Balance Changes in Content Update 2.1.0

Funny how they had the stash tab sale the same day as the legacy flasks were announced. May the flask hoarding begin.
I want cut scenes damnit.

How can you not like steak?
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_PapaLegba_ wrote:
Sigh where to start.

Firstly, the reddit inbred factory did it again, yay.

GGG, you guys should really quit balancing skills around what people on reddit claim to be OP. Why? Because they're stupid. Why are they stupid? Because they watch a couple of streams of very high-end skilled PoE players that play a certain skill, and deem them to be OP because said streamer is performing super well with them.

Here's where things go south: I've already seen this in this thread mentioned, why not Vaal Spark? A typical inbreddit perception of things being OP while they are clearly NOT. Vaal Spark = far from OP. Im not only talking about currency investment here, to keep up Vaal Spark, but also that without a decent support, and people funneling good layout maps to you, Vaal spark will suck bigtime.

I see the same trend with Incinerate for example. It has marginal clear speed, and it being a semi-ranged/semi-meleee distanced skill while being extremely squishy (block incinerate excluded, but i'll cover that later) is also far from OP. If you only look at raw DPS numbers, and that being your only denominator in deciding things are either OP or not, is just plain stupid.

Now what makes a skill OP? A skill becomes OP if you can clear super fast, do insane amounts of damage, have great survivability and can do end-game content with a low currency investment. These are four denominators, not one. So for example, Block Incinerate has highish DPS, great survivability, awful clear speed and requires a bunch of currency, that's just two out of two, calling it OP is therefor pretty dumb.

While I understand balances should be made, and they are necessary to some extent, I think nerfing skills based on community feedback of people that honestly do not know their rear from their heads, and base everything off of hearsay or watching a highly skilled streamer playing, is something you should really avoid.

I'm sorry for some of my wording, and I'm fully aware that there's decent feedback to be found on Reddit, but mostly it's a bunch of unfounded asscrap. I for one would love to see that GGG starts bringing marginal skills upto par with the INSANELY OP OP skills like Incinerate (can't help myself), rather than good skills performing subpar.

Same goes for cyclone fwiw, and I hope the nerf to PA is actually really based off the new skilltree/support gems added to talisman.






Signed. Rory and Qarl lost the grasp of this game balance long ago, they just look at statistics of how many people are playing X or Y skill and Reddit feedback. Truly annoying.
Lowest level Hardcore Atziri Kill ~ Level 65 ~ https://www.youtube.com/watch?v=hyDB6Haa6U8
Level 100 Tempest HC with self-made and most played build of POE 2.0 ~ https://www.youtube.com/watch?v=KlTUOhqEZ9s
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Last edited by yotmato on Dec 7, 2015, 7:07:12 AM
"
_PapaLegba_ wrote:
Sigh where to start.

Firstly, the reddit inbred factory did it again, yay.

GGG, you guys should really quit balancing skills around what people on reddit claim to be OP. Why? Because they're stupid. Why are they stupid? Because they watch a couple of streams of very high-end skilled PoE players that play a certain skill, and deem them to be OP because said streamer is performing super well with them.

Here's where things go south: I've already seen this in this thread mentioned, why not Vaal Spark? A typical inbreddit perception of things being OP while they are clearly NOT. Vaal Spark = far from OP. Im not only talking about currency investment here, to keep up Vaal Spark, but also that without a decent support, and people funneling good layout maps to you, Vaal spark will suck bigtime.

I see the same trend with Incinerate for example. It has marginal clear speed, and it being a semi-ranged/semi-meleee distanced skill while being extremely squishy (block incinerate excluded, but i'll cover that later) is also far from OP. If you only look at raw DPS numbers, and that being your only denominator in deciding things are either OP or not, is just plain stupid.

Now what makes a skill OP? A skill becomes OP if you can clear super fast, do insane amounts of damage, have great survivability and can do end-game content with a low currency investment. These are four denominators, not one. So for example, Block Incinerate has highish DPS, great survivability, awful clear speed and requires a bunch of currency, that's just two out of two, calling it OP is therefor pretty dumb.

While I understand balances should be made, and they are necessary to some extent, I think nerfing skills based on community feedback of people that honestly do not know their rear from their heads, and base everything off of hearsay or watching a highly skilled streamer playing, is something you should really avoid.

I'm sorry for some of my wording, and I'm fully aware that there's decent feedback to be found on Reddit, but mostly it's a bunch of unfounded asscrap. I for one would love to see that GGG starts bringing marginal skills upto par with the INSANELY OP OP skills like Incinerate (can't help myself), rather than good skills performing subpar.

Same goes for cyclone fwiw, and I hope the nerf to PA is actually really based off the new skilltree/support gems added to talisman.







It's been this way for a long time. It's clearly obvious that GGG doesn't take feedback on the forums seriously as they do on Reddit. Not to be punishingly mean or anything, but Chris and the rest of the development team seem to like Reddit better because they conform to their way of thinking (that is, what GGG thinks the game should look like). It's basically a safe haven for the GGG team so that they don't get their feelings hurt or some shit when people criticize their game.

I'm pretty sure the only time GGG actually listened to the feedback forum was during the Invasion league where pretty much everyone promptly criticized GGG heavily for making such a disaster of a league.
Are they realy retarded they never fix his game from lag but broke some skills like incinerate and now i cannot do nathing!!! MAKE CHENGES TO THE GAME ABOUT THE LAGG NO ABOUT how people can be more useless and with low power!!!
the issue with incinerate was unique in that clear speed was not the issue but rather what you could do with it investment wise.

1 it had no crit , but had the rather insane damage ramp up instead... this freed the player from needing to take crit nodes and by extension needing to really go deep into the int part of the tree for it. That is a huge advantage over every other spell in the game which often need crit to scale and be competitive.

2 it really was stupid powerful on totem builds since you could have zero resource management ( beyond what you implicitly get from leveling) invested and run fully decked out. this freed up another crippling dependency that other spells have (mana issues)

3 because damage scaling on it is simple it means you can focus both your gear AND your tree on other things.

you make incinerate expensive. YOU , not the gem . My incinerate cost me 30 chaos and i was doing end game.

It needed a change it was explicitly the superior option over several skills even in roles it should not be explicitly better in. that alone should have been enough to warrant adjustment.


cyclone has been THE melee skill of the last 2 years. It combined both single target , movement and aoe and did more damage than prominent skills in any one of those catagories to boot.

It is not about it being able to clear as fast as say coc (because lets be honest NOTHING clears like a crit build expecially coc) It is a bout being the clear best option in all cases for a melee character... and that is messed up.


Same with surgeons flasks, be glad they didn’t simply remove the mod.
More buffs than nerfs?

The world is coming to an end ...
RIP witch Low life crit spell , nice ggg
Last edited by oufouf on Dec 7, 2015, 7:38:18 AM
It's blowing my mind how many complainers there are about some of the posted changes... did you seriously want to play incinerate for a year? Try something new and get over yourselves. The best part of it all is everyone whines for a new meta and changes to make this happen... then when it happens everyone cries still. You truly cannot please certain people.
All of these changes sound very interesting. I'm looking forward to Talisman. Thanks GGG!



Wolf
I'll take "Swords" for two hundred Alex.
-Faux Sean Connery
sigh...

i hate how Incinerate really got nerfed...

goodbye my long way to lv 100...

goodbye my dream to enter the 100 list...

i guess i'll be the mediocre player forever in playing PoE...

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