(3.2) [Lighty] 2H RT Cyclone: Dope for Beast League & Lab™

What is the Best Ascend for this Build?
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Xavathos wrote:

Yeah but Kaom's Way has no resists and I already use 3 slots unique without resists in my build. I can't afford to slot both my rings like that just for regen and charges. I guess if I gave up on Veruso's, Death's Door and Kaom's Heart/Brass Dome I could fill those spots with resists instead, but is that worth it? Not to me.


i dont looked at hi priced unique becouse playing alitle. so kaom ring will be fine.
-Помню, как толпа крестьян убить меня хотела,
После инквизиторы калечили мне тело!
Все восстало против молодого некроманта,
Сделав меня мучеником моего таланта.
"
Aerseus wrote:
What is the Best Ascend for this Build?


Jagger/slayer as simplest. do both early - really nice.

bers - need to know how to play whith many taken damage, not simple.
-Помню, как толпа крестьян убить меня хотела,
После инквизиторы калечили мне тело!
Все восстало против молодого некроманта,
Сделав меня мучеником моего таланта.
"
Aerseus wrote:
What is the Best Ascend for this Build?


If you want to play it safe, Juggernaut. Lowest damage, highest mitigation and immunities.

If you want to play it unsafe, Berserker. Highest damage, takes increased damage and relies on leech to stay alive, risky combination.

If you can't choose between the above two classes, Slayer. Damage is right in the middle, while getting some good defensive and utility passives like improved leech that doesn't stop at full life, increased AOE radius on skills and 50% less damage taken from physical reflect, which is still the largest portion of your damage (even with Hatred and Added Fire linked)

None of them are bad choices, it's just a preference.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
Last edited by Xavathos#5130 on Aug 9, 2017, 9:44:37 AM
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6aPMaJIeuKuH wrote:
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Aerseus wrote:
What is the Best Ascend for this Build?


Jagger/slayer as simplest. do both early - really nice.

bers - need to know how to play whith many taken damage, not simple.


"
Xavathos wrote:
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Aerseus wrote:
What is the Best Ascend for this Build?


If you want to play it safe, Juggernaut. Lowest damage, highest mitigation and immunities.

If you want to play it unsafe, Berserker. Highest damage, takes increased damage and relies on leech to stay alive, risky combination.

If you can't choose between the above two classes, Slayer. Damage is right in the middle, while getting some good defensive and utility passives like improved leech that doesn't stop at full life, increased AOE radius on skills and 50% less damage taken from physical reflect, which is still the largest portion of your damage (even with Hatred and Added Fire linked)

None of them are bad choices, it's just a preference.


Thanks, this is exactly what I was looking for. Quick summaries of which is best for Cyclone currently, as I don't think I will be able to read through the entire thread before end of this league :-)
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tkensei wrote:
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6aPMaJIeuKuH wrote:
"
Aerseus wrote:
What is the Best Ascend for this Build?


Jagger/slayer as simplest. do both early - really nice.

bers - need to know how to play whith many taken damage, not simple.


"
Xavathos wrote:
"
Aerseus wrote:
What is the Best Ascend for this Build?


If you want to play it safe, Juggernaut. Lowest damage, highest mitigation and immunities.

If you want to play it unsafe, Berserker. Highest damage, takes increased damage and relies on leech to stay alive, risky combination.

If you can't choose between the above two classes, Slayer. Damage is right in the middle, while getting some good defensive and utility passives like improved leech that doesn't stop at full life, increased AOE radius on skills and 50% less damage taken from physical reflect, which is still the largest portion of your damage (even with Hatred and Added Fire linked)

None of them are bad choices, it's just a preference.


Thanks, this is exactly what I was looking for. Quick summaries of which is best for Cyclone currently, as I don't think I will be able to read through the entire thread before end of this league :-)


No problem. :)
Raider is also an option, by the way. Damage I'd say is right up there with Berseker, but Raider has less options to go for max life and leans toward evasion rather than armour in that start area. It's imo even more risky than Berserker, but it has the highest mobility (thanks to both movement but also attack speed) of all class choices. That can be a major plus for some players.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
Hmm. Juggernaut tree has renewed passives. 4% icreased damage with ailments (4% incr melee phys dmg nod). This means increased damage from auras HoA etc?
Last edited by Kliops144#3730 on Aug 9, 2017, 10:45:33 AM
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Kliops144 wrote:
Hmm. Juggernaut tree has renewed passives. 4% icreased damage with ailments (4% incr melee phys dmg nod). This means increased damage from auras HoA etc?


birning,bleed,poison.
-Помню, как толпа крестьян убить меня хотела,
После инквизиторы калечили мне тело!
Все восстало против молодого некроманта,
Сделав меня мучеником моего таланта.
"
Xavathos wrote:
The only thing left then is how to apply Vulnerability. It'll have to be either CWDT or corrupted gloves. But you're right, shouldn't be hard/expensive to do on Veruso's which is a mandatory slot for my build anyway.


It was said in here, bosses today have -60% curse effects. Vuln lv 12 of a glove, IMO, don't worth because you already clean trash mobs realy fast.

But if you REALY need to apply Vuln, I'd suggest Witchfire brew flask, helped me a lot before.

Current setup:


BTW a Veruso's with Vuln on hit is worthing less than 30C today.

I'm doing a Berserker Starforge build, actually with 400KDPS (without vuln) + 7K life. I'll test some new mechanics and after finish I'll post here what I've done.
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Shiiro95 wrote:
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Xavathos wrote:
The only thing left then is how to apply Vulnerability. It'll have to be either CWDT or corrupted gloves. But you're right, shouldn't be hard/expensive to do on Veruso's which is a mandatory slot for my build anyway.


It was said in here, bosses today have -60% curse effects. Vuln lv 12 of a glove, IMO, don't worth because you already clean trash mobs realy fast.

But if you REALY need to apply Vuln, I'd suggest Witchfire brew flask, helped me a lot before.

Current setup:


BTW a Veruso's with Vuln on hit is worthing less than 30C today.

I'm doing a Berserker Starforge build, actually with 400KDPS (without vuln) + 7K life. I'll test some new mechanics and after finish I'll post here what I've done.


Cool, keep me posted. I'm interested in your findings. :)
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.

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