[3.10] Sovyn's Lazy Pally - Tanky Templar with Max Block
" Just started a Duelist version of lazy pally in Bloodlines. Using Static Strike right now. Loads of fun. My plan for a 5 link or 6 Link: Static Strike > Faster Attacks > MultiStrike > Melee Physical Damage > Weapon Elemental Damage > Added Fire Damage Would also consider taking Catalyse. |
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" Hi Don :) That's exactly the combo I've been testing in my tabula. But, I think I swapped added fire last night to AoE as it's really neat. (Amplifiy is nice too with this) Nice clear speed in the library but the tooltip is no where near my reave so I'm not sure. Will test in high maps soon. For us I think the physical damage nodes scale this better than the elemental but I have not tested thoroughly yet. :) (Open to further data from you all) Thanks for posting! Last edited by Sovyn#2637 on Dec 18, 2014, 5:49:14 PM
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For the ultimate in lazy, this is another fun combo I've been testing:
Basically just walk through and let the monsters kill themselves on you. :) A more active playstyle is much faster overall so far, but we shall see when the gems level up a little bit more. Edit - forgot to add, evasion is bad with this approach, so crest of perandus or an armour or armour/es shield. Last edited by Sovyn#2637 on Dec 18, 2014, 10:48:51 PM
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" Thanks for the reply Sovyn, I didn't realise the block chance on legacy Aegis Aurora had been reduced, and I have a 10% Anvil already. I have gotten rid of Unwavering Stance and gotten Resolute Technique, and I now have 78% block. I also no longer have any weapon-specific nodes. I want to keep Herald of Thunder to match the theme of the character, all lightning based. New skill tree: https://poebuilder.com/character/AAAAAgUATwSb7Irkr2xo8kz_8B88LaIAd-PE9saurj49D3Kptz5nmySL9zL-CuRRBjnYvVBH-6rAGjWS7w7zBho4tfIUIFFgkFVuql8_SsgaPoqvPyd-4pARKk15OYLkFSC-vNE2LOmzPwkzytPiLBm0vqdlTb0273pHftN-QKCE2XiuwL8vzEjuqZXBghutPeIM96yvcYVG17FCr6f2o01GYuyE73TtYEteE7cxjHbaufMRT1Ye33zZwGYEs5_f73w8BZo7gpvsOCcvMk4blwUtxBV8uCkueu8= I would like to say thanks for the guide, I wouldn't have had a clue how to get max block without it. |
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" You're welcome el_indio! Looks good, nice balance I think between the various goals you have set for yourself there. |
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Should i use the craft block chance on the gloves from haku? It s like 1-2%/3-4%
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" Hi Malox :) The 3-4 is shield only. The 1-2 is for gloves, but it costs two divines and not even guaranteed to get the 2%. For that kind of money you can just trade for a 2% corrupted amulet. Maybe if you are strictly self-found. |
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https://poebuilder.com/character/AAAAAgUATwSvbEz_aPI8LfAfd-PE9sauogCuPnKpPQ-3PgSzZ5v3MiSLQYf-CsBm5FF82QY5-ejYvVBH-6qCxzWS7w7zBgx9tfIUIFFgEH9uql8_xp5KyBo-PyeKr37iKk2QEXk5FSCC5Czp0Ta-vK-nytMJM7M_9qMZtOIsT1bver6nHt_TfmVNeK69NkjuR34brT3ihNnXyy_MTGC2isGCo4oEsWLsI_aVZoTvTZKNfXTtMHx6738rBS3WimBLXhNAoMC_qZUM96yvn9_vfAIRo-dE0gMn1FL-VA3NK1Aczv66fXV8DqdVW6BDyI-ZBIcyTg==
This just slightly edited version of mine ditches some strength, 1 % max life, 5% increased effect of buffs on you, and 70 strength (35 max life, 14 % increased melee physical damage) in order to gain 2.2% life regeneration per second, 45% mana regeneration, 30% chance to avoid being stunned, and 15% increased stun recovery, while saving 1 skill point (for the max life from Oak) Is the 5% increased effect of buffs on you that significant? If it ain't I will definetely skill it my way, because I am pretty sure that this way it will be a bulkier build. Will the 1% less max lightning resistance hurt my tankiness that much? Last edited by Xslasher#4145 on Dec 20, 2014, 8:50:18 PM
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" You forgot the 1% block that you lose from not getting the 5% buffs. :) mana regen = unnecessary stat now stun avoidance / recovery = always been an unnecessary stat for us life regen = ok, but we have enough already |
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" That came to my mind while leveling a bit ^^, I had the idea to use a reckoning setup instead of a second cast when damage taken setup, but seeing as I already evade this often, is it even worth it? What is your opinion |
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