[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

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turfsmurf wrote:
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kaka0wy wrote:
What about other enchants? tshot crit/damage and ice golem buff sounds great :D

I haven't done the math and can only speak from experience with the +1 TS enchant. I run with the incr. critical strikes gem in my gear, so crit% enchants (TS crit of ice golem crit) are not as interesting for me. Maybe crit enchants might be better if your chance to crit with tornado shot is below 85%?

Perhaps +1 TS subprojectiles are more interesting if you run a 100% pierce setup to hit all the monsters in on the screen when you don't have chain to do that for you.


I posted this a few pages ago but I current have:



I'm thinking +1 Projectile if good crit chance (agree with you) is probably going to be the best one.

I like the Ice Golem one in theory, but I'd rather just have the TS Crit Chance one because Ice Golem could die and you don't got enough gem link to support Ice Golem + Minion Life or something similar.

Sucks that they have the new Lab, I will *not* be farming it often, even if they have say +2 TS Projectile or something, but I'm still quite happy with what I got.
Fake Temp League Elitists LUL
Last edited by _Saranghaeyo_#5448 on May 21, 2016, 11:07:02 AM
Edit: And frakenberry is an awesome person! Thanks a ton for multimodding my bow for me!

Also I have about 14 ex to spend, would appreciate some input on where I should upgrade gear, preferably in the most efficient way possible.

Last edited by Mythologick#3245 on May 22, 2016, 3:15:05 AM
The best investment you'll make is a good pair of Boots. 30 MS, Life, and good Resistances. That is what I would go for. Not sure what your Amulet is, but Ring 1 and Chest can use upgrades.

I'm not going to comment on Drillneck :>
Fake Temp League Elitists LUL
Hello Archers!

turnadoo is my first serious character and I have just been able to generate some few exalts. Is somebody out there who can give me suggestions on my build? What should be the priority of further investments? 6link chest, Harbinger, +1 tornado shot Rat's Nest, Taste of Hate? Anything else I am missing? (res capped, 4000+ life)

I would be very glad to get some help!
obvious stuff:
- boots with 30 ms, high life and dual/tri res (or Atziri's steps, which you have).
- res capped with 164 or even 169% in hideout to counter ele weakness. Jewel slots help sensibly here.
- 4500 life at least (currently running with 5300 in PSC).
- Amulet and quiver are offensive slots, they really need high crit multi, then crit chance and/or flat phys roll.
- 20q your gems. Yes you will have to relevel them but the quality bonus add up and provide sensible boost in the end, typically ~40% increased damage. It's like 10-15% more.

optional:
- 6L chest sure is fine but you can still level for some time with 5L. I went to 93 or 94 iirc with two 5L on my phys archer.
- your lioneye's glare is a very high roll. You will need at least a 330 pdps harbinger to get a worthy upgrade.
- taste of hate: a good boost but a basalt flask provide a similar protection.
- nice enchant on helmet: totally optional. The odds to get the right one are abysmal, and a good enchant is very expensive and may lock you on one skill, which isn't very desirable on a phys archer, imho. But well, if you're sure you'll stick on TS, feel free to try to grab a rat's nest with +1 proj.
Ranger builds list: /917964
When two witches watch two watches, which witch watches which watch?
If the witches watching watches watch the same watch while you watch which witch watches which watch, they switch watches; then, the watch switching witches watch which watch you watch.
Watching witches watch watches is not for the faint of heart...
Last edited by Panini_aux_olives#1967 on May 22, 2016, 9:16:18 AM
Finished #5 Slayer, mapping until the last minute :3
Fake Temp League Elitists LUL
"
Saranghaeyo_ wrote:
Finished #5 Slayer, mapping until the last minute :3


Not bad :D Not bad at all :)
Hello

First tank you for this build and your lootfilter i use, very helpfull for me....really.


Is DRILLNECK SKILLTREE work in ending game (AZIRI map...etc) or should i choose defensive tree instead ?

In your thread, i don't understand why did you put puncture with 2 support trap gems.



How do it work ?
Last edited by Rhilnix#5695 on May 23, 2016, 2:24:27 PM
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Rhilnix wrote:
Hello

First tank you for this build and your lootfilter i use, very helpfull for me....really.


Is DRILLNECK SKILLTREE work in ending game (AZIRI map...etc) or should i choose defensive tree instead ?

In your thread, i don't understand why did you put puncture with 2 support trap gems.



How do it work ?


http://pathofexile.gamepedia.com/Trap_and_Mine_Damage
http://pathofexile.gamepedia.com/Trap_(support_gem)

2 different gems. One makes sure it becomes a trap in the first place. The boosts trap damage.
Last edited by Frankenberry#0590 on May 23, 2016, 3:03:02 PM
Hello, guys.

First of all, I`d like you guys to know I really enjoy the build discussion we have over here.

Ok, now talking a little bit about my item build. I think my main problem is the need of getting Intelligence on my jewelry that an Atziri's Acuity would solve. But is it worth if I'm willing to take my character into the next level?

Items






If a Shadows and Dust or a Maligaro's Virtuosity can be good enough, what item should I upgrade next? Should I just take 30 int nods from the skill tree to get rid of my int jewelry?
Last edited by ikki1993#1427 on May 23, 2016, 11:52:19 PM

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