NeverSink's LOOTFILTER v8.19.x♦ in-depth ♦ endgame+leveling 2in1 ♦ user-friendly ♦ SC/HC versions
" Wands are mostly used for attack builds. Imbued wands and engraved wands have the highest IAS. Goliath greaves are there due to the high demand for life/armor bases right now, depending on the meta, I'll change it up. It's 2 AM and I'M a bit too tired to tell the stories/reasons behind the other ones. Rest assured, I'll be retiering all rares in the upcoming patch again though. Thanks for the feebdack, I'll consider it. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
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Just updated the filter. Based off the strict filter, i have all the chromatic orb options set to show but R-G-B items are being hidden for some reason...is anyone else having this problem?
The crusader boots are being highlighted, but they do not appear at all unless i turn the filter off. https://i.imgur.com/fzTAV6Y.jpg The settings im using : http://www.filterblade.xyz/#rElQvGSxCEOu Edit : Nevermind I think I found the problem...the chromatic orb recipe was set to OFF for some reason. Last edited by Question2#0675 on May 2, 2018, 9:33:53 PM
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Maybe I'm missing something obvious but I still get sounds/effects playing for some items I've hidden. For example I've hidden all uniques other than T1-T2 in filterblade, but I still get sounds and an ingame effect for lower tier uniques.
Is there some way to disable these or are they built into the game? I know there are built in currency sounds but I didn't think there was anything for uniques. It looks pretty silly having the orange drop effect go off on an invisible item. Last edited by archzilllla#3720 on May 6, 2018, 6:46:53 PM
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" You can disable all default inGame drop sound effects on the Advanced screen in the Quick Functions section of FilterBlade. - ZoeyFloat, FilterBlade developer
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" That disables the currency sounds but I still get sounds for junk low tier uniques. I didn't see a separate way to disable those. Last edited by archzilllla#3720 on May 7, 2018, 8:16:41 AM
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" Well there can only be two sounds: 1.) If you hide the item using FilterBlade it should automatically remove the loot-filter-alert-sound. If you're still hearing this sound, try to manually remove the sound from the rule and set it on hide again, maybe there was a glitch while doing it the first time. 2.) The only other sound can be removed with the DisableDropSound command. So I'm not sure what else you are still hearing :/ - ZoeyFloat, FilterBlade developer
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First things first: i really enjoy your lootfilter and having fun testing stuff on filterblade!! Really appreciated.
Why is there an exception for "The Wolf's Shadow"? Is it that rare or am i missing something there? |
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" There are two div cards playing a role here: "The Wolf" and "The Wolfs Shadow". If you have a rule that filters "The Wolf" it will ALSO ALWAYS match "The Wolfs Shadow" because it contains "The Wolf". Because of this, "The Wolfs Shadow" is a special exception that is handled before all the other div cards to prevent mixing them up. - ZoeyFloat, FilterBlade developer
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I just wanted to say thank you for creating this. I just started playing recently and was having terrible screen clutter issues because of so much loot. Now I can actually keep up with other players when I'm not analyzing what's on the ground. It made a significant difference because I'm one of those players that likes to pick up a ton of stuff.
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Hi,
I have issue with the way that some items appears with the item filter. All the letters are compressed and on each other. This is also true with some items name. Examples of items concerned : orb of transmutation ; blacksmith's whetsone ; leather belt ; gold amulet ; corsair sword ; siege axe ; perandus coin ; great crown ; ruby ring Some are not concerned : orb of regret ; jeweller orb ; orb of chance ; memory fragment Looks ugly but mostly, asking myself if everything is right. Having this problem with version 4.1 and latest version (very strict one). Last edited by Goldberg21#3379 on May 16, 2018, 1:33:04 PM
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