[outdated] Caustic Arrow Solo Map MFer (20/300+)

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Kezz123 wrote:
thanks for the feedback.

Sounds like you're on track. Jungle Valley is basically a DPS check. If you can kill the mobs/boss before they can kill you, you win (chaos resist may help somewhat though).

Mobs that jump on/teleport to you are indeed a pain. Blink away. And maybe your blink clone or golem can take aggro.

If I'm at a point where I think I'm in too much danger from such mobs, I'll drop something for a decoy totem. At low levels the decoy totem is pretty much worthless - it'll die way too quickly. But once it levels a bit, it can be a real boon. It'll take aggro and allow you to get out of harm's way.
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I haven't played this build since Warbands... so the following may be off.

I'm pretty sure that the Wither totem is mainly for bosses or very stubborn rares. The fact that you're not using it much I think is normal.
Last edited by hankinsohl#1231 on Jan 8, 2016, 1:16:51 PM
So.... just upgraded to a 6-link, what a change!



Crafted this day 2 of the new league. Gonna scour and 6-link in time.



Going to this bow increased my DPS from 12,500 -> 19,500.... what an improvement!
Last edited by Gryphyn#2650 on Jan 8, 2016, 1:22:55 PM
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Gryphyn wrote:
So.... just upgraded to a 6-link, what a change!!

Grats on the bow!

And grats too on the level 3 Empower! Me jealous.
Last edited by hankinsohl#1231 on Jan 8, 2016, 1:47:16 PM
Wake up and find out Hank has quite aptly answered some questions.

Thank you very much, sir.


Just a couple additional notes.

@Kezz: as for those burst damage situations you're struggling with: that's precisely why Seething flasks are critical for this build. You take a few shots and get chunked, but can counter-chunk your way right back up and survive. =)

@Shaj, if you check the FAQ there's a link to a post early on in this thread that goes in depth as to the Ventor's/Andvarius argument. Hank nailed it on the head, I'm trying to keep this guide simple so it's accessible to new players, which means keeping the cost down, which means even a perfect-rolled Andvarius is cheaper (thus, accessible) to the kind of Ventor's roll you would need to equate to the same W value hank mentioned. (I call it C value, keeping in line with this post).

Check the FAQ for the exact reasoning & values, but the short version is the kind of Ventor's roll required to beat out a perfect Andvarius is going to cost a minimum 7ex, compared to the 2-2.5ex a perfect Andvarius goes for.
Jul 27, 2011 - Sept 30, 2018.
Last edited by Serleth#4392 on Jan 8, 2016, 2:45:01 PM
Loving this build so far. I did stop leveling at 90. But MF is working very well and killed my first Atziri last week. :D Thanks for the great guide and keep it up.

I do solo and groups, why you see 2 IIR gems. And I really dont feel like recoloring that bow. lol.

My gear is not the best but it is working well enough till I can min max stuff and get more health.


Last edited by Timex1#4319 on Jan 8, 2016, 4:21:51 PM
Hi,

I just tried Atziri for the first times with this build and I have some questions. I'm level 91 with 4630 life and running grace. The trashes were easy although they took forever to die compared to other trash in maps.

I did it twice. The first time, I died once to the vaal (killed one too fast), twice to the trio (rain then the clouds) and once to Atziri (flameblasts). The second time, I died again to the vaal (same thing), did the trio deathless and then I died for all the remaining portals on Atziri (flameblasts). Seems I simply was lucky the first time.

It seems to me that with a such a gear and a level 91, it should be easier... Am I really that bad ? It feels really squishy and the dps is not great (but maybe I watched too many videos done in high end builds).

Do you have any tips ?

Here is my gear:

Spoiler


Thanks

For now, I'll go back to my maps :(
My stream: https://www.twitch.tv/m_bison__
Last edited by wichtounet#5087 on Jan 8, 2016, 5:13:55 PM
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wichtounet wrote:
Do you have any tips (for Atziri)?


It's literally just experience. You should be able to do it deathless at your level, with your stats.

The entire run.

It won't be easy to do, hell, I even die sometimes just getting caught out of position but I've done 3-4 deathless runs with 4.5k life.

This is a deathless 2.0 Beta run I did, so the dps was a bit better, and the build wasn't quite finished (hence Purity), but the principles are exactly the same.

Vaals at 3:25
Trio at 5:44
Atziri 8:26

For the Vaal fight it's just a matter of timing the kills so they're almost simultaneous.

For the trio, Tentacles first, Dual striker second, Cycloner last

Atziri, just practice and getting used to the timing of her different skills. The biggest piece of advice here for the main phase is "keep moving," that way when she does target a flameblast on you, by the time it's ready to explode you're already outside of it. For the big ones, quicksilver to the edges.


Compared to other Atziri killer builds, this one requires more skill to get done, you can't just afk the fight. It's about awareness and positioning.
Jul 27, 2011 - Sept 30, 2018.
Hej, i have some defensive problems. Im running mid tier maps but i only have 3.3k HP. I dont know where i am missing so much hp compared to others. The only idfference in the skill tree is that i havent gotten to the scion life wheel, but that should not be like 1k hp difference?

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Dachshund wrote:
Hej, i have some defensive problems. Im running mid tier maps but i only have 3.3k HP. I dont know where i am missing so much hp compared to others. The only idfference in the skill tree is that i havent gotten to the scion life wheel, but that should not be like 1k hp difference?



your helmet, gloves, belt and necklace can each have about 30-60 more life on them, which adds up to a couple hundreds life on your character.
Another note: your jewels seem really bad considering the rest of your gear. All 4 of them only have 1 desirable affix, you should find jewels with 2 good affixes very cheapily on poe.trade or just spamming some alts. When u have a jewel with 2 good affixes you can regal them to hopefully make an amazing CA jewel.
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comoestoy wrote:
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Dachshund wrote:
Hej, i have some defensive problems. Im running mid tier maps but i only have 3.3k HP. I dont know where i am missing so much hp compared to others. The only idfference in the skill tree is that i havent gotten to the scion life wheel, but that should not be like 1k hp difference?



your helmet, gloves, belt and necklace can each have about 30-60 more life on them, which adds up to a couple hundreds life on your character.
Another note: your jewels seem really bad considering the rest of your gear. All 4 of them only have 1 desirable affix, you should find jewels with 2 good affixes very cheapily on poe.trade or just spamming some alts. When u have a jewel with 2 good affixes you can regal them to hopefully make an amazing CA jewel.


I was wondering what is consindered good rools on jewels? Jewels are a new feature i have not played around with. I Imagine i want to have chaos damage + damage over time roll on all jewels. Life and resist if needed?

I also have two question:
Is lightning coil or Carcass Jack better? I feel like lightning coil is better if one can get enough resist (need int rolls on gear for maxed purity of lightning).

Why dont people run divination destilation? [nvm figured it out]
Last edited by Dachshund#1748 on Jan 8, 2016, 10:58:23 PM

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