Private Leagues

Total: 19
Start Time: May 12, 2025, 5:17:54 PM (America/Chicago)
Remaining Duration:15 days 7 hours 11 minutes
End Time:May 30, 2025, 5:00:00 PM (America/Chicago)

League Type: PoE 1 PC - Settlers + Necropolis (Free)
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Use the Lantern of Arimor to manipulate monster modifiers.
Start Time: May 11, 2025, 9:55:52 AM (America/Chicago)
Remaining Duration:15 days 7 hours 11 minutes
End Time:May 30, 2025, 5:00:00 PM (America/Chicago)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.
Start Time: May 6, 2025, 10:40:00 AM (America/Chicago)
Remaining Duration:15 days 7 hours 11 minutes
End Time:May 30, 2025, 5:00:00 PM (America/Chicago)

League Type: PoE 1 PC - Settlers + Necropolis (Free)
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Use the Lantern of Arimor to manipulate monster modifiers.
Start Time: May 1, 2025, 5:00:00 PM (America/Chicago)
Remaining Duration:15 days 7 hours 11 minutes
End Time:May 30, 2025, 5:00:00 PM (America/Chicago)

League Type: PoE 1 PC - HC Settlers + Necropolis (Free)
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Use the Lantern of Arimor to manipulate monster modifiers.
Start Time: May 1, 2025, 5:00:00 PM (America/Chicago)
Remaining Duration:15 days 7 hours 11 minutes
End Time:May 30, 2025, 5:00:00 PM (America/Chicago)

League Type: PoE 1 PC - Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Start Time: May 1, 2025, 5:00:00 PM (America/Chicago)
Remaining Duration:15 days 7 hours 11 minutes
End Time:May 30, 2025, 5:00:00 PM (America/Chicago)

League Type: PoE 1 PC - Settlers + Affliction (Free)
Affliction
Venture into the Viridian Wildwood and cleanse it of its Affliction.
Venture into the Viridian Wildwood and cleanse it of its Affliction.
Start Time: Apr 17, 2025, 1:00:00 PM (America/Chicago)
Remaining Duration:2 days 3 hours 11 minutes
End Time:May 17, 2025, 1:00:00 PM (America/Chicago)

League Type: PoE 1 PC - Settlers

Expired Leagues

Start Time: Jan 31, 2025, 10:00:00 AM (America/Chicago)
End Time:Apr 11, 2025, 11:00:00 AM (America/Chicago)

League Type: PoE 1 PC - Settlers
Start Time: Jan 10, 2025, 11:00:00 AM (America/Chicago)
End Time:Feb 19, 2025, 11:00:00 AM (America/Chicago)

League Type: PoE 1 PC - Settlers
Start Time: Dec 28, 2024, 3:00:00 PM (America/Chicago)
End Time:Feb 6, 2025, 3:00:00 PM (America/Chicago)

League Type: PoE 1 PC - Settlers

Watchstone Race (expired)

Start Time: Jul 12, 2024, 1:00:00 PM (America/Chicago)
End Time:Jul 22, 2024, 1:00:00 PM (America/Chicago)

League Type: PoE 1 PC - HC SSF Necropolis
Start Time: Jun 7, 2024, 3:00:00 PM (America/Chicago)
End Time:Jul 7, 2024, 3:00:00 PM (America/Chicago)

League Type: PoE 1 PC - Necropolis

Bonde da Chalupa (expired)

Start Time: Jan 12, 2024, 4:00:00 PM (America/Chicago)
End Time:Jan 22, 2024, 4:00:00 PM (America/Chicago)

League Type: PoE 1 PC - Affliction
Start Time: Sep 23, 2022, 3:00:00 PM (America/Chicago)
End Time:Oct 23, 2022, 3:00:00 PM (America/Chicago)

League Type: PoE 1 PC - Hardcore Kalandra

Duckwang Gauntlet (expired)

Start Time: Mar 21, 2022, 5:25:04 PM (America/Chicago)
End Time:Mar 31, 2022, 5:25:04 PM (America/Chicago)

League Type: PoE 1 PC - HC SSF Archnemesis
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect