[3.1] JUGGERNAUT/BERSERKER 1H+Shield Max Block&Spell Block Tank, Atziri Killer+a BoR version

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How's this build for HC?

Super tanky.
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
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ComradeSerge wrote:
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alecs87 wrote:
HI. I was checking the tree update for Juggernaut. I can see you changed a bit the path. I've noticed you dropped one jewel slot and also "Indomitable" node. 20% less dmg from crits seemed quite important.

How do you make up for that?

By taking Unbreakable. It effectively works the same, if not even better, for phys dmg crits. You only lose on ele crits, but that's not a big deal, the reason being how indomitable works. It's nice, but not that special.


wouldn't they stack? I'm trying to understand why mine has difficulties in tanking some bosses ( t14+)
with:

5.8khp/600es
55%/40% block (75%70%) with rumy
136/173/122/-60 res
19k armour/65% dmg red (30K/90% with 7 endurance charges)
40kdps (57K with Lion's Roar)

Is it the -chaos res?
Last edited by alecs87 on Sep 18, 2016, 4:31:31 PM
Tips for fighting pure elemental damage bosses like the Colonnade boss or the Cells boss which do firestorm?

I feel safe against anything that does physical (hybrid or pure) because I can mitigate that with 7 end charges,90% phys damage reduction, 53% block, 34% spell block, 5k hp. Hell I can tank the Shaped Oasis Voll boss large smash right to the face, but these guys that do pure elemental absolutely destroy me. I tried decoy totems, which help a lot with other bosses, but they get ripped apart as well.

I have 22k DPS with Warlords + Determination, which isn't a ton but its more than enough to face tank and smash most bosses to death, but again anything that does pure elemental (particularly bosses) absolutely rip through my defenses.

I'm sure eventually getting Aegis Aurora will help, but its not feasible atm.
Last edited by FreshPrinceLive on Sep 18, 2016, 11:20:08 PM
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Tips for fighting pure elemental damage bosses like the Colonnade boss or the Cells boss which do firestorm?

I feel safe against anything that does physical (hybrid or pure) because I can mitigate that with 7 end charges,90% phys damage reduction, 53% block, 34% spell block, 5k hp. Hell I can tank the Shaped Oasis Voll boss large smash right to the face, but these guys that do pure elemental absolutely destroy me. I tried decoy totems, which help a lot with other bosses, but they get ripped apart as well.

I have 22k DPS with Warlords + Determination, which isn't a ton but its more than enough to face tank and smash most bosses to death, but again anything that does pure elemental (particularly bosses) absolutely rip through my defenses.

I'm sure eventually getting Aegis Aurora will help, but its not feasible atm.

Get Aegis. There's no other way to deal with elemental spells. Once you have aegis, ele spells will be much less of a problem. Other than that, your only option is to run purity auras and/or have saffel's on swap.
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
"
alecs87 wrote:
wouldn't they stack? I'm trying to understand why mine has difficulties in tanking some bosses ( t14+)
with:

5.8khp/600es
55%/40% block (75%70%) with rumy
136/173/122/-60 res
19k armour/65% dmg red (30K/90% with 7 endurance charges)
40kdps (57K with Lion's Roar)

Is it the -chaos res?

Extra armour wouldn't help at all, since this build has no problems with phys dmg.

To be able to answer, I'd need to know what bosses are a problem. But even this build can't tank EVERYTHING. The only build atm that can currently tank absolutely everything is BV CI with Vaal Pact.

But generally, if it's not bosses with 1-shot mechanics which you should simply avoid because they're telegraphed 3 seconds earlier, the only thing I can imagine hurting you is some potential ele dmg. For that, use flasks and/or purity auras which you can always swap easily with whatever you're using before the fight.
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
"
ComradeSerge wrote:

Extra armour wouldn't help at all, since this build has no problems with phys dmg.

To be able to answer, I'd need to know what bosses are a problem. But even this build can't tank EVERYTHING. The only build atm that can currently tank absolutely everything is BV CI with Vaal Pact.

But generally, if it's not bosses with 1-shot mechanics which you should simply avoid because they're telegraphed 3 seconds earlier, the only thing I can imagine hurting you is some potential ele dmg. For that, use flasks and/or purity auras which you can always swap easily with whatever you're using before the fight.


