Private Leagues

Total: 34

Exilados Sem Liga (expired)

Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Affliction (Free)
Affliction
Venture into the Viridian Wildwood and cleanse it of its Affliction.
Venture into the Viridian Wildwood and cleanse it of its Affliction.

ObergamimLive (expired)

Start Time: Apr 17, 2025, 2:00:00 PM (America/New_York)
End Time:May 17, 2025, 2:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers
Start Time: Jan 31, 2025, 11:00:00 AM (America/New_York)
End Time:Apr 11, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers
Start Time: Jan 10, 2025, 12:00:00 PM (America/New_York)
End Time:Feb 19, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers
Start Time: Dec 28, 2024, 4:00:00 PM (America/New_York)
End Time:Feb 6, 2025, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers

Watchstone Race (expired)

Start Time: Jul 12, 2024, 2:00:00 PM (America/New_York)
End Time:Jul 22, 2024, 2:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC SSF Necropolis
Start Time: Jun 7, 2024, 4:00:00 PM (America/New_York)
End Time:Jul 7, 2024, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Necropolis

Bonde da Chalupa (expired)

Start Time: Jan 12, 2024, 5:00:00 PM (America/New_York)
End Time:Jan 22, 2024, 5:00:00 PM (America/New_York)

League Type: PoE 1 PC - Affliction
Start Time: Sep 23, 2022, 4:00:00 PM (America/New_York)
End Time:Oct 23, 2022, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Kalandra

Duckwang Gauntlet (expired)

Start Time: Mar 21, 2022, 6:25:04 PM (America/New_York)
End Time:Mar 31, 2022, 6:25:04 PM (America/New_York)

League Type: PoE 1 PC - HC SSF Archnemesis
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect