HLD Tournaments ~ On hold for now !

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IceDeal wrote:
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Márkusz wrote:
Video: https://youtu.be/eHHZkpxafHU, currently processing


Wow, first game : EA vs Sparks, second Game : EA vs Mines, third Game : EA vs Sparks, fourth game : EA vs EA, I'm not even interested to see what happened after...

Is that really what a HLV pvp tournament is supposed to look like ?



I'm melee, it's just so shitty I have to use EA/Blade fall to get damage.

You can watch within the first few seconds I cyclone that guy 1000000000000000000000000000x and it looks like I'm using my fists minus Facebreakers. Why I'm 100% positive if I just dropped the "melee" tag from my build id be way more effective at just 100% EA or 100% Blade fall. Right now I'm 33/33/33 at the very least but I'd like to just play melee with a strong secondary toolset like I once could.
GGG, the ADA of gaming....huuuur i gotz mai skilz.
IGN: MullaXul
Last edited by MullaXul#2277 on Feb 21, 2016, 7:31:15 PM
We were only 6 in this tournament and i retired to let mulla play so there wasn't a whole lot of diversity.

The meta will probably swift with ascendancy and they will probably make changes to pvp as well.

It will be more interesting at that point but for now we have to live with the meta builds, if we had more participants and build diversity it would be different probably !

I suggest you guys start playing instead of laying back because there's ea and spark, if i have more players to make the brackets i can make more interesting match ups...
IGN:Hauntworld - ICU Omniscient PvP guild
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HLD PvP tournaments -->/1576295
Last edited by hauntworld1#6496 on Feb 21, 2016, 9:24:00 PM
Hard out there for a melee Mulla.

Looks like its just you and me! Hahaha. My pa helps quite abit against spark bc they tend to not be CI, and very very squishy, but still generally not enough. I can do it in sarn, but the 1v1 arenas make it very hard to fight against such spam no-skill builds (no offense sporkers/ea, just how it is!).
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As long as EA is allowed, the very idea that I may be matched against them and have to /concede because they're abusing a broken mechanic discussed a billion time here will stop me for participating in this tournament.

Imo banning superior over the top builds will allow more creativity, more fun and ultimately more viewers instead of watching EA vs EA vs Sparks vs EA all day long.

Spoiler
I don't have too many illusions though, if those are banned, everyone will move to Vortex/Bladefall/Blast Rain to abuse the fact those don't have specific pvp damages reduction.
Last edited by IceDeal#5895 on Feb 22, 2016, 10:41:55 AM
Bladefall can also hit a player 2-3x depending on if it's used with conc/inc and whether they're in the middle of its aoe trapezoid or on the edges.
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
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dalb3 wrote:
Hard out there for a melee Mulla.

Looks like its just you and me! Hahaha. My pa helps quite abit against spark bc they tend to not be CI, and very very squishy, but still generally not enough. I can do it in sarn, but the 1v1 arenas make it very hard to fight against such spam no-skill builds (no offense sporkers/ea, just how it is!).


Hey I'm still here but dont PvP much anymore due to much less playtime + unstableconnection
It's hard to remember what you have forgotten
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Why are police looking for missing people? None of them were missing last time I saw them
First thing I would mention is that I got surprised about the atmosphere of the tournament, it is much more friendly than the usual on forums, or about pvp in general. There are no hard feelings and complaints about builds, everyone plays with what they got and try to achieve the best they can, and we are having fun.

IceDeal, We can't start banning skills imo because we couldn't draw a line what is wrong and what is allowed. Everyone has their objective opinion on what is imbalanced and how bad those things are. Some would pick EA and spark first, but then someone else would still complain about the blade spells, blast rain, LA, whirling blades, crit dmg etc etc, as showcased perfectly in haunt's thread. Banning skills and builds like this would hurt the tournament more than it would help imo.

The last tournament got a little unlucky in build diversity, some had to retire, and we left with what is left, but if you watched the other tournaments we had many other builds too, even there weren't much more poeple playing, and hopefully there will be more people in the future, as there are some people who would gladly play but not available at those times.

I don't know why are you so firmly against EA or spark that you don't ever bother trying, they are not unbeatable, it's just needs a good amount of creativity and recognition of the things that are not working against them. For example I get beaten by anything that punishes the weaknesses of my build or my misplays, like lapiz used to show in multiple occasions with WB or bladefall, where I feel I mostly lose because I didn't handle well his investment into curses, but also some skills that are not considered so op by most of us like firestorm can kill me.

For me it seems you and some others who don't participate because of similar reasons, have the gear, knowledge and skill to be highly competitive, but you need a change in attitude, so you can enjoy the duels regardless of the outcome. I think your mjölner build is going really well, and still would like to see you participate sometimes, it's more fun than you think, believe me.
IGN: Márkusz
My builds: thread/1600072
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Imo the only builds that need to be banned, are those that lag out the opponent on purpose. I wouldn't even ban aegis builds, though that might require a max time and jury point decision to keep a tournament moving. Banning certain builds just shifts the meta to the next most op skill setup, which will certainly be so op compared to other builds that it too deserves to get banned. Once that skill setup is banned, something else will be best and so on.

Endgame pvp design in poe is also not that different from the endgame pve design. The blanket immunities, blood magic, ... = instead of offering challenges, these mods often simply say "no, your build is not allowed to do this map". Corrupting a high tier map on a CI character and ending up with blood magic, doesn't feel that much different than fighting a sparker with my CI miner. I consider trying to adapt my build to either an exercise in futility. I'm not saying that I'm ok with the situation, I do find it a real shame that in both hld and top level maps, build originality is so stifled if you try to make something that can do all map mods / fight all opponents.

But though I really dislike the pigeon holing nature of highlevel maps design, if my build allows it (not all do), I will still try to develop adaptations within my build scope, so I can run as many map mods as possible without trashing my build by turning it into a cookiecutter. I basically do the same thing in high level pvp.

I also accept that the game is as it is and I don't spend much effort trying to influence ggg to make changes that I would deem positive, because I know that I would end up obsessing about some of the most glaring long lasting issues that could/should have been fixed ages ago, which would negatively impact my enjoyment of the game.
You can see me easily move around avoiding large EA explosions consistently. You pick your shots and move when you see stacks. I only walk into them when I swap hands and because of server performance my hands don't swap, I have a namelock held and just walk into the EA'r instead before I can correct it.

There's diversity throughout every one of these tournaments minus melee. I'm the only participating melee besides Ahfack the 1 match he played and literally said "fuck this" and left. It's a handful of different range focused builds, some es some hp, some traps/ea/spark/blade fall/la/vortex. It's not a great meta currently but that's what we have and not PvPing at all will only hurt PvP more.
GGG, the ADA of gaming....huuuur i gotz mai skilz.
IGN: MullaXul
I won't go into my anti EA crusade again, playing against this build infuriate me especially because I know (I made one in 1.3 to show how retarded it was, went number 1 on both EU and US with a 10ex build and made google switch from 2H to EA) how easy it is to build and how superior it is within the 1vs1 map layout (arena is different).

If it's allowed in the tournament and you are competitive enough (mean you play to win), there is 0 reasons to play something else and yet I refuse to play that as I have no pleasure beating people with such advantages (I could make one in an hearthbeat, I still have my old gear, a lvl94 scion ready and way more wealth than back in 1.3).

Other stuff like sparks and physical skills are pretty strong as well but they are more manageable with the global toolset that any skills with secondary damages.

Spoiler
And don't get me wrong, when I say I like to win, I mean that I like a good challenge but when everyone is playing by the same "rules". Obviously things will never get perfectly balance in this game for pvp but they are a few "broken" mechanism that shouldn't be part of it, secondary damages are one of those as it allow you to ignore 3 sources of defenses for free and focus on your own instead .
Last edited by IceDeal#5895 on Feb 22, 2016, 5:50:14 PM

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