I see. so as long as I have somewhere around 25K armour and 90%dr with all endurance charges up should be more than enough?

I'm still trying to decide whether to go with Berserk or keep Juggernaut ascendancy. As far as i see it is like this:

deal more dmg + leech at the cost of 10% inc dmg taken VS +1endurance and proc chances/ cannot be stunned/ armour and reduce elem dmg taken/cannot be slowed/ some dmg as well.

Which means you have to take "Unwaverting Stance"? and 1 endurance in tree skill. Meaning 3 points.

What's the mechanics of "Rite of ruin"? if you fight a boss that doesn't spam adds it means you will get stunned? I'm a bit confuse if this is actually a huge issue.

As for the bosses, haven't played much the new maps. Therefore I will list some of the bosses I've tried in the past according to 2.3 maps:

1. Izaro Uber Lab. I can easily do that unless he is Dual Welding when he wrecks me.
2. The Goddess - Plaza map - died instantly as I tried to tank her.
3. Village ruins ( aka Castle ruins atm) - I can't kill them fast enough, as soon as my Rumy flasks are empty .. im dead.
4. Vaults of Atziri. - I can obviously finish this, however if I try to facetank I sometimes get rekt by the Trio bosses.
5.Palace - takes a few portals to finish it and not able to face tank it.
6.Daresso - Colosseum - took me a few portals to finish twinned boss and lots of running..

Haven even tried Core or the new T16 maps/Shaper or Abaxoth/Avatar of Thunder

I could swap HoA for a purity aura.

ps: already tried LL BV. requires way to much investment to be effective. with 100ex gear was mediocre. I mean yes it 1 shoted atziri and uber.. but in full party ( t13+) would die very eazy just clearing. Really don't want to be investing 500 - 1K ex in a character. ( i don't have that anyway)
Last edited by alecs87 on Sep 20, 2016, 9:53:30 AM
lag.. double post sorry.
Last edited by alecs87 on Sep 20, 2016, 9:32:06 AM
The build works perfectly fine without Unwavering Stance. You will almost never get stunned.

All of the bosses you mention having problems with fit within the scenario I described in my previous post: they have 1-shot mechanics which you simply have to avoid, not facetank. For example, Dominus' slam should be avoided at all circumstances. Sure, you can block it, but you might get unlucky and fail to block, in which case it will 1-shot you. It's the same with Atziri trio - if you try to facetank, you will definitely die because of the various sources of damage - the chaos DoT ground that the cycloner leaves, the decent dual strike attacks from the dual wielder, not to mention the spikes rain from titty bitch. Those are simply mechanics which you cannot stand in and expect to live. PoE is a game like that, you have to learn the mechanics of fights in order to master them and know what you can/cannot do. If you're interested, you can always look at my old videos of clearing apex of sacrifice (not vaults of atziri) ;)
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
"
ComradeSerge wrote:
The build works perfectly fine without Unwavering Stance. You will almost never get stunned.

All of the bosses you mention having problems with fit within the scenario I described in my previous post: they have 1-shot mechanics which you simply have to avoid, not facetank. For example, Dominus' slam should be avoided at all circumstances. Sure, you can block it, but you might get unlucky and fail to block, in which case it will 1-shot you. It's the same with Atziri trio - if you try to facetank, you will definitely die because of the various sources of damage - the chaos DoT ground that the cycloner leaves, the decent dual strike attacks from the dual wielder, not to mention the spikes rain from titty bitch. Those are simply mechanics which you cannot stand in and expect to live. PoE is a game like that, you have to learn the mechanics of fights in order to master them and know what you can/cannot do. If you're interested, you can always look at my old videos of clearing apex of sacrifice (not vaults of atziri) ;)


thanks for answering. I suppose I still have a reminder of D2 in the back of my mind where you could just wipe everything once you'd get enough high lvl and gear. Guessing poe is much more complex than i thought it is. Thanks for clarifying that for me.

One last question. I've heard different opinions for what's better as a tank build - Gladiator vs Juggernaut. A lot of them stated that Gladiator is superior just for the fact that it can achieve 78% block and also gives a free boot slot. Since you have the guide for both classes, what's your position on this? Thanks.
So even when take all passive blocknode can take and wear Aegis shield we just have max is 55 block chance? I guess need started find Rumi??

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