attachment range and aoe scaling work together?

Loyal fan ,congrats on betrayal
thanks
Hi guys, finally i got sometime to really play POE and this will probally my first max lvl and etc character, but while i'm not 100% newbie to the game i'm really a newbie about Passive Skill Tree interactions with my items and so.

My question is:
I'm trying to build a witch with some good crit and elmental damage, just for fun i'm not trying to do a "Best Min Max Build". So i was reading that Elemental Overload may not be a good choice depending on how much crit i have and so i need a helping hand to understand if i should choose it or not.

Extra Info:
Skills: I'll be using an ARC gem build(I like the skill)
Link to POE Builder:http://bit.ly/2PHokV8

Thanks for any hep :D _o/
Good day!

Tell me please how ir works - "You have onslaught duaring doul gain prevention".
I cant get this effect, unslaught never works. What;s wrong?

https://ibb.co/10Yx1LB
screen: https://ibb.co/10Yx1LB
Thx!
"
DragonANX wrote:
Hi guys, finally i got sometime to really play POE and this will probally my first max lvl and etc character, but while i'm not 100% newbie to the game i'm really a newbie about Passive Skill Tree interactions with my items and so.

My question is:
I'm trying to build a witch with some good crit and elmental damage, just for fun i'm not trying to do a "Best Min Max Build". So i was reading that Elemental Overload may not be a good choice depending on how much crit i have and so i need a helping hand to understand if i should choose it or not.

Extra Info:
Skills: I'll be using an ARC gem build(I like the skill)
Link to POE Builder:http://bit.ly/2PHokV8

Thanks for any hep :D _o/


https://pathofexile.gamepedia.com/Elemental_Overload

Some good info here. It even has a big-ass table comparing average crit damage vs. EO damage.

Here, have a high five: _o/*\o_
____________________________________________________________________________________

- Self-proclaimed king of level 172 budget builds -
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i see several times when a character has 10-20k energy shield
Is it realy to "assemble" 10k energy shield having just 1 exalted orb or energy shield is very expensive feature?
"
Nigen wrote:
Good day!

Tell me please how ir works - "You have onslaught duaring doul gain prevention".
I cant get this effect, unslaught never works. What;s wrong?

https://ibb.co/10Yx1LB
screen: https://ibb.co/10Yx1LB
Thx!


Soul Gain Prevention generally means "Vaal Skill Active"
Hello, today i ran into some weird stuff for 2 times..

I'm working on my atlas progression on shaper/elder red maps, when i entered 2 t12 maps, it threw me to another completely different map.. the first one was Colonnade T12, i didn't corrupted it because i already had the bonus, just wanted to get the shaper orb, i dont remember the map name it threw me because i'm relatively new to the end game stuff atm, the second time was just now.. i was going for a Necropolis T12 corrupted, and it threw me for a Caldera T13 map. Is it suposed to happen or some kinda of bug? I'm 100% sure the maps i had where the right ones.
"
serjrocksoad wrote:
Hello, today i ran into some weird stuff for 2 times..

I'm working on my atlas progression on shaper/elder red maps, when i entered 2 t12 maps, it threw me to another completely different map.. the first one was Colonnade T12, i didn't corrupted it because i already had the bonus, just wanted to get the shaper orb, i dont remember the map name it threw me because i'm relatively new to the end game stuff atm, the second time was just now.. i was going for a Necropolis T12 corrupted, and it threw me for a Caldera T13 map. Is it suposed to happen or some kinda of bug? I'm 100% sure the maps i had where the right ones.


when you corrupt a map, one of the outcomes is to tier it up by one
Is it possible to still manipulate certain factions/parts of the investigation board when a safehouse for that faction is ready to be entered? For example, say Tora is the head of Transportation and enough intel has been gathered to raid her safehouse BUT I IGNORE IT. Will Tora/Transportation encounters still spawn in maps to manipulate the Transportation faction? Or does that lock the Transportation faction and prevent it from being modified until the safehouse is run?

The reason I ask this is because in Incursion, the temple could no longer be modified once you filled your meter to max. And I'm wondering if this mechanic is similar in that sense.
Hello Guys and girls.
I Enjoy the game for long time now. I Recently started to explore the forum so now it's time to shine.

We all do face the same problem in poe atm. Lab Enchantments are way to hard to farm and it's getting worse every patch. (i guess now that poe is getting even more money and worker in development, it wont getting better..)

Im not rich enough to talk to developers on my own to design a item that might solve this problem so here are my thoughts. (excuse me if some1 else did that b4, maybe i got some new directions.. anyway..) how about a new prophacy that allows you to extract the next enchantment u get from divine altar? or maybe an item that allows itself to extract it. (but i guess it seems to crazy mechanic for an item e.g. helmet) maybe a room like double vaaling in the incursion temple..

there are many ways out there to fix it. i guess extracting the enchantment would be enough.. you still need to farm, but you dont need to farm good bases aswell.. thats too much time waist in my opinion.

so guys, what you think?

for me there is only left to say
thank you ggg for doin what so many other dudes not did. making a solid arpg in time where no1 else saw hope.

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