[2.3] Explosive Arrow Build - Uber viable - 100 hc/sc proof - Scion, Witch, Duelist, Mara versions
i'll try elementalist and will tell you if/how it works
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Is there a benefit to running two flame golems? Im assuming running lightning/flame golem is more beneficial.
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" The dmg doesnt look like it stacks | |
Does an Q20 explosive arrow really boost your dps that much? My AOE dps is great but the single target dps really sucks hard.. no idea why.
My gear, ignore the gems on the armour No ideea if Q20 explosive arrow really boost that much dps, paying 1 ex for an gema is painfull.. and i´m saving for an 6l quill rain Great build Last edited by PoweredGiraffe on Jun 19, 2016, 1:31:55 PM
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"i know if im not getting my ignite off on single target, i aint doing much damage. so i say a quality explosive arrow is a noticable boost |
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Hello guys. I have followed the Ascendant Scion, i took Berserker and Raider, now that i have killed Uber Izaro i have two point to spend. What's the best choice? I guess to take witch nodes, but i want to read your opinions.
Best Regards | |
http://pathofexile.gamepedia.com/Dyadian_Dawn
Anyone tried this on the Elementalist build? Would it be enough to drop leech for an empower or something? EDIT: I guess we could accomplish something similar with a boot enchant (still on kill) unless there is a way to effectively chill say, single target for bosses etc. Just trying to think of effective ways to drop my leech for an empower. -- Any advice or insight would be appreciated :D Last edited by Nighttblade on Jun 21, 2016, 11:43:13 AM
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Anyone try this belt?
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" Since Dyadian's 20% ignite effect only applies to enemies ignited by an attack it seems like it has to be a weapon fire attack damage that triggers the ignite. If it only effects "attack damage" it wont work with our explosive arrow it seems, since the explosive is an seconday damage. Attack Damage = Attack damage, or any damage instance caused by a weapon or unarmed. "Attack" is not a generic term for any offensive ability. Secondary Damage Secondary damage is direct damage that is neither a spell nor an attack and as such does not benefit from modifiers to those things. As secondary damage is not an attack or spell it cannot be evaded, blocked, spell blocked, dodged or spell dodged.[2] Secondary damage still benefits from all modifiers where applicable, some examples being cast speed modifiers, elemental damage modifiers, and area of effect modifiers. On a skill gem, the Cast keyword indicates that a skill deals all or part secondary damage. The following skill gems deal secondary damage: Explosive Arrow's explosion Im trying out the belt myself just to be sure but it's really hard to notice any difference. Would be a great belt if it would work :) Last edited by Qraitz on Jun 24, 2016, 12:19:04 PM
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Hi im playing EA elementalist.
atm sitting around lvl 80. Dmg is allright, tho i cant really figure out what i like best. going EE + EO or RT. Going EE+EO definatly has a downside when your prolif drops on the ground all the mobs will be fire resistant so the burn is less effective (still quite strong tho) and i only have about 76% hit chance which sucks aswell. Going RT really has less initial hit dmg, quite hard to decide really. Any thoughts guys? Best regards Last edited by lolindor on Jun 24, 2016, 2:59:52 PM
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