Mechanical Questions Thread

A question about Ancestral Warchief totems

- Does the passive node 'Master of the Arena' grant +2 range to the totem, increasing it's effective range?

- Does increased aoe affect the range it attacks at, and if so does that extend to using the Martial Artistry jewel while unarmed?
Last edited by Grimmhammer#4711 on Aug 20, 2016, 1:54:46 PM
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ProfBrain wrote:
Hey
1. Can somebody tell me if i can crit myself on minion death by waering "reckless defence" and "heartbound loop"?


No

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ProfBrain wrote:

2. Can a crit occur on myself and deal 0 dmg (e.g. immortal call is up)?
Thank you in advance


Not referencing to the previous, yes.
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Donutknol wrote:
I have a few questions regarding the Hierophant ascendancy, all related to Sanctuary of Thought: First off: If I am at full energy shield, are my skills free?


Yes until you take damage. If you take EB, same applies since you get a 10% MoM on your way to that ascendancy node.


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Donutknol wrote:
Second, when you have RF on and you outregen it, does it count as being on full ES or does it interact the way blood rage does with "on full life" effects?


To outregen ES you would need Zealot's oath but then you couldn't use RF.


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Donutknol wrote:
My last question is about the 25% of maximum mana added as es, I recall this not being scaled by %max es from tree and gear, is this intended, and if not has it been fixed?


AFAIK it is being scaled by % inc. ES from the tree. From the gear no as it is local.
Last edited by KevT90#3108 on Aug 20, 2016, 2:55:52 PM
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Grimmhammer wrote:
A question about Ancestral Warchief totems

- Does the passive node 'Master of the Arena' grant +2 range to the totem, increasing it's effective range?


No quote on this but considering the mechanic of totems this should apply.

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Grimmhammer wrote:
Does increased aoe affect the range it attacks at, and if so does that extend to using the Martial Artistry jewel while unarmed?


Range of attack is affected by inc. AoE.
edited
Last edited by PakT#6809 on Apr 3, 2017, 2:03:35 PM
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KoKid wrote:

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Donutknol wrote:
Second, when you have RF on and you outregen it, does it count as being on full ES or does it interact the way blood rage does with "on full life" effects?


To outregen ES you would need Zealot's oath but then you couldn't use RF.


You are confused. Zealot's Oath and RF can be used at the same time with no issues, and it is precisely that which allows ES RF characters to be built. You're probably thinking of Chaos Inoculation, which sets Life at 1, and means that RF will automatically turn off as soon as you turn it on because it turns off when you reach 1 Life.

As to the original question, yes, it suffers the same issue. I believe Mark_GGG said it in this thread (but might have been elsewhere) that you can't combine regen and degen like that. In order for you to be able to recover any life or es you must lose it first, so you can never be permanently at full life or full ES if you have a non-zero degen on you.
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Alright, I write this here because I asked the question somewhere else rather casually while not being aware of how complicated it is. Due to playing a heavily leech reliant character at the moment I took a look at related unique items in the wiki. The one combination that struck me as the most interesting was the combination of "The Retch" and "Crown of the pale king". It's stated in the wiki the the chaos damage from "The Retch" is in fact reflect damage, and so the confusing part started...
Now here's the question: How do those two ineract with each other? Only with vaal pact because "Crown of the pale king" needs the reflect to hit? Or does it straight up give you a 60% increase in the healing from leech? Or doesn't it interact at all?
It would be a fun thing to know, as testing it is both complicated and expensive, so I'm looking forward to the answer!
I make dumb builds, therefore I am.
Mark!

Does the 100% more bow damage with Chin Sol double dip on poison damage? I know that projectile damage double dips if you use a projectile skill. Would the "More bow damage" then also double dip because you're using a bow skill?
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monawoka wrote:
Mark!

Does the 100% more bow damage with Chin Sol double dip on poison damage? I know that projectile damage double dips if you use a projectile skill. Would the "More bow damage" then also double dip because you're using a bow skill?


Yes obviously as long as you don't convert your phys dmg to elemental dmg.
"Obviously"? I disagree. 'Weapon' implies Attack, and the Bow definitely is a weapon.

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