Cleave
Sucks, too low dmg, too high mana cost, too slow.
"Players can now smack around players who are having trouble very early on."
-Bex |
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" Would not agree with high mana/speed. Damage is definitely too low though, compared to other melee options. |
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Considering how the results of pretty much every solo race ever prove that Cleave is quite likely the most OP skill in the (early) game, I'm a little surprised to see so many comments about how underpowered it is.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Jun 15, 2013, 7:28:00 AM
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Cleave for pure physical is a bit underpowerd.. I'm running 15500 dps using a 6link in Anarchy now and i do alot less dps then others using some elemental based melee skill.
Let's hope the calculation physical > armor is changed It should atleast have + area on the quality instead of that boring 10% atk speed. Ign Nicolai
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" if you're doing more than 1k physical damage you're already igoring any armor a mob can have in the game.. thats why when you get to highe dps physical>elemental. I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/ https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral Last edited by VictorDoom#6290 on Jun 18, 2013, 8:42:59 PM
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Too small aoe compare to Rain of Arrows etc..
Low dps, can't even dual wield cuz of -40% less dmg, tooltip lies. This skill is a joke Last edited by kate778#2528 on Jun 19, 2013, 8:01:16 AM
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" 1.Too small Aoe compared to Rain of Arrows ? Cleave is a melee skill. Who cares about RoA ? 2.Low dps ? Ele Cleave can reach 10-15k with two mediocre weapons. Physical cleave can also but with better weapons due to -40 less damage. To crit or not to crit ?
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" Yes but u still do less dmg, u do really small hits per second, ele is better i aggre, but with physical u cant penetrete arm of monsters |
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The biggest armor value in a monster is about 900.
A dev told someone.I think it was Victordoom that posted it. If you do 2-3k physical damage I don't think monsters reduce any of it. To crit or not to crit ?
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if someone dealt damage equal to the foe's armor, then the reduction is only ~7.69% (rounded down slightly). if damage is double the target's armor, then the reduction is exactly 4%. if damage is half the target's armor, then damage reduction is ~14.29% (rounded up).
so, even having about 500 damage per hit, foes are reducing the hit by a noticeable but small amount (13.04% roughly based on provided). lv 11 gems of cleave, more melee, multistrike and generalized weapon heavy spec'ed dualist trees (that still has defence mind you). double foil average damage =~ 874 (plus crit boost, more than other sword) double sword average damage =~ 868.5 double axe average damage =~ 1035 |
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