Aura Reservation and Reduced Mana Support Gem Change

"
BurakUeda wrote:
"
DrRaven900 wrote:
...oor dont use one of the heralds that grants me power charges...

Which herald does that? Is it new mod in 2.0?

Its a Herald of Thunder+Assasin Mark+CUrse on hit combo
Here's what I worry about, I haven't heard any info on what the new levels will be in exp. Currently it takes 1.4 billion exp to go from lvl 2 to 3, will they ease that up and will the current gems reflect that as well. so if they lowered to say 500 million from 2 to 3 and I got over that will it be ready to lvl.
Cant really find good info sifting through a hundred pages of text, and the info put on stat of exile podast was not evan mentioned the by the developer, just give us a little info. Its not like your gonna destroy the economy like you did saying eternal orbs will go legacy.
Communication GGG, keep us in the loop please.
MY SHOP THREAD 485102
IF you q20 the gem and use a haku scepter your gem is getting +130% increase xp, it still take a long time to level those but it's possible. I managed to leveled two of them to level 3 and successfully corrupt on of them to level 4 since they announced the change.
"
IceDeal wrote:
IF you q20 the gem and use a haku scepter your gem is getting +130% increase xp, it still take a long time to level those but it's possible. I managed to leveled two of them to level 3 and successfully corrupt on of them to level 4 since they announced the change.


Whew, then I'm so relieved they made this change away from Reduced Mana - aka: "The Gem Not Everyone Has Easy Access To"

::eyeroll
"
DirePenguin wrote:
"
IceDeal wrote:
IF you q20 the gem and use a haku scepter your gem is getting +130% increase xp, it still take a long time to level those but it's possible. I managed to leveled two of them to level 3 and successfully corrupt on of them to level 4 since they announced the change.


Whew, then I'm so relieved they made this change away from Reduced Mana - aka: "The Gem Not Everyone Has Easy Access To"

::eyeroll


Yeah that was one of the worst comments ive ever heard. Since beta they have done a lot to get people not to run a lot of auras, soon they will make it you can only run one. GGG is like the big companies, they don't understand do things to make customers unhappy who then leave and generate no revenue from.
There is a difference between balancing and nerfing. Just wish they knew the difference.
MY SHOP THREAD 485102
So the rich just get richer yet again? Most eternals are owned by a small population. They also have all the mirror-worthy rares. You hosed people who had uniques with the masters so that good uniques became almost worthless. Now you are rewarding them again, since they have the lvl 4 enlightens and will be unafected by this change. Everyone else? I worked my ass off for a lvl 21, 20% reduced mana gem and now it is complete garbage. If you want the entire game to be based around the newest leagues and nothing else, why not just wipe standard and hardcore entirely? At least the masters patch helped noobs get into the game, this will make all end game builds insanely expensive.
Okay, excuse my ignorance but I've been out of the loop more or less for the last 5 - 6 months, so I'm really playing catchup. Does all of this mean that my current setup of using Anger/Grace/Herald of Ash is no longer viable without a high level enlighten? I'm currently playing with a BoR build that uses Champion Of The Cause to bring Aura costs down, together with RM's of course. Could I go back to my old LC setup that used Alpha's Howl in order to keep using the setup mentioned above? Or spend the passives to get Sovereignty?

Just trying to get a handle on this before Awakening launches in a couple of days.



(Ignore Tempest Shield - it's just there for leveling purposes)
USe this calculator to figurate at :
https://poe.mikelat.com/beta/
So as it stands right now even with a lvl4 enlighten you can't run 2 purities and an aura from mana without skill tree nodes, which I find to be completely ridiculous. I guess we are back to everyone and their grandma crutching alphas howl again. We get an extra socket at the expense of 3+ skill points? As usual I don't understand the reasoning for this. Yes everyone uses RM and it needs a change but at an absorbantant currency and skill tree cost makes zero sense.
Do not, my friends, become addicted to maps. It will take hold of you, and you will resent its absence!
"
"
It now gives an option for end-game builds that are willing to give up sockets to reduce reservation,


so every build that uses auras with Reduced Mana currently? What's the difference, every build that uses auras already give up sockets to reduce reservations. Auras are strong, the removal of inner force shows that you guys at GGG don't like people stacking passive stat buffs.

I think you guys just need to straight up remove aura reservation reduction gems and balance around that, especially since EVERYONE already links reduced mana to any aura/herald available

Report Forum Post

Report Account:

Report Type

Additional Info