Upcoming changes to Leech
I think regardless of where leech is headed and whether the changes have been effective at what GGG is intending, the whole subject is so convoluted that it needs a rethinking simply based on how difficult it is to understand.
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Isn't this a big nerf to auxium?
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" +1 Well said. Also GGG super buffed Ranged area: VP now free for Ranged and Acuity, when melee and self-caster have nothing. Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Settlers veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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Well, since the expansion is coming July 10'ish, we can probably bet that no new changes will be done to these leech mechanics.
IGN: HowDoIShotBows
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" Yes you right, and no balance for melee and selfcaster defense, survivability, Life leech, LL, passive skill tree and amount of points from Quest added nor balanced. Nice BETA! Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Settlers veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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" I did a few calculations with my current 2-hander, which deals an average of around 5K physical damage per hit and has around 20% of physical damage leeched as life. CURRENTLY : original life leech : 20% effective life leech : 8% (-60% from vaal pact) life leeched per hit : 400 (5000*0.08) WITH THE CHANGES : original life leech : 4% (actually less than that because of the blood rage nerf, but let's just divide by 5 for the sake of simplicity) effective life leech : 4% (no penalty from vaal pact) life leeched per hit : 200 (5000*0.04) So, that looks more to me like a serious -50% nerf to vaal pact. Am i missing something somewhere ? PLEASE QUOTE ME IF YOU ARE EXPECTING A REPLY
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yes, you miss multi hit give multiple leech effect ;)
before (with ur calcul) : 400 life per hit (no matter how many monsters ) now : 200 life per hit AND per monster hit (if 2 monsters, u gain 400 life...) but, Leech et leech rate will be changed with next beta patch ;) |
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Oh, i thought it was already the case, a bit like life gain on hit.
Still, tanking is gonna be a bit more tough now. Thanks for the clarification =] PLEASE QUOTE ME IF YOU ARE EXPECTING A REPLY Last edited by xhul on Jun 23, 2015, 5:29:17 PM
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" Vaal Pact was never limited by leech rates or the normal leech mechanics. You'd always leech from everything you hit, ignoring normal limitations if you were using Vaal Pact. So disregard what Gogodrop37 said, you're still correct in it being a 50% overall VP nerf. IGN: HowDoIShotBows Last edited by idiocyincarnate on Jun 23, 2015, 6:23:30 PM
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" Where are you getting your blood rage leech values from? Casually casual.
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