Firestorm
" Agree with all of the above. |
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"It gets a lot harder to use when monsters get faster, especially snakes. 1,000 damage per hit and extremely fast movement speed means that without minion support they won't stand in the firestorm and they'll kill you if you try to tank them. |
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" This. IGN : Jovial
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Does this gem get affected by 'projectile speed' increases? Not the rate at which they fire, but the speed they come down at?
Last edited by Metronomy#6891 on Jun 4, 2012, 7:02:04 AM
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" No it doesn't. They start to appear as soon as you cast the spell (middle of the cast animation or so) and rain down too fast to make any speed increase here worth it. At least that's what some dev said somewhere which I'm too lazy to search for. :) |
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Does each fireball count separately as a fire ball?
Like, can the fire ball crit on some and not crit on some? Or is it determined at cast? Also, if I use elemental weakness with firestorm, does each fire ball have an additional 10% chance to cause burning? Or does that 10% additional chance only get rolled once on first hit? Alice_of_Wraeclast - Dagger CI Witch
Alice_MadnessReturns - Molten Strike AoF witch Flavour Build concept taken from Alice: Madness Returns |
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Having used this spell on earlier levels I think changing it to a "cast and forget" spell would suit the pace of the game and gameplay in general.
Why? Because otherwise you will become a one trick pony, spamming Firestorm all the time since it lasts for like 2 seconds and seems to stack. As it is now, you are forced to spam Firestorm and maybe facetank while you cast on yourself, and forget about other skills! |
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Probably a stupid question, but could someone clarify something for me... the stated dmg on my Firestorm spell says 110-165... yet when I hover over the spell on my hotkey bar, the dmg is signif. lower (91-120)..
does this have something to do w/different fireballs doing different damage rolls? |
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" I play a Shadow with high spell crit rate and I seem to see every time the spell crits every fireball that rains down crits. It seems to be determind at cast. Every single time the spell crits every consecutive fireball has the crit animation! I can only confirm this this via the new crit animation and audio but I have seen this time and time again. Dunno about elemental weakness, dont have it yet. From dusk to dawn they fall in my traps,
monsters all dying and taking dirt naps. At last I emerge with narry a scratch, scrounging the field for any small catch. A bauble? A jewel? A small golden ring? A unique item would make my heart sing! |
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" Yes to both questions, and in response to the first this makes diamond flasks incredibly useful, I use this on a double totem build where I stack 3 firestorms over the same area; If I use a diamond flask during this time almost ANY target dies within 5 seconds. (this is tested in chaos; I am 59 atm.) |
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