[outdated] Caustic Arrow Solo Map MFer (20/300+)
Hi guys,
Without the drillneck quiver, what are the specs of a "dream" rare quiver? If you could advise on my gear and passive, it would be much appreciated. My MF toon is Scarlett. One more question about the game play. Do I need to continuously firing PA or just fire once and wait? I run out of mana constantly when I fire continuously and I am considering increasing my mana. Thanks Last edited by TheHeadsmasher#0111 on Aug 22, 2015, 3:11:34 PM
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Just bought a low goldwyrm, and I think I may have too much IIQ and too little IIR. 38% IIQ and only 100% IIR (155 when culling with totem). I've got 50 chaos and 50-100 chaos worth of other currency to work with. Anything I should change or just keep on truckin and save up for an andvarius? Currently 123/74/111 res so can stand to drop a little there temporarily if needed.
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I am about 1.5 exalted in and still can't color these sockets for 3b-2g-1r :(
Is the most efficient way to use Vorici's table for guaranteed 3 blue? |
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" The current theory insofar as I know about how much loot drops and what the quality of that loot might be is that drops are most likely a function of the product of IIQ and IIR. Based on this assumption, you want to maximize C where: C = (1 + IIQ/100) * (1 + IIR/100) This thread explains the above in more detail: https://www.pathofexile.com/forum/view-thread/725812 Note that the thread above is a bit dated but the thinking behind it seems quite sound; perhaps someone will update it to confirm that optimizing C is still the best approach (it very likely is in my opinion but it's possible that GGG may have adjusted their internal drop rates formula so that some other optimization technique is now more effective). Calculate C for your current gear and then recalculate C for gear you might use instead and go with whatever gives you the highest "C" value. Edit: At very high IIQ/IIR values, there's suspicion that further increases to IIQ/IIR do not increase drop rates. In other words, GGG may have placed a cap or a diminishing return into their internal drop rate calculation. But at your current IIQ/IIR values you need not worry about this. Edit 2: Removed incorrect statements regarding map IIQ/IIR. For the purpose of calculating "C" ignore map IIQ/IIR. Last edited by hankinsohl#1231 on Aug 23, 2015, 11:07:42 PM
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Wukufyze use http://siveran.github.io/calc.html to find out the best method to get desired sockets. Ive used this site for all my socketing needs and the calculations it comes out with are almost always accurate if not slightly off in my favour. After filling out the requirements for the item it will highlight in green the most cost efficient way to get your desired colors :)
Last edited by Twelvepack#2958 on Aug 22, 2015, 7:40:26 PM
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" Drillneck is awesome because it scales our poison arrow damage. Personally I used this until I could purchase a Drillneck:
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Not great, but the 10% increased area of effect is useful. Alternatively just get a cheap quiver with useful stats (resists mainly and life) on it while saving up for a Drillneck. With regard to firing Poison Arrow, as you've guessed, you cannot stack it; firing an arrow into an existing cloud won't increase damage. But for map clearing I'll fire off quite a few PA shots just to blanket any area where a mob is or might move. Haven't looked at your gear... but if you're running into mana problems Rallying Cry is somewhat useful; otherwise just look at the gear/gems/passives others are running. Personally I run a low-level Clarity to help out with mana (my character is "Fog_" and my profile is public so you can browse Fog_'s gear/passives/gems if you want). Last edited by hankinsohl#1231 on Aug 23, 2015, 1:51:57 AM
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Everybody runs out of mana with this build. Its not just you its just the nature of the build. Gotta learn to fire a poison arrow into a group and then use frenzy or vice versa and let the dot do its work. If your like me i find myself firing repeatadly even after the poison is on the ground because i instinctly feel i have to do something even when the mobs are dying.
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Gear
4.5k HP and barely capped elemental resists. Tree wise I will spend the next points into 5% life nodes to get me to about 5k. Right now my plans are to finish 7x lvl 20 PA and attempt vaaling, also gcp vendor the rarity gem when it is 20 and get my Empower to level 2. After that, what should I work on? Last edited by Irongunner#6764 on Aug 23, 2015, 5:11:01 AM
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" If you want to maximize the MF progression and you don't really care a lot about defense, this is how I'd do it: * Drop Blood Dance for resistance boots with MS and life/rarity * Get first Andvarius ring * Drop QotF for a rare Eva chest with minimum 30 to each resistance * Second Andvarius along with: * Immediate swap from Sadima's > Rare gloves and rare boots > Goldwyrm. * This will likely require an amulet upgrade with better resistances, or well rolled defensive jewels EDIT: I'm not ignoring the previous posts since my last reply, I just think other people have sufficiently replied and covered what my responses would have been. =) Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth#4392 on Aug 23, 2015, 5:16:40 AM
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Thanks for the quick reply. I really like Blood Dance though, as it frees up 1 gem slot (dropped Blood Rage for Temp Chains on my CWDT), frees up 1 skill point (Master of the Arena not needed if not running Blood Rage) and greatly improves clear speed through the added movespeed and insane HP regen. Eventually I'd also get a +1 Frenzy one. So if I want to stick with that, shall I just keep Sadima's for the IIQ and simply try to get 2x Andvarius by upgrading to resist jewels / better amulet / maybe drop QotF (even though it greatly helps with evasion and gives 15% MS)? With the current setup my MF values are 16/243 once I get my 20/20 rarity gem.
Last edited by Irongunner#6764 on Aug 23, 2015, 5:54:59 AM
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