Current state of hld
" Yep, I should of added that. I'd also like to add as 2h melee the only thing you have over any other class is... Life pool and life regen You do not out damage,out pace, out range, out option anyone. You don't even out survive anyone because damage is explosive from crit builds and shit on your life pool+regen as if it didn't exist. To play this build you need to abuse life regen, abuse it. Sounds funny as a melee, you gotta run away a lot but that's how it goes. While other builds have a harder time getting regen and often times struggle to get Chaos resists. 2h melee doesn't really have an issue here but ultimately the strengths of 2h melee are not PvP strengths unless you like to play hit and run. Which is fine, there should always be a give and take for every build. At the end of the day crit damage output is the number 1 balance problem in PvP next to mine/trap damage output..that's all there is to it. This thread wasn't about 2h viability though because I think 2h is fine, if you put in the work. The other stuff just needs toned down a bit. GGG, the ADA of gaming....huuuur i gotz mai skilz. IGN: MullaXul Last edited by MullaXul#2277 on Jul 29, 2015, 9:03:15 PM
|
|