[outdated] Caustic Arrow Solo Map MFer (20/300+)
" Yeah - pretty much this I'd think. Probably the remaining affixes are rolled in accordance with their preassigned likelihood weights - see poe.db for the likelihood of a particular mod to roll - and +1 to gems, has a low weighting (0.43%). And as you point out there's also the possibility that all three prefixes might not roll giving you just one bite at the cherry (not sure if it's possible that just 1 prefix would roll in which case you're immediately out of luck). Working along the lines that all 3 prefixes roll you could use the +1 to gems weighting in order to figure out how many essences you'd expect to spend to get a +3 bow. You would need to then adjust this downward somehow because all 3 prefixes don't roll at times and it's not clear how to do this since I don't know the math behind the decision to roll another prefix or not. Or you could just assume that only 2 prefixes roll (the +2 to bow gems and one other) and work out another estimate. The actual number of expected essences you'd spend would like somewhere between these two values. |
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So is there a good way to craft a +3 bow using essences? Or just go with the 1st method of the guide?
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Essences ignore metamods, so you can either keep going with essence attempts if you want, or the more traditional route.
As long as you end up with both a suffix and a prefix available from an essence attempt, you can still force the +3 with a couple exalt (catamod + exalt) Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth#4392 on Oct 12, 2016, 4:51:59 PM
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Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAABAABAAHRAx4FLQW1CdkM8g5IES8TbRQJFHUVIBa_GNsZtBqNHcIfQSP2JJ0miCaVKlsrCizpLYMuIy5TMHEwfDE1NZI2PTfUOkI64T7PQzFDNkrIS3hNklFHUuxaGlpSWyZbr13yYeJiWmKsZU1sCGyMbqpvO3Ttdct2gngNefZ7bnvDfXV_-4azhweNfY1-jb-TmZchm12cxJ2qoSKiQKOKpcumr6iar-u0xbTRtUi18rcitzC3trueu-O9Nr3mvqfAGsF8wuzDM8SiyAzKRsu902_TftQj2L3awdvn3Q3dqOKt5ebmgepi62PtP-4O73rxivJF8pf0-Paj_gr-j_66?accountName=Phillip_pirrup&characterName=AKournikova
I decided to try this option. Last edited by Phillip_pirrup#4794 on Oct 12, 2016, 6:58:34 PM
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hy Serlet i really appreciated your guide i found it very detailed and noobfriendly - 2nd character on poe , 1st one was a classic Crit ranger with split/tornado - but the crafting part was a bit complicated i would say (for now). So here is my questions :
1- is this build viable with a +2 bow at higher lvl ?? 2- is it worthy to farm cruel cause im already hiting hard - even rare monsters died in one/two shot -and i have a 15/230 mf but the drop is not what i was expecting? for now im only lvl 57,and i really enjoy seeing those monsters melting under my CA cloud. Thx for your reply , and sorry for my bad english not my mother thongue actually. |
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" Hi SpiponsS: Welcome to the CA thread. >> 1- is this build viable with a +2 bow at higher lvl ?? Yes, for farming low level maps certainly. But you'll want to save up for a +3 bow to get the full benefit of this build. >> 2- is it worthy to farm cruel No. You'll want to push on to merciless. If you're having trouble surviving make sure that your resists are capped and that you have a decent life pool (maybe 1200-1500 or so in cruel, shooting for 3500 or so eventually (perhaps a bit more once you're ready to move onto higher level maps). Another important survival tip is to make sure that you have 2 Seething Hallowed Life Flasks - these recover health instantly; when you're in trouble, just spam the flasks and move back out of danger. What I usually do is push into merciless dried lakes and farm that - leveling is fastest in merciless dried lakes and you can both level and magic find at the same time. Hope this helps. Last edited by hankinsohl#1231 on Oct 13, 2016, 4:18:34 AM
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Hi spiponss
I played this build with a +2 bow and had no big problems with atziri and till t12 maps. the +1 is a nice dmg boost but you can do it without problems with a +2 bow. And also with all gems at 20/20 and empower 3 and +3 bow i have problems with uber lab and some phys dmg bosses. But that is the evasions part (i survived a map with 3 big slams only because i had luck with evade, and died in a lol map only because i dont realise that all jumping goatmans are jumping on me and i dont evade. so the dmg part is not the real problem as long as you play carefully. With more dmg = more fun and more speed. but its not necessary |
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yesterday i had the first time corrupted a 4 essence mob.
BUT it was a ele weekness, 79 % more life and 30 attak and movespeed map AND the mob has so much life reggen that i cant kill him. I died 3 times because i cant accept that i had no chance to kill him, because he moved so fast out off my cloud and made frost and fire bolds and jumped on me. so if i go arround him to have a big cloud he allways jumped on me and when i cant shoot a moment he regenerates so fast that i cant kill him. tried 12 min bevore i give up. feels verry verry bad man. And i wished i had a wormblaster build :-((( but it was the first mob i cant kill. but feels bad :-((( |
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" Two words. Just two words. Ancestral Warchief. In all seriousness, dropping MF for DPS gear might have done the trick for you. Hit it with temporal chains and ice shot to slow it down and have it take cloud damage. Last edited by hankinsohl#1231 on Oct 13, 2016, 4:38:05 AM
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" oh i am so stupid. i have a pair of gloves with temporal chain on hit. I dont think on that. now i feel more bad. I am so stupid. that with ice shot i cant understand. should i switch the weapon or instead off frenzy? Ice shot i never used. what the benefit from that. The biggest problem was that the mob regenerates extremly fast. I had never seen a mob with that reg. Is temp chains also slow down the regeneration ? I never used it only for the rampage archievment, because i had the slow down in a map. I was stupid enought to run the map with ele weekness and more mob life because it slow down the clearspeed extrem. can you short explain what the benefit from iceshot is? |
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